AfterWorld Survival Forum

Discussions => Newcomers corner => Topic started by: karl "oele" maier on July 21, 2013, 05:33:39 pm

Title: Advancement ??? When and how???
Post by: karl "oele" maier on July 21, 2013, 05:33:39 pm
Its me again .. so after becoming a "citizen" I thought " Now the real game begins!!!". Far from it .. I just got my 75th P-note and still not able to make the most basic tool .. the steel pick. Now there is the possibility that I'm to stupid to grasp the concept of the game. So could someone please tell me that there is more to the game than me making " Donations" to buy picks. I bought so far for about 20$ picks and it starts to suck. Its not about the money ( if I can make them I have to pay too ) but the feeling of not getting anywhere. I do like the game but something isn't right here.
Sorry if I appear like a nagging noob.
Title: Re: Advancement ??? When and how???
Post by: Leo "Tesla Coil" Raateland on July 21, 2013, 06:29:44 pm
Its me again .. so after becoming a "citizen" I thought " Now the real game begins!!!". Far from it .. I just got my 75th P-note and still not able to make the most basic tool .. the steel pick. Now there is the possibility that I'm to stupid to grasp the concept of the game. So could someone please tell me that there is more to the game than me making " Donations" to buy picks. I bought so far for about 20$ picks and it starts to suck. Its not about the money ( if I can make them I have to pay too ) but the feeling of not getting anywhere. I do like the game but something isn't right here.
Sorry if I appear like a nagging noob.


Think you can find the information needed on http://wiki.afterworld.ru/wiki/Main_Page (http://wiki.afterworld.ru/wiki/Main_Page)
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 21, 2013, 07:29:54 pm
All the main page tells me is that I need cd's to make a pick. "Sometimes" offered as a reward. All I got so far is for me useless ccd's for armor. Useless because they require blank cd's to activate .. which of course I have no way to get. So I have no way of making a pick.
Title: Re: Advancement ??? When and how???
Post by: Event "Janе" Horizon on July 21, 2013, 10:35:43 pm
I afraid you have hit one of the issues with the game.

The game does not give you the starter CDs by default - it expects you to perform tasks to randomly get the required CDs (along with a lot of junk).

When there were a reasonable number of players online - you had an alternate route of buying the CDs on the Market.

Unfortunately I cannot remember if I managed to get my 3 required steel pick CDs from rewards or by buying them.
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 22, 2013, 01:13:27 am
Thank you Jane for the info. Not what I wanted to hear but kinda expected to hear. Guess I play till all the awd are gone and than forget about it. Sucks.
Title: Re: Advancement ??? When and how???
Post by: Jarod "Brickwit" McBrickerton on July 22, 2013, 04:45:51 am
I've got a bunch of those CDs and I'm sure I'm not in the minority in that way, but the next time I'm online I'll make a run for NU and try to get a set to you.
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 22, 2013, 05:18:25 am
Thank you jarod .. but that's not why I was posting my question .. I have no problems to pay for stuff I want ( armor and weapons I bought over the market) and know that I need awd for making the picks as well.. its just right now I don't feel any accomplishment in the game .. the ore, metals and minerals are stacking up in storage and nothing I can do with .. on the other hand the game promises a lot .. even for a solo player like me .. if you can get to it .. I think with a little tweek of the game it could be very enjoyable.
Title: Re: Advancement ??? When and how???
Post by: The "Fifth" Entity on July 22, 2013, 08:19:57 am
Indeed, the game should make sure you will get all the needed CD's: Pickaxe head MPF (component), Pickaxe handle MPF (component) and Pickaxe ASP (to put the components together... if i remember it right) so u can make your own pickaxes by the time you have collected the needed PNotes to get your citizenship.


