Author Topic: Day or Night ?  (Read 1750 times)

Offline Event "Janе" Horizon

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1773
  • Humble makes pie. Don't make pie, be AWESOME.
    • View Profile
    • Jane's AfterWorld Secrets
  • Gender: Female [Female]
  • In game: No
  • State: Human
Re: Day or Night ?
« Reply #15 on: January 17, 2014, 01:07:14 am »
I made a post Dec-2011 regarding Survival to have night and day + dynamic sky effects. I am sure was a result of something from Dedicated Logic said ... "dynamic sky effects" is a copy and paste from somewhere as it has no meaning to me.
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages
  • Member of corporation: Savonation
  • Member of society: Savonites
NEVER DOUBT yourself. YOU ARE intelligent, forgiving and AWESOME.

Jane's AfterWorld Secrets
http://jaws.altervista.org/index.html

Offline Zaelkaer "Allfather" Vampyre

  • Sr. Member
  • ****
  • Posts: 462
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Day or Night ?
« Reply #16 on: January 17, 2014, 03:34:14 am »
I was thinking to take was is the normal coarse of things in RL  so summer has more sun and winter has much less the further north u go.   and then double it every day.  but not exactly on 24 hours.  make it 22 hours so people don't get stuck in the same all the time.   especially those down under.

Whatever is decided i would want something that isn't random, because when there will be events in future, if planning is involved, it could be advantageous to plan an action or event during a specific time like day or night or twilight
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages
  • Member of corporation: Abstract MindHunters
  • Member of society: Abstract Minds
Z.A.V.

Offline dale "dalewj" ofj

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1103
  • Leader of Hunters Unlimited, Admin of Wiki, Author
    • View Profile
    • Author - Diaries of Afterworld
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Day or Night ?
« Reply #17 on: January 17, 2014, 04:02:27 am »
it is already in he cards..  question is how will it work...  this is our chance to make our point
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Weaponry & Tools craft building, accessing Storage
  • Member of corporation: Alpha Unlimited
  • Member of society: Hunters Unlimited
Its been fun everyone will miss you all.   I'm at  dalewj.com and in every social network im dalewj. 

Playing the 'The Repopulation' a giant MMO has lots of EU and AW in it.  Come join us.  Im on east coast server and guess what my name in the game is.....

Offline Axle "Axle" Platinum

  • Survival closed test group
  • Full Member
  • ***
  • Posts: 171
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Day or Night ?
« Reply #18 on: January 17, 2014, 07:32:57 am »
I would prefer a simple either expanded or contracted day cycle of either + or - 2 hours to our 24 cycle,anything from a 22 to a 26 hour day.So not a crazy 3 sunsets in 1 log in session  :)


Cheers


Axle

  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Chemy lab, accessing Compound Research
  • Member of corporation: DILLIGAF
  • Member of society: Irken Invaders
OS:Win 7 Pro 64-bit SP1
MB:Gigabyte GA-MA790X-DS4
CPU:AMD Phenom(tm) 9500 Quad-Core Processor (4 CPUs), ~2.2GHz
Mem:4096MB RAM Card:NVIDIA GeForce 9500 GT 1Gb Display Mem:2796 MB Res:1440 x 900(32 bit)(60Hz)

Offline The "Fifth" Entity

  • Survival closed test group
  • Sr. Member
  • ****
  • Posts: 425
    • View Profile
    • 5entity.blogspot.com
  • Gender: Female [Female]
  • In game: No
  • State: Human
Re: Day or Night ?
« Reply #19 on: January 17, 2014, 08:43:01 am »
I would prefer a simple either expanded or contracted day cycle of either + or - 2 hours to our 24 cycle,anything from a 22 to a 26 hour day.So not a crazy 3 sunsets in 1 log in session  :)
Indeed, it's the good old Earth here in AW afterall, too fast day-night cycles would feel unnatural here.


This is a big can of worms. Whichever way u go, there will be a lot of ppl who're not happy. "Why it's ALWAYS night when i log into AW" etc etc. Making the night little shorter than day right from the start might be a good idea. Otherwise we'll end up there anyway. :)
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages
  • Member of corporation: Alpha Unlimited
  • Member of society: Alpha

Offline Zen "ZenX" Star

  • Survival closed test group
  • Sr. Member
  • ****
  • Posts: 265
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Day or Night ?
« Reply #20 on: January 17, 2014, 10:39:16 am »
I don't care if it remains a daytime game, and I wouldn't be too fussed if it incorporated night and day, but if it did I think 2-4 hours of dark a 24 hour cycle would be enough, for me.
I prefer full 24 hour days solely because I like being able to see things clearly, not a fan of MMOs that have a foggy type of environment, or too dark.
Its nice to always be able to log in to AWS and know that whatever the time or day where I am located, or whatever the weather is like, raining, hot or whatever, it is always sunny and pleasant in Afterworld :)

Zen
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town
  • Member of corporation: Gencorp
  • Member of society: Genesis
Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120330-1504)
Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
8192MB RAM
DirectX 11 NVIDIA GeForce GTX 560

Offline Event "Janе" Horizon

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1773
  • Humble makes pie. Don't make pie, be AWESOME.
    • View Profile
    • Jane's AfterWorld Secrets
  • Gender: Female [Female]
  • In game: No
  • State: Human
Re: Day or Night ?
« Reply #21 on: January 17, 2014, 08:57:20 pm »
The other 'issue' with Survival is that creatures are not hindered by been unable to see a player when they choose to attack.
Creatures have the curious ability to see through hills, walls and dense vegetation.

In adding night to the world only disadvantages players - if would be nice (and realistic) if the same restrictions applied to creatures.
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages
  • Member of corporation: Savonation
  • Member of society: Savonites
NEVER DOUBT yourself. YOU ARE intelligent, forgiving and AWESOME.

Jane's AfterWorld Secrets
http://jaws.altervista.org/index.html