Author Topic: Foulito Alba Apprentice = low level mob?  (Read 618 times)

Offline Event "Janе" Horizon

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Foulito Alba Apprentice = low level mob?
« on: November 01, 2014, 02:58:53 am »
Since we do not have a list of what is considered to be a low level mob - I am guessing that we should be using the loot returned as an indication of whether a creature is low level or not.

Take  Foulito Alba Apprentice as an example. They are located in NU at the snow end of the zone, so should be beginner creatures.

I haven't really killed enough of them to get a great list of loot, the loot list I have got so far looks like this:

Mutant tendon Weight:   0.004
Mutant bile,   Weight:   0.001
Mutant blood   Weight:   0.018
Tooth      Weight:   0.004
Medical plants,   Weight:   0.009
Mutant tendon   Weight:   0.003
Tooth      Weight:   0.003
Mutant bile   Weight:   0.001

However, these creatures take a long time to kill using beginner weapons due to their ~866 point health.
To start with you would need a HK that heals at least 10 points per second to survive the ~18.7 damage per hit (or a good Impact reduction avoidance/armor and a lower HK heal since cold seems to be give lower damage than impact).

Using a B&V Sieger at full damage would take 87 shots. Unlike surviving damage, there is no easy way to giving more damage. So a player would have to skill up to a reasonable weapon like a Grom Hunter before tackling a Foulito Alba Apprentice.

The subjective question is: is it really worth a players effort to skill up to loot Foulito Alba Apprentice for the loot quantities given?
Would players simply skip this creature and find more effective creatures for similar loot gathers easier from other creatures (assuming these exist).
« Last Edit: November 01, 2014, 03:00:25 am by Event "Janе" Horizon »
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Offline Jarod "Brickwit" McBrickerton

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Re: Foulito Alba Apprentice = low level mob?
« Reply #1 on: November 01, 2014, 04:56:55 am »
Historically Foulito Albas have really only been hunted for their Cold skill gains for exactly the reason you state. They drop the same loot that can be found on many lower mobs with the reported exception (via the wiki) of higher-end hides. I haven't received any of these higher hides in quite a long time, so I'm wondering now if those are gone, leaving only Cold avoidance skill as the reason to hunt them at all. But to answer your question, I think FA Apprentices are the lowest Cold damage mobs in the game so they're where a player would start to work on that avoidance skill.

By the way, I'm finding that the highest maturities drop loot amounts close to what you reported here except that I have sometimes received twice as much. For example, the highest amount of any loot I've received from FA Leaders, Overseers, and Bugors so far was 0.036kg of Mutant blood; though I must report that I moved out of their area soon after C303 went live.
« Last Edit: November 01, 2014, 04:58:58 am by Jarod "Brickwit" McBrickerton »
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Offline Event "Janе" Horizon

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Re: Foulito Alba Apprentice = low level mob?
« Reply #2 on: November 01, 2014, 09:28:52 am »
Jarod, your comments about Foulito Alba being a beginner Cold Avoidance creature is a very good reason to consider Foulito Alba Apprentice as a low level creature. This insight is very useful as it reminds me that the game has certain pathways that must be traveled if you are into Avoidance skilling.

I think the high health of Foulito Alba Apprentice could be a make Cold a bad skill to try to get from it. This was fine for when skills and SAU to unblock were given at the same time.
Unfortunately, now you'll need to kill to get the unblocking ability - this is something I cannot see happening with Foulito Alba Apprentice.
IMHO the loot quantity is too small compared to say Molesaurs that are beginner kill-able, give a good skill rate, and a reasonable loot quantity.

However, currently PNote deficiency is unavoidable due to the other skills gained, so this might not be as much a big deal as it seems (just more grinding).
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Offline Rebel Leader "Madseend" Troubles

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Re: Foulito Alba Apprentice = low level mob?
« Reply #3 on: November 01, 2014, 12:36:06 pm »
also keep in mind that foulito alba with it low dmg and high hp is a verry good mob to skill on, appart from the cold avoids. This alone should be enough reason to hunt them even if they give low loot.
i have tried some higher mobs werewolfs and direwolfs and i have to say loot is good on them.
 