In the old times there was always ppl in the Quarantine, so there was always alternate way to trade the needed stuff or buy from the market terminal. Now as the game's empty the problem becomes obvious.
Title: Re: Advancement ??? When and how???
Post by: Jarod "Brickwit" McBrickerton on July 22, 2013, 07:42:36 pm
Thank you jarod .. but that's not why I was posting my question .. I have no problems to pay for stuff I want ( armor and weapons I bought over the market) and know that I need awd for making the picks as well.. its just right now I don't feel any accomplishment in the game .. the ore, metals and minerals are stacking up in storage and nothing I can do with .. on the other hand the game promises a lot .. even for a solo player like me .. if you can get to it .. I think with a little tweek of the game it could be very enjoyable.
What sort of accomplishments are you looking for? There isn't any kind of achievement system or anything like that (so far), so everyone who's played extensively up to now has had to create their own achievement goals.

For most people, being the most-skilled at one or more of the professions is the goal they sought. With enough money this becomes very easy to do as long as there are other players willing to sell skills.
For other people, being able to kill off any other player they found in PvP is the goal, which is really just another form of the previous goal.
For still others, there is some other internal goal that they've worked towards, such as using the best gun, crafting the highest armor, or similar, which also hooks back to the first goal. But like PvP, it takes other players running around to know who's "the best" at any given thing.

Are you hoping for something that the game itself would provide instead?
Title: Re: Advancement ??? When and how???
Post by: Hugo "Lossehelin" Santos on July 22, 2013, 08:24:33 pm
well, if i remember i got my 3 cds from getting the pnotes. I remember stressing a bit everytime i got a new cd it wasn't the one i needed. but eventurally around my 110 th pnote i got the final needed cd to make my picks. :)
Title: Re: Advancement ??? When and how???
Post by: Jarod "Brickwit" McBrickerton on July 22, 2013, 09:34:43 pm
After reading the the OP's first post again I have a slightly different answer, though it also connects with my previous post.

If all you're doing is picking rocks to get P Notes, then yes you're going to get pretty bored pretty quick. You'll have a wide variety of resources that can be used for crafting a variety of items too, but until you start crafting, hunting, and/or mining they'll just seem useless.

So my recommendation is to start crafting things. It's quite cheap to craft the low-end stuff - which is all you'll be able to craft right now anyway - and it'll give you a feel for the system. Craft a steel pick (http://wiki.afterworld.ru/wiki/ASP_Pickaxe), a steel axe (http://wiki.afterworld.ru/wiki/ASP_Axe), an A1-FL HK (http://wiki.afterworld.ru/wiki/ASP_HK-A1_FL), a sieger (http://wiki.afterworld.ru/wiki/B%26V_Sieger) and some ammo (http://wiki.afterworld.ru/wiki/Ammo_P), a dagger pugio (http://wiki.afterworld.ru/wiki/Dagger_Pugio), and some low-end armor (http://wiki.afterworld.ru/wiki/Armour) if you have the AWD and the desire to use each of them. If you can't or don't want to craft certain things, try to buy them on the market - and open a new thread in the Market Network (https://my.afterworld.deelogic.net/survival/market-network/) here on the forums if you can't find what you want to buy. Then go out and use them up on the mobs in and around NU to see what you like, if you don't already have an idea.


The only way to know which direction to go right now is to try things out. Chances are good that you've already played some other MMOs or games where you've found the kinds of things that you like to do, so apply those ideas here as best you can. If you aren't sure about anything at all, just post here or start another thread. That's what this whole forum section is for, after all. ;-)
Title: Re: Advancement ??? When and how???
Post by: Event "Janе" Horizon on July 22, 2013, 09:39:50 pm
Does anyone know if the Steel Pick CDs are a reward from crafting?

Note to new players: you get a random CD related to type of crafting you are doing when you spend 15+AWD(???) in a crafting transaction. This randomly gives you the next CD level up from your current CD.

However (to be confirmed by the players that have more crafting knowledge than I) - I think it might only be the ASP CD that does this (i.e. not the component MPF CD).
Title: Re: Advancement ??? When and how???
Post by: Jarod "Brickwit" McBrickerton on July 23, 2013, 12:00:34 am
Ugh, I forgot about the AWD minimum. I'm still in the mindset where we used to have a fairly good chance of getting a CD with every craft that used a CD!

