Free version of Dalewj's second book (Diaries of Afterworld) is now available!
It would make life a lot easier if they were returned to their original position: e.g. one could see at a glance whether any extractors were 'missing', and there wouldn't be the hideous jumble of 'swapped' armour.(I imagine this would have implications for lootability in PvP)
No, i don't think it's because of PvP. If your gun goes into top section and you're looted by another player in PvP5 he won't get the gun anyway, it's not stackable item. In PvP7 there's no difference where your items are, top or bottom sections.I bet it's just something to be fixed (again) in the future, but apparently doesn't have very high priority in their ToDo list.
All PVP-related functionality is now implemented with 9 levels of PVP:Level 0: No PVP (cities)Level 1: Low-chance-hit PVP, no lootLevel 2: Mid-chance-hit PVP, no lootLevel 3: Full-fight PVP, no loot (Alpha-style PVP)Level 4: Full PVP, Loot: Valuables only (wallets not affected)*Level 5: Full PVP, Loot: Valuables, resources in top-section of inventory*Level 6: Full PVP, Loot: Valuables, items from top-section of inventory, all resources*Level 7: Full PVP, Loot: Full robbery (all items and resources)Level 8: Full PVP, Loot: Full robbery, including wallets* see below/read "PS" part of this post for explanationThe newcomers' quest / tutorial part of the game is not affected and is non-PVP area (Level 0).The whole Swamp area now is PVP Level 4.The S/W area of current map (after the river) is now high-level PVP. L5 is at shore at river, L6 is at shore on another side and L7 the rest, including Mugen Village (the Mugen itself is L3).P.S.What exactly is "Resources", "Valuables" and "Items":"Resources"Everything that counts as "gr/kg" in game + all non-crafted but "stackable" items, including but not limited to: loot from mobs, raw ore/minerals, refined ore/minerals, etc"Valuables"AWD/AWC, SAU, P.Notes, P.M-Notes, Scout Cheques, R.I.C., Pet Passport, Obligatory Bills (wallets not affected)+ any new items that will be implemented in game and which fits into "Capital Issues" market category"Items"Everything else not included in previous categories. Includes any items you have, from ammo/guns/drills/batteries (incl containers) to the clothes and armor you wear/on you, ending up with the "memory" chip installed on your PDA
I've only been playing for 3 years, so I've never seen this any other way. (I know it bugged me from day 1. LOL)Hence - I posted here in Suggestions, and not as a bug report.(If extractors were stored in lower sections, then their container contents would not be lootable from top section: or am I reading it wrong?).