Author Topic: C220 - World Map  (Read 5557 times)

Offline Hugo "Lossehelin" Santos

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Re: C211 - World Map
« Reply #15 on: January 10, 2013, 10:58:09 pm »
wow, that was a lot of walking! lol well done brina!
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Offline Sabrina "Brina" Hazzard

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Re: C211 - World Map
« Reply #16 on: January 10, 2013, 11:35:12 pm »
To Hugo "Lossehelin" Santos, yes it was a lot of walking and you have EHS to thank for that. She posted the stone combination chart in another topic that I replied to. I wanted to find out where all the stone combinations were. Curiosity killed my avatar.

To dale "dalewj" ofj, by all means. I have the original map without the lines denoting the stone combinations on it if you would like me to send it to you, this site says that it is too big to attach. I had to re-size this one to attach it.

To Zaelkaer "The Allfather" The Vampyre, Thank you.
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Offline dale "dalewj" ofj

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Re: C211 - World Map
« Reply #17 on: January 11, 2013, 12:28:49 am »
Actually yes that would be great (map without lines) for the beginner page.  dalewj@gmail.com  And thanks a ton!
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Offline Event "Janе" Horizon

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Re: C211 - World Map
« Reply #18 on: January 11, 2013, 01:06:54 am »
Hello every one,

This is what I found while looking for stones. All the boundaries are not exact, and I could not find the third(3) combination of stones.

Hope this helps everyone out.
WOW!


Could reveal your Citizenship ID so I can send a few clones your way?
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Offline Sabrina "Brina" Hazzard

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Re: C211 - World Map
« Reply #19 on: January 11, 2013, 03:05:11 am »
Not to worry EHS. I'm up to 300 clones, still not a citizen. Trying to get to as many outposts as I can before I get my citizenship.

Thank you for the thought though.
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Offline Bold "Bertram" Blanshard

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Re: C211 - World Map
« Reply #20 on: January 11, 2013, 08:02:18 am »
Brina, a small correction. Zone 5 extends further NW, and actually reaches the fence in the N between Long. 96.3 and 96.8. You have to cross a band of it to reach Zone 4.
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Offline Jarod "Brickwit" McBrickerton

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Re: C211 - World Map
« Reply #21 on: January 14, 2013, 05:22:25 am »
In regards to the revival boundary lines, there is currently a bug preventing revival at Turukhansk.

I've tried two times recently to reach the outpost to create a map marker at the outpost's location but keep dying due to a roaming Mrazoid Bugor (they hit awfully hard and I didn't think to try wearing Impact armor). On the first attempt I reached coordinates 56.21ºN, 100.19ºE and on the second I reached 56.63ºN, 100.87ºE (where I nearly reached the large cement pad that the outpost sits on) and each time I revived far from Turukhansk. The first death sent me back to NU (where I started out) while the second death sent me to Norilsk. Wanting to ultimately get to Saransk, I gave up and followed the road south and ignore Turukhansk for the time being as a result.
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Offline Bold "Bertram" Blanshard

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Re: C211 - World Map
« Reply #22 on: January 14, 2013, 05:45:02 am »
Brina, now I'd say you have depicted Zone 5 as coming too close to NU. I've always had to run a long way to find the first pickable rocks.
And whereas you have depicted gaps between the zones, actually they overlap, there is a band where it's possible to get both 1/2 and 4/5 types from adjacent rocks. This is unlike Alpha where the boundaries were clean straight lines.
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Offline Zaelkaer "Allfather" Vampyre

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Re: C211 - World Map
« Reply #23 on: January 29, 2013, 10:59:46 pm »
10 new official levels of PvP, would someone be generous enough to generate a map of the PvP zones? I personally don't have enough RL time to play to do so at the moment. (with next update). Would be very handy

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Offline Event "Janе" Horizon

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Re: C220 - World Map
« Reply #24 on: March 25, 2014, 06:31:25 pm »
Map updated using mini-map image
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Offline Paul "Cuey" Darkmane

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Re: C220 - World Map
« Reply #25 on: March 25, 2014, 09:37:37 pm »
Brina the number two area has to come way more south towards the east and centre of the corn fileds ...gl
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