I did some crafting recently - about 16 separate items - and didn't get any CDs at all, but each item was less than 10 AWD each. I'll try crafting something more expensive and see if I get any, but the last time I crafted a whole bunch of picks all at once - costing at least 15 AWD, and probably a fair amount more - I don't recall getting any CDs, though this was several months ago.
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 23, 2013, 12:09:01 am
To Jarod .. with achievement I mean to be able to do something with the stuff I collect... I have tons of minerals , boards, stone and logs in the storage .. and can do squickly dick with it. You talk about crafting low level things .. like the steel pick .. that's what I mean .. I cant cause I don't have the cd's for low level crafting. I made around 30.000 rounds of ammunition of different kind .. I have a couple hundred rounds of blasting charges ( which are of no use to me but I thought I get somewhere in crafting what I can), I dragged 300 kg of animal parts (about half of what I had in storage) to sargansk hoping I could make something there and see results .. guess what .. after processing you need cd's again .. cant make a gun cause I don't have the cd's for that either .. or a dagger. And that's what I mean with achievement .. or call it the " aha" effect .. when you can make something usefull. Otherwise there is only picking rocks and killing slugs ( well .. wolfs I can kill too). I still think the game has all the trimmings to be great .. either with more players to get the market system going or some tweeks .
But that's just me .
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 23, 2013, 02:26:06 am
I tried as suggested here .. 1600 charges for the mining drill = 16 awd .. only got 2 survival points .. have a cd for mfd-1 boxes .. max amount I can make is 75 = 2 awd .. got nothing for that other than 3% in mining tools .. anything else I could try ?
Title: Re: Advancement ??? When and how???
Post by: The "Fifth" Entity on July 23, 2013, 05:45:24 am
Back when i started i was a member of a big society, all i had to do was to ask in soc chat if anyone can borrow me the needed CD? Usually somebody said: i have extra so u can keep it...
In your situation, 2 ways out - either to try to buy the CDs u need or to try to loot them while crafting.
On higher levels the latter can become an interesting quest on it's own, but at your level it's a risky business, i wouldn't recommend it.


What is actually happening right now is the game leading you out of your baby cradle (Quarantine) to the dangerous world outside. This is intentional, and although it is a sandbox game without any borders, storyline or level restrictions, it still has an underlying logic.
You can defy this drive and make your own way, but all things become much easier if u follow this path. Well, maybe "easier" isn't the right word here, rather the opposite :)
Anyway, i mean, it won't be boring and you might find new goals out there. And then at some point u will find you got all the stuff u wanted back then, when u still lived inside quarantine.


In AW othen the direct route is not the fastest way... ;)
Title: Re: Advancement ??? When and how???
Post by: Zaelkaer "Allfather" Vampyre on July 23, 2013, 04:35:18 pm
I do not craft unless I am using 20awd in the one craft at once.


ie. (not real numbers, just making up an example: 3 dagger pugios at 3/100) . you might get a CD drop from less awd, like 15 or 18, but i have found that i get a cd drop EVERY single time if I use 20 or more awd in one craft.


this goes for both asp and mpf. example, if you make (again not real numbers) 50 helves for a steel axe, if it costed you 20awd for that craft, then you'll get an mpf cd drop from that section of craftable items (tools) so in the tool section it might be an mpf for an axe or pick of mining gear


==============
hope that was at least somewhat helpful
the easy answer is that this game isn't easy :/ many are driven away by how it is difficult for new players. but it doesn't exactly get easier.. you just have to accept that to get anywhere in the game, you'll have to work for it. BUT. just choose to do something that you do like to do, and you will end up having fun while making progress.


My NUMBER 1 advice to you is, find someone active who can be your mentor, until you become a citizen. When you become a citizen, find a Society that has active players and join it. <- imo important, especially for new players. Many players wing it by themselves, and i'm not really sure why
Title: Re: Advancement ??? When and how???
Post by: dale "dalewj" ofj on July 23, 2013, 05:53:21 pm
Back when i started i was a member of a big society
I think he just called me fat....  anyways.... yes I agree with what is said.  I think your timing is bad because the amount of people in NU to help new players is pretty much zero.  Before I took a break I was the only one I ever saw in there.  So find some people online, maybe someone online can tell you here they are and you can become friends and chat with them.
 
