AfterWorld Survival Forum
Discussions => Ideas and suggestions => Topic started by: Zwarka "Zwarky" Stonehenge on February 05, 2014, 05:53:24 pm
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Dear Developers
It may be interessting to know the current Location
of an other Player without view this Forum.
But please do it not show inside the Chat.
The Name+Location inside the Chat is mostly a very
long Line and make the Chat unreadable (if not have
a Ultra-Wide-Screen-Monitor or want to spread the
Size of Chat over half of the Screen)
Move the Location to the Players-Info-Window or add
at least an Option to remove the Location from Chat.
Greetings - Zwarky
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I agree with zwarky it makes name line etc tooo long ,we need an option to turn it off ingame
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i agree that the mssg is to long for the chat so i prefer the use off abbrevations or the possibility to see location if you click on someone's name.
i do like that you can see where somebody is at.
i do not like an option to set it off like someone can set him or her self offline in wru witch i also do not like.
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Takes up too much room in the chat, well said Zen
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i like it because we can see where the people that are know for exploiting are hanging out
if you have something to hide maybe you shouldnt be doing it
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I do not know why Dedicated Logic felt it necessary to add location to chat.
I know that they plan to make AW into a FPS; but surely encouraging players to not globally chat and to not register themselves on the forum to prevent their location being revealed is contrary to fair game play?
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I've got nothing to hide so the option itself really doesn't mind me, so i agree with Gooch that who feels disturbed by it has some reasons that in my opinion concern fair game play.
I do mind tho the length of the description, it takes too much space of the chat window and its annoying.
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As far as gooch and rumbling comments go, you guys don't think people have the right to some privacy? how about have everyone else's storages and skills also public, whats there to hide huh?
some individuals don't care if their information is public, some do. just because some care, doesn't mean they are exploiting anything
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hiding means to be able to turn it off if u want, if u like it u need to just click on name and his location to be seen just by u in chat , like u see the location when u press "O", sounds more realistic than see all that underline caps name
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As far as gooch and rumbling comments go, you guys don't think people have the right to some privacy? how about have everyone else's storages and skills also public, whats there to hide huh?
some individuals don't care if their information is public, some do. just because some care, doesn't mean they are exploiting anything
Let's not dramatize it too much, ok? No one asks for storages or skills, i'm just expressing my opinion about this newly implemented feature, which btw, i don't think it will be a permanent one and, if it will be, i'm just saying that i'm voting for it.
If it's permanent, I suggest to be applied up to PVP level 3-4 zones, so that everyone feels safe about PK'ers finding out their secret skilling / exploiting place and hurry loot them.
P.S.: everyone has the right to privacy as long as it doesn't alters the fair game play.
P.P.S.: everyone has the right to privacy, but few actually still have it these days.
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We are still talking about the Global Chat ... right?
So, what is this talk about 'fair play' then?
Is a player that keeps their mouth shut so their location is not known via Global Chat being 'unfair'?
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We are still talking about global chat.
Fair play talk started with all the chirping about "privacy".
This game had enough exploiters, some of them are still around and this "privacy", or taking away the "privacy" affects them directly.
Exploiters affect fair game play.
Clear enough?
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We are still talking about global chat.
Fair play talk started with all the chirping about "privacy".
This game had enough exploiters, some of them are still around and this "privacy", or taking away the "privacy" affects them directly.
Exploiters affect fair game play.
Clear enough?
Not really - the assumption being made is that exploiters will use Global Chat for some reason. That assumption does not make any sense. Can someone explain?
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perhaps for a case if macro starts for some reason spamming into chat.. like in Alpha one researcher spammed Sar local chat with ones, zeros and dots for 2 days. She was away from home. Zone crashed and after automatic relog, macro started writing into chat and sending it.
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perhaps for a case if macro starts for some reason spamming into chat.. like in Alpha one researcher spammed Sar local chat with ones, zeros and dots for 2 days. She was away from home. Zone crashed and after automatic relog, macro started writing into chat and sending it.
:o
With or without location name - that player would be doomed.
Even in local chat - the first person to get into chat range would report it.
We can assume that the player didn't do it on purpose and didn't need chat to perform this 'un-fair play' ... which still leaves the question open.
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Just thought I throw my 2 cents into the discussion .. the way it is right now it gives only the location of outposts / cities ( and specific building) or unknown .. means a miner /hunter in the field is still protected since his location is unknown .. so no problem there. In the cities / outposts its no shooting .. no problem there either. The problems as I see them are : abbreviation is a must .. example .. instead of " Saransk town : Foundry " just " Sar" .. the bigger problem I see is with giving the location of smaller outposts .. if I wanted to pop a certain player or want to pk / loot all I have to do is wait around now till he wants to leave and game over since there is no sneaking out ( think you know what I'm getting at ).
But that's just me.