AfterWorld Survival Forum
Discussions => Knowledge Database => Topic started by: Zwarka "Zwarky" Stonehenge on October 19, 2012, 04:37:11 pm
-
From AfterWorld Survival Database by Zwarka "Zwarky" Stonehenge
Profession Fire-Arm Pistoleer
Skill Accurate Eye 6,0 %
Skill Agility 0,2 %
Skill Anatomy 1,2 %
Skill Attention 5,3 %
Skill Chance 0,1 %
Skill Concentration 1,6 %
Skill Coordination 1,2 %
Skill Determination 1,4 %
Skill Dexterity 0,1 %
Skill Fire-Arms 11,9 %
Skill Focus 3,3 %
Skill General Tools 1,8 %
Skill Inflicted Damage 8,0 %
Skill Intellect 0,1 %
Skill Intrepidity 1,2 %
Skill Knowledge 0,8 %
Skill Logic 0,1 %
Skill Luck 0,1 %
Skill Response 5,9 %
Skill Science 0,2 %
Skill Weapon Aim 4,6 %
Skill Weapon Grip 6,0 %
Skill Weaponry 5,2 %
Profession Fire-Arm Rifleman
Skill Accurate Eye 6,0 %
Skill Agility 0,1 %
Skill Aim 4,8 %
Skill Anatomy 1,2 %
Skill Attention 5,3 %
Skill Chance 0,1 %
Skill Concentration 1,6 %
Skill Coordination 1,2 %
Skill Determination 1,4 %
Skill Dexterity 0,1 %
Skill Fire Burst 4,0 %
Skill Fire-Arms 12,0 %
Skill Focus 3,3 %
Skill General Tools 1,9 %
Skill Inflicted Damage 8,0 %
Skill Intellect 0,1 %
Skill Intrepidity 1,2 %
Skill Knowledge 0,8 %
Skill Landscape Comprehension 0,2 %
Skill Logic 0,1 %
Skill Luck 0,1 %
Skill Response 6,0 %
Skill Rifle 17,3 %
Skill Science 0,2 %
Skill Weapon Grip 6,0 %
Skill Weaponry 5,3 %
Profession Lumberman
Skill Accurate Eye 0,5 %
Skill Agility 0,6 %
Skill Athletics 7,1 %
Skill Attention 0,3 %
Skill Botany 15,9 %
Skill Chance 0,2 %
Skill Concentration 0,6 %
Skill Coordination 1,2 %
Skill Dexterity 3,6 %
Skill Flexibility 0,1 %
Skill Focus 0,3 %
Skill General Tools 0,8 %
Skill Knowledge 0,1 %
Skill Landscape Comprehension 8,0 %
Skill Logic 0,1 %
Skill Luck 0,1 %
Skill Nature 21,1 %
Skill Response 0,1 %
Skill Strength 22,9 %
Profession Medic
Skill Agility 0,6 %
Skill Anatomy 6,0 %
Skill Attention 4,8 %
Skill Chance 0,2 %
Skill Concentration 4,6 %
Skill Dexterity 1,3 %
Skill Diagnosis 8,7 %
Skill First Aid 17,9 %
Skill Focus 4,5 %
Skill General Tools 2,1 %
Skill Intellect 2,1 %
Skill Knowledge 2,6 %
Skill Logic 0,2 %
Skill Luck 0,2 %
Skill Medical Tools 17,2 %
Skill Response 3,2 %
Skill Restorer 16,6 %
Skill Science 0,8 %
Profession Medicine Refining Specialist
Skill Computers 1,6 %
Skill Data Analysis 1,7 %
Skill Electronics 2,2 %
Skill Goods Yield 2,4 %
Skill Information 10,8 %
Skill Intellect 0,2 %
Skill Interface 7,2 %
Skill Knowledge 1,1 %
Skill Logic 0,2 %
Skill Materials Science 6,3 %
Skill Materials Technology 5,4 %
Skill Science 0,3 %
Skill Terminal Interaction 7,1 %
Profession Metal Refining Specialist
Skill Computers 1,6 %
Skill Data Analysis 1,7 %
Skill Electronics 2,2 %
Skill Goods Yield 2,4 %
Skill Information 10,8 %
Skill Intellect 0,2 %
Skill Interface 7,2 %
Skill Knowledge 1,1 %
Skill Logic 0,2 %
Skill Materials Science 6,3 %
Skill Materials Technology 5,4 %
Skill Metallurgy 26,2 %
Skill Metals Science 4,0 %
Skill Natural Resources Refining 23,4 %
Skill Science 0,3 %
Skill Terminal Interaction 7,1 %
-
Profession Mineral Refining Specialist
Skill Computers 1,6 %
Skill Data Analysis 1,7 %
Skill Electronics 2,2 %