Good luck!
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 24, 2013, 02:12:37 am
Thank you all for your interest and responses. Now I assume most of you played a lot before and are further advanced so you may not have noticed any changes in the game on the lower level. Take for example the 16 awd rule in crafting .. I got 3 crafing cd's for b&v parts and one for m-p boxes .. maximum I can craft with 2 gun cd's and the m-p box cd amounts to 2 awd's .. with the 3rd gun cd the max is 6 awd's. That may changes as a player gets up in the experience of the crafting (I will keep an eye on that) . I'm not sure if in the beginning the low level weapons and tools were " free" to craft but now you need a cd for all of that ( even the dagger pugio).
Anyhow .. jarod agreed to bring me the cd's for the pick ( yeahhh .. look what I can make) and that should keep me going for a while .. but don't worry you all .. i'm sure something else comes up .. lol.
And since you are all here .. what are the survival points for?
 
Title: Re: Advancement ??? When and how???
Post by: Event "Janе" Horizon on July 24, 2013, 02:26:00 am
Use of Survival Points are a secret kept locked in the developers vault.
We can tell you what you get them for but not what they will be used for.
You get Survival Points for spending money (deposits, crafting, hiring storage, and the like) plus 1 for every 5k of a Global SAU reward.
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 24, 2013, 02:37:24 am
Hmmm .. a secret .. I like that ..  lol
Thank you jane for the posting.
Title: Re: Advancement ??? When and how???
Post by: The "Fifth" Entity on July 24, 2013, 06:59:21 am
Survival Points have been used once - the amount of Trading skill was given to players according to how many Survival Points they had accumulated up to this point.
If the game survives the current crisis (i hope it will), then i'm sure it will have other (probably similar) uses in the future.






Almost forgot the most important thing - dale is fat!


 ;D
Title: Re: Advancement ??? When and how???
Post by: BenZoure "BusyBen" Jameson on July 26, 2013, 08:01:41 pm
     I started crafting when you got a bonus CD for every crafting attempt.  Now, as has been started, 20AWD seems to be the cut off point for automatic bonus CD.  For MFPs that are low AWD cost, you will want to craft the max possible in 1 attempt to have a chance at a Bonus.  Axe and Pick blade MFPs are an exception.  Do 50 per attempt.

     For ASPs, when you have full sets, you want to take the number of repairs and the quantity to craft into account.  To use picks as the example, with 3 repairs, craft as much quantity needed to get above 20 AWD.  After you craft max uses, you can buy a blank CD on market and upgrade the ASP.  You will then be able to craft 6/100 picks.  At the level 10 ASP. 1 30/100 pick gives you a bonus with each craft.

     Also, if they haven't changed it, you will continue to get bonus cds for each 10th pnote through 150.  After that, you just get pnotes.

     If you see me in NU, I can trade you AWD or picks for unrefined ores, wools and pnotes.  When in game, I am either out picking and killing small mobs or standing in the storage waiting for possible trades,  I hope they get a global chat in NU soon.  It will make things much easier for new players and traders alike.


Title: Re: Advancement ??? When and how???
Post by: Rebel Leader "Madseend" Troubles on July 27, 2013, 02:44:07 pm

Almost forgot the most important thing - dale is fat!


 ;D


lol
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 27, 2013, 05:03:14 pm
Hello All
Thanks to Axle I found out some of my troubles ( mainly why my combat skills hardly advanced). All the equipment a newbie gets isn't giving any advancements or sau (I knew that for the pick). Neither the gun nor the healing kit. Going on the market and buying gun or melee weapon with a lot of damage gives only very limited gains ( I bought right in the beginning a B&V escort and a Dusan filibuster). Axle gave me a player made B&V, dagger pugio and a heal kit and my skills are now rising accordingly ( side effect .. i'm getting killed again by slugs .. lol).
Just thought it may be of interest.
Title: Re: Advancement ??? When and how???
Post by: Jarod "Brickwit" McBrickerton on July 27, 2013, 08:13:56 pm
oele, I wanted to explain those details when we traded but since I had to log out right then I was hoping to be able to log in again soon to go over it all with you. I'm glad Axle was more available to explain it in the meantime though, it makes a HUGE difference in everything you do.

