Author Topic: Horses for travelling  (Read 614 times)

Offline Kevin "Kevdikif" Escobar

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Horses for travelling
« on: December 16, 2012, 05:42:06 pm »
Would be nice if we can have Horses for travelling

seen that in an other Game u could travell some faster and shoot while riding on it was very cool

but ok atm without Taming makes not much sense

maybe later so all the force meat could be used to feed the horse :D
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Offline dale "dalewj" ofj

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Re: Horses for travelling
« Reply #1 on: December 16, 2012, 07:18:28 pm »
love the idea but would like it once a horse is trained you can sell it to a player with no taming skill.  Makes a whole new business IG
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Offline Serenity "SerenityFireFly" FireFly

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Re: Horses for travelling
« Reply #2 on: December 17, 2012, 01:35:16 am »
yeah seen this in another game too, beta tested the game and play it occassionally, did a post on the old tech forum a while back simillar and it could branch out to accessories for the animal aswell as feeds. very nice kev
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Offline Jarod "Brickwit" McBrickerton

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Re: Horses for travelling
« Reply #3 on: December 20, 2012, 06:54:36 am »
Thirded, but since horses are herbivores I think we'd feed them flowers and apples instead of forcemeat. ;-)
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Offline Zaelkaer "Allfather" Vampyre

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Re: Horses for travelling
« Reply #4 on: December 20, 2012, 08:03:18 am »
If using horseback to attack mobs - if attacked by mob, horse cannot be invincable... Either joint hp or separate hp, i'm not sure exactly what. But if you are able to ride a horse then to make it realistic, when the mob atacks you back, both you and the horse need to recieve dmg and die..

suugestion: If horses are able to be ridden horseback style, allow other mobs to be "riden" too. Just create new equipment - saddle. new requirements, to be able to put a saddle onto mob. idk- 1.tamed. 2. certain skills above so and so. if the pet has sufficient hp + skills/avoid skills, then it should be able to stay alive by the time you kill the mob and then you can heal your pet afterwards. - basically, this would be a way to move faster, but also hunt with advantage. (btw, (i'm not complaining at all) but adding transportation will render the speed/flex skills less valueable. Perhaps have terrain where vehicles are able to access, terrain where pets are able to access, and terrain where only able to access on foot?
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