Skill Goods Yield 2,4 %
Skill Information 10,8 %
Skill Intellect 0,2 %
Skill Interface 7,2 %
Skill Knowledge 1,1 %
Skill Logic 0,2 %
Skill Materials Science 6,3 %
Skill Materials Technology 5,4 %
Skill Mineralogy 26,2 %
Skill Minerals Science 4,0 %
Skill Natural Resources Refining 23,4 %
Skill Science 0,3 %
Skill Terminal Interaction 7,1 %
Profession Natural Resources Hunter
Skill Accurate Eye 3,0 %
Skill Attention 1,8 %
Skill Concentration 1,2 %
Skill Data Analysis 1,4 %
Skill Electronics 1,3 %
Skill Focus 1,0 %
Skill General Tools 3,6 %
Skill Geological Prospecting 5,7 %
Skill Information 8,4 %
Skill Interface 7,3 %
Skill Knowledge 1,4 %
Skill Landscape Comprehension 2,0 %
Skill Materials Science 3,5 %
Skill Materials Technology 4,0 %
Skill Metals Science 10,0 %
Skill Minerals Science 10,0 %
Skill Nature 6,3 %
Skill Response 1,1 %
Skill Scanning practice 20,0 %
Skill Science 0,3 %
Profession Ore gatherer
Skill Accurate Eye 0,5 %
Skill Agility 0,5 %
Skill Athletics 7,2 %
Skill Attention 0,3 %
Skill Chance 0,2 %
Skill Concentration 0,5 %
Skill Coordination 0,8 %
Skill Dexterity 3,6 %
Skill Flexibility 0,1 %
Skill Focus 0,2 %
Skill General Tools 0,9 %
Skill Geological Prospecting 14,3 %
Skill Geology 16,2 %
Skill Knowledge 0,1 %
Skill Landscape Comprehension 8,0 %
Skill Logic 0,1 %
Skill Luck 0,1 %
Skill Nature 21,6 %
Skill Response 0,1 %
Skill Strength 23,4 %
Profession Pet Trainer
Skill Pet training 100 %
Profession Swordsman
Skill Accurate Eye 5,9 %
Skill Agility 0,2 %
Skill Anatomy 1,2 %
Skill Athletics 5,9 %
Skill Attention 5,3 %
Skill Blades 17,2 %
Skill Chance 0,1 %
Skill Close Combat 10,6 %
Skill Concentration 1,6 %
Skill Coordination 1,2 %
Skill Determination 1,7 %
Skill Dexterity 0,1 %
Skill Fencing 1,0 %
Skill Focus 3,3 %
Skill General Tools 1,8 %
Skill Intellect 0,1 %
Skill Intrepidity 1,2 %
Skill Knowledge 0,4 %
Skill Logic 0,1 %
Skill Luck 0,1 %
Skill Melee 11,8 %
Skill Response 7,9 %
Skill Science 0,2 %
Skill Strength 4,6 %
Skill Weapon Aim 4,0 %
Skill Weapon Grip 5,9 %
Skill Weaponry 5,3 %
Profession Tamer
Skill Taming 100 %
Profession Textile Refining
Skill Computers 1,7 %
Skill Data Analysis 1,7 %
Skill Electronics 2,2 %
Skill Goods Yield 2,3 %
Skill Information 10,8 %
Skill Intellect 0,2 %
Skill Interface 7,2 %
Skill Knowledge 1,1 %
Skill Logic 0,2 %
Skill Materials Science 6,3 %
Skill Materials Technology 5,4 %
Skill Science 0,3 %
Skill Terminal Interaction 7,1 %
Profession Woodworking
Skill Botany 3,9 %
Skill Computers 1,7 %
Skill Data Analysis 1,7 %
Skill Electronics 2,2 %
Skill Goods Yield 2,3 %
Skill Information 10,8 %
Skill Intellect 0,2 %
Skill Interface 7,2 %
Skill Joinering 23,4 %
Skill Knowledge 1,1 %
Skill Logic 0,2 %
Skill Materials Science 6,3 %
Skill Materials Technology 5,4 %
Skill Science 0,3 %
Skill Terminal Interaction 7,1 %
Skill Timbering 26,2 %
Callculate:
Skill-Level x Factor = Profession-Stage
Example:
Profession is before chip 4/25
Chip in 25 Level of Skill XYZ with Factor 5,0%
Level 25 x 5,0% = 125 (Profession grow 1/25)
Profession is after chip 5/50
Comment:
Numbers are rounded and some Skills not add
so far because Data is to low for usefull Result.
