Author Topic: Revival Registrations  (Read 1445 times)

Offline Jarod "Brickwit" McBrickerton

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Revival Registrations
« on: August 19, 2012, 04:55:14 am »
Before you can revive at any town's revival/storage building you have to visit it first. I am not sure if you have to actually enter it or just get close to the building, but if you do not get close enough to the building at least once and you die or Ctrl+D, you will not revive at it even if you can see it.


There is a separate registration process for becoming a clone. If you only visit the building but do not talk to the Clone NPC and you die/Ctrl+D, you will revive there if it's the closest one you've visited before, but you won't be able to become human. You'll have to leave the building as a TravelBot (at which point everything in your personal inventory will be moved to that building's Clone storage), hover to the closest revival where you've registered your DNA, use up a clone to become human again, then have to run back to the building without dying to retrieve everything from the Clone storage.


It is recommended that you leave at least one fairly good HK at each revival you visit and register your DNA with so that you can at least heal yourself while running to the ones you haven't registered your DNA with.
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Offline Event "Janе" Horizon

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Re: Revival Registrations
« Reply #1 on: August 19, 2012, 07:53:31 am »
It is recommended that you leave at least one fairly good HK at each revival you visit and register your DNA with so that you can at least heal yourself while running to the ones you haven't registered your DNA with.
This is not required as long you only have registered outposts as your nearest visited outposts on your journey to the new outposts ... you revive at registered outposts with your inventory intact ... as long as you become a clone before leaving the outpost.
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Offline Susan "Thunderhead" McBright

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Re: Revival Registrations
« Reply #2 on: August 19, 2012, 12:35:27 pm »
revived at surgut when i was on my way to new urengoy and died,didnt visit it before in c208+.
and since devs reseted all the registrations for clones i have to walk back to muggen as travel bot now and than back up to surgut with nothing in my inventory.

but thats not realy a proplem because i stuck in load screen now and cant do anything.
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Offline Event "Janе" Horizon

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Re: Revival Registrations
« Reply #3 on: August 19, 2012, 08:20:40 pm »
revived at surgut when i was on my way to new urengoy and died,didnt visit it before in c208+.
and since devs reseted all the registrations for clones i have to walk back to muggen as travel bot now and than back up to surgut with nothing in my inventory.

but thats not realy a proplem because i stuck in load screen now and cant do anything.
As mentioned in other posts - AWA players who visit storages in AWA are deemed to have visited the same outposts in AWS (my guess is that the storage 'last visited' time stamp drives that process ... which could be interesting to test).


Your other option would have been to move across the New Urengoy revive boundary and ctrl-D - as QA1 is defaults to DNA registered (allegedly).
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Offline Jarod "Brickwit" McBrickerton

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Re: Revival Registrations
« Reply #4 on: August 19, 2012, 11:13:59 pm »
As mentioned in other posts - AWA players who visit storages in AWA are deemed to have visited the same outposts in AWS (my guess is that the storage 'last visited' time stamp drives that process ... which could be interesting to test).

The pre-registration of revivals (not DNA) from AWA is why I recommend people leave an HK at the last town that they've registered their DNA. Only brand new citizens will be immune to this problem while everyone else will be unhappy to find out that they have to TB (TravelBot) their way one, two, or three towns over to become human again and run back to where they died/revived to get their gear back.

I do recall seeing a post by the devs a while back saying that we can see which revivals we already have registered by opening the PDA, then the My Storages section. As far as I know, however, there's no way to quickly see where we've registered our DNA in AWS so it's best to double-check.

As a side note, it looks like NU (New Urengoy/QA1) and MV (Mugen Village) are the only towns where your DNA is pre-registered... Unless it's only MV as of C200. Anyone care to check on this?
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Offline Paul "Cuey" Darkmane

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Re: Revival Registrations
« Reply #5 on: August 19, 2012, 11:32:26 pm »
I died not far from Saransk  yesterday and went to Saransk but i dont recall ever registering my D.N.A at Saransk.
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Offline Jarod "Brickwit" McBrickerton

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Re: Revival Registrations
« Reply #6 on: August 20, 2012, 12:08:47 am »
Were you able to pick up a clone there or did you have to go to another town to do that?
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