As always, if you have any questions just throw them out in this thread or a new one, or send me a PM here or in-game. I really hope the devs are working on an offline PM/mail/messaging system so that we can contact other players that are not offline. It would make helping new people a lot easier right now when there are only a few people online at any given time.
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 27, 2013, 08:25:17 pm
You are right jarod .. now it almost seems like a different game to me .. even the loot I get from killing slugots or wolfs is greatly increased ( pugio vs filibuster) .. and new skills opened up I didn't know exist .. mainly in the medical. So for right now I'm  a happy camper and don't even mind going after slugs for sau and experience.
Again .. thank you all for your support
Title: Re: Advancement ??? When and how???
Post by: Jarod "Brickwit" McBrickerton on July 28, 2013, 05:55:15 am
That's what this section of the forums is all about, so it's no problem at all. ;-)

By the way, crafting works similar to weapon and tool skilling (except that you have to craft items rather than use them, of course) so if you want to pursue crafting the CDs I traded to you are where you'll get started.
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 29, 2013, 11:09:14 pm
Good thing you brought that up Jarod .. do I have to decide ( say after I can safely walk outside NU) which way I go with the character development ? Or does it make sense to try to be in a couple of professions good? I look at the possibilities and feel like being 14 again .. trying to figure out what I want to be in life ( actually still try to find the answer to that one .. lol). Right now there is no question about that since I can mainly pick rocks , slaughter mobs and craft some small things .. which is a good start to learn the game and players. But at what point would I (if I have to) decide which way to go?
Title: Re: Advancement ??? When and how???
Post by: Jarod "Brickwit" McBrickerton on July 30, 2013, 04:17:48 am
That's one of the best things about AW: there is nothing preventing you from picking one, five, or ALL of the professions! The choice(s) is/are yours to pursue!

Of course, the more you choose to go after, the more expensive you playing becomes or the longer it (typically) takes to become well-skilled in all of them. To be most effective in any profession, it's best to achieve at least Stage 5 or 10 in each of the avoids (or have some fairly good armor) and the same for rifles or blades. That way you can defend yourself against a lot of different mobs while you pursue your other goals. You'll be far from unkillable but you won't be a pushover either, and while you defend yourself you'll be continuing to gain skills anyway.
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 31, 2013, 02:24:33 am
Thought that the combat skills should be fairly high but what about other skills .. for example, would I leave manufacturing of armor to someone else and concentrate instead on mechanics or do I run at onetime into the problem that I chosen a less profitable profession and have to pay over top for essentials to play that profession? With the market system I could just be a crafter ( buy the raw goods and craft to sell ) but would it make sense ?
Title: Re: Advancement ??? When and how???
Post by: Jarod "Brickwit" McBrickerton on July 31, 2013, 04:34:01 am
With the game in the state it is right now, that's a hard question to answer. There is good potential for all of the professions to be profitable since everything you produce in-game can be marketed and sold in one way or another. But with nobody buying anything (or at least near enough to it) right now there's no way of telling what will be easiest to sell.

That being said, if you have the time and money I'd recommend getting started on all of them just to keep your own inventory loaded with the items you want to use. For the time being that may be the only way to keep yourself stocked up.
Title: Re: Advancement ??? When and how???
Post by: Event "Janе" Horizon on July 31, 2013, 05:29:23 am
Before you choose crafting and expect to profit - you should be aware of a few things (note: this applied to AW Alpha as Survival's market is bare):
The result may be that the lower end of the craft tree is overstocked, making your item one of 100's on the market.


The same goes for the market if you are selling loot. Anything you can loot for at least the first 6 months of the game, others will have a stock pile of amounts 10 - 100 times greater and can undersell these just to get rid of them.


