Author Topic: Relsease C300 Bugs  (Read 3642 times)

Offline Nathan "Naro D" Richmond

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Relsease C300 Bugs
« on: September 21, 2014, 06:26:41 am »
Hehoo peeps,

i think i have to open a seperate toppic as seen fit due higehr occurance of bugs.

Here surely one of my favorites. The long skilling rifle actually payed off  ;)

And shortly after i was able to loot a mob again, but ...

HEre link to dublicate avi

https://my.afterworld.deelogic.net/survival/official-news/afterworld-rebirth-c300-release-notes-%282014-09-18%29/msg12495/#msg12495

The DMG in first screenshot is 1207  :D
« Last Edit: September 21, 2014, 07:23:20 am by Nathan "Naro D" Richmond »
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Offline Nathan "Naro D" Richmond

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Re: Relsease C300 Bugs
« Reply #1 on: September 21, 2014, 07:55:52 am »
Btw, my dead dublicate avies still lay around in NU  :-[

And i am not able to pick stone in NU, my steelpick strikes are just ignored by the rock.
« Last Edit: September 21, 2014, 08:03:38 am by Nathan "Naro D" Richmond »
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Offline Nathan "Naro D" Richmond

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Re: Relsease C300 Bugs
« Reply #2 on: September 21, 2014, 08:08:40 am »
HEre the noboot problem at NU outpost translucate.

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Offline Nathan "Naro D" Richmond

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Re: Relsease C300 Bugs
« Reply #3 on: September 21, 2014, 08:17:35 am »
And the timbering station in NU Jarod mentioned which turns out to be a tannery station.
« Last Edit: September 21, 2014, 08:36:57 am by Nathan "Naro D" Richmond »
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Offline Nathan "Naro D" Richmond

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Re: Relsease C300 Bugs
« Reply #4 on: September 21, 2014, 09:05:55 am »
Here is the new skill advance terminal, guess what was on this place before  :P

And accessing it informs about, when willin to unblock this ...

And bills actually Pnotes, so that works for unblocking skills.
« Last Edit: September 21, 2014, 09:07:55 am by Nathan "Naro D" Richmond »
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Offline Nathan "Naro D" Richmond

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Re: Relsease C300 Bugs
« Reply #5 on: September 21, 2014, 09:18:09 am »
And the sar timbering is affected also :p

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Offline Jarod "Brickwit" McBrickerton

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Re: Relsease C300 Bugs
« Reply #6 on: September 21, 2014, 04:55:19 pm »
It's easy to miss with all of the different posts, but there's already a C300 bugs report thread. For some reason Anti wanted all bug reports to go in the main C300 announcement thread, but it has become so cumbersome that people have started many different bug threads instead.
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Offline Hugo "Lossehelin" Santos

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Re: Relsease C300 Bugs
« Reply #7 on: September 21, 2014, 05:40:22 pm »
i think we should stick just with one thread instead of creating lots of them...
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Offline Jarod "Brickwit" McBrickerton

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Re: Relsease C300 Bugs
« Reply #8 on: September 22, 2014, 03:06:26 am »
Agreed, but unfortunately we're pretty far past that point. 8-(
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Offline Nathan "Naro D" Richmond

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Re: Relsease C300 Bugs
« Reply #9 on: September 22, 2014, 06:32:01 am »
Teh Toppic C300 Release Notes is not containing any Word of Bugs. Usually anti doesnt want us to highjack whatever. So i made an own toppic, also you will loose overview in a single toppic as tehre will be stated much and more stuff.

If i overread one blue message telling me to use the told about toppic, well then that happened. And i think its not important anymore anyway and my toppic can me merged, closed, or whatever wiped.
 
Greetings and best wishes, Naro D
 
 
« Last Edit: September 22, 2014, 06:41:46 am by Nathan "Naro D" Richmond »
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Offline Anti "Ether" Danilevski

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Re: Relsease C300 Bugs
« Reply #10 on: September 22, 2014, 11:53:08 am »
Thanks for creating this thread, good idea. Okay, we are woeking on some important fixes and soon we'll look into items. Some weren't purged, some were purged by mistake - we'll find and fix those items. Also, looks like there is an issue with loot dropping (it's not dropping as supposed). We plan to run some tests to see what's wrong with it.

Keep reporting bugs here, this really helps to find them faster.
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Offline Jarod "Brickwit" McBrickerton

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Re: Relsease C300 Bugs
« Reply #11 on: September 22, 2014, 03:31:45 pm »
Thanks for the response and the work on fixing the bugs that have already been reported. The purge issues have been quite concerning to some of us.
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Offline Nathan "Naro D" Richmond

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Re: Relsease C300 Bugs
« Reply #12 on: September 22, 2014, 05:03:08 pm »
Here is a link to the pic with timestamp i made when i had no loots on deminer and rudos a few day ago.

https://my.afterworld.deelogic.net/survival/official-news/afterworld-rebirth-c300-release-notes-%282014-09-18%29/msg12529/#msg12529

On same page bit downscroll is Teesas pic of AW Options showing sau options
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Re: Relsease C300 Bugs
« Reply #13 on: September 22, 2014, 05:19:46 pm »
My inventory got dublicated due our work i guess  ;D

The dublicated items havent been stackable, as they poof if you do. So a compressing would help here. The whole storage been affected. Items in boxes as well, no matter which kind of item.

Adding a pic of it with timestamp.

After like 20 minutes and a relog, the dublicates are left and the original items disapeared, the compressed items are also away.

Good i have exported data!
« Last Edit: September 22, 2014, 05:45:58 pm by Nathan "Naro D" Richmond »
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Offline Rock "Enne" Rollband

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Re: Relsease C300 Bugs
« Reply #14 on: September 22, 2014, 06:46:39 pm »
Btw, my dead dublicate avies still lay around in NU  :-[

And i am not able to pick stone in NU, my steelpick strikes are just ignored by the rock.


Hi Naro, rocks in Nu are pickable but only when u go out further. As soon as u pass thru the zone where u lose stamina rocks become pickable again. I have all the bugs others have and noticed that 3 bugs happen when u pass these zones. 1 u lose stam, 2 u get damage and heal reduction and 3 u can pick rocks again. so it seems the 3 are related somehow.
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