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Offline Hugo "Lossehelin" Santos

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Re: Foulito Alba Apprentice = low level mob?
« Reply #4 on: November 01, 2014, 10:17:42 pm »
if i put myself in a newcomer perspective that just managed to get the citizenship a few days ago i would never consider Foulito albas a low level mobs. I would assume a low level mob is something that i could more or less hunt without constantly dying.

Jane i don't agree with you about the grum hunter. I have been hunting them to skill my rifle and melee skills and i started with a sieger mod and snakebite (for  a little bit then i just went to the colibri).
It is perfectly doable if your healing skills are slightly higher, and that is what happened to me. I recon it would take a couple of weeks for a newcomer to achieve the necessary skills to be able to hunt confortably the apprentices.
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Re: Foulito Alba Apprentice = low level mob?
« Reply #5 on: November 01, 2014, 11:18:16 pm »
if i put myself in a newcomer perspective that just managed to get the citizenship a few days ago i would never consider Foulito albas a low level mobs. I would assume a low level mob is something that i could more or less hunt without constantly dying.

Jane i don't agree with you about the grum hunter. I have been hunting them to skill my rifle and melee skills and i started with a sieger mod and snakebite (for  a little bit then i just went to the colibri).
It is perfectly doable if your healing skills are slightly higher, and that is what happened to me. I recon it would take a couple of weeks for a newcomer to achieve the necessary skills to be able to hunt confortably the apprentices.
Remembering that if you do not kill - then you cannot unblock your skills (i.e. a newcomer cannot just agro a Molesaur Dweeb, they need to constantly switch from heal to damage resulting in a kill then find and move onto the next Molesaur Dweeb that happens to be all by itself ... because newcomers cannot survive two Dweebs at the same time)  - what which and what level of skills would you expect a newcomer to achieve within a few weeks that would allow them to survive an apprentice?
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Offline Hugo "Lossehelin" Santos

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Re: Foulito Alba Apprentice = low level mob?
« Reply #6 on: November 02, 2014, 12:09:52 am »
Speaking of unblocking skills then yes, killing a foultio alba with the current loot is not sensible, only if you ar ethere to skill the cold avoid and just shoot with no worries for the loot. But then you will be in trouble like i am at the moment that i do not have much loot to change for pnotes when it comes available...

I take the example of Bongwater, he managed to achieve a level of avoids and heal in roughly 2 weeks that allowed him to hunt foulito albas if he wanted. But he did put some effort in those two weeks.
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Offline Rebel Leader "Madseend" Troubles

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Re: Foulito Alba Apprentice = low level mob?
« Reply #7 on: November 02, 2014, 08:56:56 am »
Fot me it is beginner mob not the mob to start on but indeed after you skilled some medical skills and avoids on slugroach and molo (minimal 1 month) you can try them.
First it will be more heal then melee or gun but after a few weeks you can easely kill them.

Then the question his for how long you are a beginner for me you will be beginner for at least a half year.
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Offline Jarod "Brickwit" McBrickerton

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Re: Foulito Alba Apprentice = low level mob?
« Reply #8 on: November 03, 2014, 04:21:17 am »
My hope is that once all of the loot numbers have been adjusted to their proper levels, a newcomer will be able to properly unblock his/her avoidance skills at a rate similar to what we were able to do when SAU was required and when it was received during damage received, given, and healed. If (s)he builds up the primary avoidance skills first (cut, impact, and stab), or at the very least impact, before attempting to hunt FAs, (s)he will not be in trouble because of the combined impact avoidance stage and healing capabilities and will be able to take advantage of the apprentice maturity's high HP while also gaining skill points in a new avoidance type.

If what I hope for is way off, well we still haven't been given any real clues about the new newcomer system that they're putting into place in the near future. Newcomers may have entire quest lines to give them with these avoidance skills and/or some useful armor, or there may be something entirely new that will help them much more than we can imagine right now.
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Re: Foulito Alba Apprentice = low level mob?
« Reply #9 on: November 03, 2014, 05:41:24 am »
One thing that DL have indicate was that they indent to replace the player having to monitor SAU returned from an action with a visual indication that the skills gained from the creature are bad/good/excellent.
Without this, it will be much harder for players to work out that the creature is not the right one to skill on.
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