Looting for crafting and crafting items for your own use has its own rewards (at least in the something useful to do department).
Title: Re: Advancement ??? When and how???
Post by: karl "oele" maier on July 31, 2013, 06:53:37 am
Thank you Jane and Jarod for your insight.
Title: Re: Advancement ??? When and how???
Post by: Caiman "Spor" Dreadstone on November 26, 2013, 05:58:12 am
Here's a thought. Why not change the intro stuff a bit. Make starter cd's, once you learn them you just know them and cd's are no longer needed. Higher level ones do need cd's though.


So if you want to be a miner, you wander off to the miner quest guy, he wants 500 lead and 500 pharr stone, for that he gives you the beginner print for steel picks, after that you just need the ore's to make them and have a chance through crafting to get more advanced cd's, where the cd's are used and consumed.


Want to be a hunter, the ammo guy is there and there's a gun guy and a blades guy. Easy way to start, you don't need to do countless hours of mining for hopes of getting what you need. You already know it. The more advanced stuff is where the cd's are consumed and then you need specific ones.


I know the frustration with the cd's, I've been in the game a month, I never have the right ore for the right officer. So all I have is cd's for Big bear red drink or what ever it is.
Title: Re: Advancement ??? When and how???
Post by: The "Fifth" Entity on November 26, 2013, 07:28:55 am
Here's a thought. Why not change the intro stuff a bit. Make starter cd's, once you learn them you just know them and cd's are no longer needed. Higher level ones do need cd's though.


So if you want to be a miner, you wander off to the miner quest guy, he wants 500 lead and 500 pharr stone, for that he gives you the beginner print for steel picks, after that you just need the ore's to make them and have a chance through crafting to get more advanced cd's, where the cd's are used and consumed.


Want to be a hunter, the ammo guy is there and there's a gun guy and a blades guy. Easy way to start, you don't need to do countless hours of mining for hopes of getting what you need. You already know it. The more advanced stuff is where the cd's are consumed and then you need specific ones.


I know the frustration with the cd's, I've been in the game a month, I never have the right ore for the right officer. So all I have is cd's for Big bear red drink or what ever it is.


/signed


The crafting system in all it's complexity is interesting, but there's no need to reveal it all at once.
Make a simplified version for lower levels and add more requirements later when ppl got the taste of it and are moving up the crafting ladder.
Title: Re: Advancement ??? When and how???
Post by: Event "Janе" Horizon on November 26, 2013, 07:10:35 pm
In AfterWorld Alpha - You got a random CD after each 10th pnote given to you via the NPC tasks / quests, up to a limit of 15 CDs (in AWA you could only get a maximum of 150 pnotes from NPC tasks).
These gave you the ability to try out crafting (as they are all low level craft CDs).


Are these CDs still being given by the NPC?
Title: Re: Advancement ??? When and how???
Post by: Caiman "Spor" Dreadstone on November 28, 2013, 07:52:48 pm
Here's a thought. Why not change the intro stuff a bit. Make starter cd's, once you learn them you just know them and cd's are no longer needed. Higher level ones do need cd's though.


So if you want to be a miner, you wander off to the miner quest guy, he wants 500 lead and 500 pharr stone, for that he gives you the beginner print for steel picks, after that you just need the ore's to make them and have a chance through crafting to get more advanced cd's, where the cd's are used and consumed.


Want to be a hunter, the ammo guy is there and there's a gun guy and a blades guy. Easy way to start, you don't need to do countless hours of mining for hopes of getting what you need. You already know it. The more advanced stuff is where the cd's are consumed and then you need specific ones.


I know the frustration with the cd's, I've been in the game a month, I never have the right ore for the right officer. So all I have is cd's for Big bear red drink or what ever it is.


/signed


The crafting system in all it's complexity is interesting, but there's no need to reveal it all at once.
Make a simplified version for lower levels and add more requirements later when ppl got the taste of it and are moving up the crafting ladder.


I can't tell, are you agreeing or disagreeing with me? lol
Title: Re: Advancement ??? When and how???
Post by: The "Fifth" Entity on November 29, 2013, 07:27:15 am
I can't tell, are you agreeing or disagreeing with me? lol
:D


Why, agreeing ofc - the learning curve, accessibility of resources, complexity of crafting tasks, everything should start slow and easy for a newcomer.