Greetings - Zwarky
-
Very nice weighting information, thanks for sharing!
-
i created an excel (ms excel 2010) which calculates the profession your avatar has with given skills.
download here: https://www.dropbox.com/s/xrm9arce0bqbyn6/AW%20CHIP%20MASTER%202013.xlsx (https://www.dropbox.com/s/xrm9arce0bqbyn6/AW%20CHIP%20MASTER%202013.xlsx)
for the weightings i used zwarkys stats, own findings from chipping and filled the rest with guesses. please note, therefore the calculation is not accurate, in the first line of each profession you see the error - for low professions that error can be much higher.
should you know of weightings that fit better than the ones used, or find any other errors in the tool, please let me know.
please check the manual.jpg for instructions,
1. export your skills from the game
2. open that export as an XML tab
3. copy paste that export into the chipmaster
4. play around with the skills in the profession tabs
5. see what profession level you will be should you really have the skills from step 4 (chipped them in or out)
use at own risk.
have fun :)
-
Thx alot for this both of u nice Laydies :)
I wonder a bit on this atm and this sure help me :)
PS:Hmm spelling lol ;p
-
Nice spreadsheet schnack, thanks. 8-)
The following means that the values Zwarky gives for some professions are not adequate to properly determine how the profession will change by inserting an SNI:
Comment:
Numbers are rounded and some Skills not add
so far because Data is to low for usefull Result.
The professions whose summed percentages (using only Zwarky's figures) do not reach 100%, from least to most accurate, are:
- 46.5% - Medicine Refining Specialist
- 46.5% - Textile Refining
- 66.3% - Fire-Arm Pistoleer
- 83.6% - Lumberman
- 88.3% - Fire-Arm Rifleman
- 93.3% - Natural Resource Hunter
- 93.6% - Medic
- 98.1% - Swordsman
- 98.7% - Ore Gatherer
And of course Zwarky's list does not cover all professions so schnack can you tell us what professions you are very confident about, somewhat confident about, and not very confident about in your spreadsheet? Knowing ahead of time would make it easier to see where work needs to be done and which professions need to be carefully monitored when inserting an SNI.
-
sorry brickwit for the late reply, just seen it now.
i am quite confident about the impact of the following skills, since i checked them while chipping out or in:
| Accurate Eye |
| Anatomy |
| Athletics |
| Attention |
| Blades |
| Close Combat |
| Concentration |
| Fire-Arms |
| First Aid |
| Focus |
| Geology |
| Inflicted Damage |
| Landscape Comprehension |
| Medical Tools |
| Melee |
| Nature |
| Response |
| Restorer |
| Rifle |
| Strength |
| Weapon Aim |
| Weapon Grip |
| Weaponry |
i've marked them bold/green in the file: https://www.dropbox.com/s/xrm9arce0bqbyn6/AW%20CHIP%20MASTER%202013.xlsx (https://www.dropbox.com/s/xrm9arce0bqbyn6/AW%20CHIP%20MASTER%202013.xlsx)
any help filling the gaps is welcome :)
-
Thanks for updating it with the skills you're highly confident on!
I do very little chipping (either out or in) but I'm sure it will be extremely useful to those that do. 8-)
-
I have just started UG mining, and already I see some confusion between Metal and Mineral mining. Why are Metal Science and Mineral Science included in the same profession?
Edited - see post below.
I have also had skill increases so far for Intellect, Logic, Luck.
-
I do not know if this helps - but have a look here: http://jaws.99k.org/Skill%20Advice/Profession%20Advice/_ProfessionList.html (http://jaws.99k.org/Skill%20Advice/Profession%20Advice/_ProfessionList.html)
-
Oops- I misread the skills I've gained from UG Mining. I got Materials Science/Technology, but I have so far got no Mineral Science at all. Since this is supposed to be 10%, I wonder if the AWS values are different from Alpha. My values imply no difference between mining metal or mineral, and a single Profession, but with different percentages from those given.
By the way, your chart includes Geology, which I haven't had a skill gain for yet, and isn't in Zwarky's list either.
-
By the way, your chart includes Geology, which I haven't had a skill gain for yet, and isn't in Zwarky's list either.
i got no geo in the natural ress hunter profession, what profession do you mean that has it shown falsely? since i don't do UG mining i have no clue about metal vs mineral etc.
-
By the way, your chart includes Geology, which I haven't had a skill gain for yet, and isn't in Zwarky's list either.
i got no geo in the natural ress hunter profession, what profession do you mean that has it shown falsely? since i don't do UG mining i have no clue about metal vs mineral etc.
Follow Jane's link, there is a clue there, in the UG Mining professions