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Nice listing but I am not fully clear on your labels. OK, Missing, Minor Issues, and Incomplete are self-explanatory enough for me, and I'm pretty sure that Blocked means Not Implemented (right?), but what I'm less sure on is your Not Tested, Ready For Test, Not Ready and [none] labels. For items labeled Not Tested, does that mean that you have done zero testing on the item and that you are unable to test them in the future?For items labeled Ready For Test, does that mean that you have done zero testing on them so far but that you are willing and able to test them in the near future?For the item labeled Not Ready, is that similar to Incomplete or is it something altogether different? Trees can be harvested but they do not disappear as they do in AWA, which is why Incomplete makes more sense to me.For unlabeled items, does that mean that you have done some testing on them but not enough to conclusively say that the items are in one of the labeled states?
The legend is very helpful and will make it easier for the rest of us to contribute, and while Not Tested certainly makes sense for the Newcomer items but why Skills Block? Is that just because you hope you never have to have any skills blocked?And how is Not Ready different from Incomplete? If a system is there but not finished, wouldn't that make it Not Ready for testing because it's Incomplete or do you have another reason in mind?