AfterWorld Survival Forum
Discussions => Newcomers corner => Topic started by: Zaelkaer "Allfather" Vampyre on February 22, 2013, 02:40:41 am
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I haven't really seen this information anywhere, how exactly does it work in this sense - how long does it last?
- what is the decay for armor?
- how does the decay work - (does it matter dmg dealt?) example, if armor is 45, and dmg is 15, does it take one "hit" to lower it by 1%, or would it take 3 hits (45 total) to lower by 1%. and opposite - a 80 hit, would it take more than 1% off (if 45 dmg = 1%), OR , is it not dmg dependent ie. 1 hit regardless of dmg amount, causes 1 decay
- if the decay is by hits, how many hits, to take down 1 full rep of armor?
- are the decays Different for the sets of armor? As in, does the amount of damage types effect the decay? or does the amount of dmg covered effect the decay? (example, 5 dmg has decay 2000, 10 dmg decay 1800, 45 dmg decay 1500) or is decay universal for all armors
Any additional Information about armor that you could share, please feel free to add :-) perhaps in the future someone who feels like an expert on the subject could make a thread in the knowledge section, meanwhile I'm asking my questions here.
Allfather
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I might be wrong here, however my experience is that Armor is like the other decay items - it is decay by use.
Irrespective of the amount of damage - you lose one point decay per hit.
If you do not get expert response about your other questions - I'll dig into my game logs and see what I can discover about how much decay armor can handle.
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If it is by decay points, i'll be able to test myself without too much trouble the decay (and could test whether it is different with different armors) I'll add this info to wiki after properly examining it, think it would be useful for others too (maybe?)(for me it is)
Allfather
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My use of armor isn't very extensive so all I can say for sure is that it only decays if a mob's hit does one or more type of damage that the armor protects against. For instance, if you have Impact armor on it will decay if a bear attacks you but won't decay if a wolf attacks you.
Other than that my thinking is the same as Jane's, the amount of damage done (low, high, or avoidance strike-through) does not affect the amount of decay. I haven't done any real testing of this though so I may be wrong too.