Author Topic: Cost of Citizenship via P.Notes  (Read 2571 times)

Offline Event "Janе" Horizon

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Cost of Citizenship via P.Notes
« on: November 26, 2013, 07:25:17 pm »


Citizenship via Pnotes takes an average of at least 49 hours and consumes 98 0/100% Steel picks at a cost of 83.30 AWD with 13T of assorted stones left over.


See https://my.afterworld.deelogic.net/survival/newcomers-corner/cost-of-citizenship-via-p-notes/msg10815/#msg10815 for update

Note #1: The above hours exclude the effort to acquire steel picks. For example, player-to-player exchanges of stones for steel picks will increase the hours required as the newcomer will need to pick more stones.

Note #2: There are other pathways to gaining citizenship by pnotes/AWD
{credit: Andrei "Andrei" Popov}


A FYI for new players
« Last Edit: April 02, 2014, 06:15:59 am by Event "Janе" Horizon »
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Offline Sifalio "Sifis" Kritikakis

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Re: Cost of Citizenship via P.Notes
« Reply #1 on: November 26, 2013, 07:38:48 pm »
you forgot about the lovely CDs that you also get...
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Offline Andrei "Andrei" Popov

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Re: Cost of Citizenship via P.Notes
« Reply #2 on: November 26, 2013, 07:57:59 pm »
Quote
Citizenship via Pnotes takes an average of at least 49 hours and consumes 98 0/100% steel picks at a cost of 83.30 AWD with 13T of assorted stones left over.


How did you count this, Jane? To become a citizen newcomer needs to get 40 pnotes. 40 pnotes = 20t of stones. So i don't think that newcomer needs to have 98 steel picks even buying picks for stones or pnotes.
« Last Edit: November 26, 2013, 09:29:36 pm by Andrei "Andrei" Popov »
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Offline Rebel Leader "Madseend" Troubles

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Re: Cost of Citizenship via P.Notes
« Reply #3 on: November 26, 2013, 08:42:44 pm »
Did you measure this here in survival Jane? and how many hours was it in Alpha?

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Offline Event "Janе" Horizon

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Re: Cost of Citizenship via P.Notes
« Reply #4 on: November 26, 2013, 11:43:13 pm »
How did you count this, Jane? To become a citizen newcomer needs to get 40 pnotes. 40 pnotes = 20t of stones. So i don't think that newcomer needs to have 98 steel picks even buying picks for stones or pnotes.


Firstly, I take your word for the reduction of the Citizenship requirement  of 100 pnotes to 40 pnotes.
The last test I did (Jan 2013), 100 pnotes was the cost of citizenship.

Numerically, 40 pnotes would be 20 hours work, consuming 40 picks at the cost of 34 AWD,  with 5T of stones left over. See my reply to Madseend (below) for the technique used.

{edit: 100 pnotes are still required for a pnote exchange with citizenship NPC. See below for Andrei's clarification on another pathway}

Did you measure this here in survival Jane? and how many hours was it in Alpha?


I have measured the ore to zone ratios in Survival and confirmed that they seem to be the same as in Alpha.

I then used the same technique as in this post A Guide to Citizenship via P.Notes to simulate the picks required. I then added the average time to get from storage to the ore field into the simulation (assuming that newcomers would know to revive at 500kg weight when in the ore fields and use the door exit menu to get to the foundry NPC position).
« Last Edit: November 27, 2013, 08:06:39 pm by Event "Janе" Horizon »
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Offline Scotsman "Robber" Ginger

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Re: Cost of Citizenship via P.Notes
« Reply #5 on: November 27, 2013, 07:27:19 am »
Jane u fogeting one thing.... Stones are FREE so all the pnotes wot u colectiing are FREE... if u want to get a FREE stuff its HAS to be looooong and booooooooooring (this comparing with sweat gattering is just a flowers) :D.... For newcomers who r to lazzy for picking has a faster solution to become as citizen.... 
To be honest NU is sweeters paradise :D free stuff everywhere....

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Offline Event "Janе" Horizon

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Re: Cost of Citizenship via P.Notes
« Reply #6 on: November 27, 2013, 07:50:50 am »
Jane u fogeting one thing.... Stones are FREE so all the pnotes wot u colectiing are FREE... if u want to get a FREE stuff its HAS to be looooong and booooooooooring (this comparing with sweat gattering is just a flowers) :D .... For newcomers who r to lazzy for picking has a faster solution to become as citizen.... 
To be honest NU is sweeters paradise :D free stuff everywhere....
A 0/100% Steel pick costs 0.85 AWD to make.

You could use free iron picks - however, these are not mentioned in my post as these collect Ore 450% slower than steel
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Offline Scotsman "Robber" Ginger

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Re: Cost of Citizenship via P.Notes
« Reply #7 on: November 27, 2013, 03:33:50 pm »
u get free picks free stones.. and now u ask lets make citizenship cheaper... :D
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Offline Andrei "Andrei" Popov

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Re: Cost of Citizenship via P.Notes
« Reply #8 on: November 27, 2013, 04:40:08 pm »
Quote
Firstly, I take your word for the reduction of the Citizenship requirement  of 100 pnotes to 40 pnotes.


Jane, i meant that 40 pnotes can be sold for 100awd to pay for citizenship.
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Offline Event "Janе" Horizon

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Re: Cost of Citizenship via P.Notes
« Reply #9 on: November 27, 2013, 07:55:05 pm »
Quote
Firstly, I take your word for the reduction of the Citizenship requirement  of 100 pnotes to 40 pnotes.


Jane, i meant that 40 pnotes can be sold for 100awd to pay for citizenship.
Thank you for clarifying this Andrei.

My post is only about handing to the NPC 100 pnotes gained by the use of picks to get Citizenship.

However, you are correct that there are several other ways that player-to-player exchanges can provide other pathways to Citizenship by either pnotes or AWD.

My post (blissfully?) ignores how a Newcomer gets hold of 98 100% steel picks, which could be fewer picks with higher number of repairs.
Getting steel picks is a player-to-player exchange which usually comes at a cost to the newcomer (e.g. they need to handover stones - and therefore it takes them longer than the indicated 49 hours).
This is an unknown value.
I have modified my Original Post to make this clearer (credit to Andrei)
« Last Edit: November 27, 2013, 08:07:38 pm by Event "Janе" Horizon »
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Offline Event "Janе" Horizon

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Re: Cost of Citizenship via P.Notes
« Reply #10 on: April 02, 2014, 04:41:10 am »
I have dusted off my AWA pnote by picking stones simulator and suddenly noticed (to my horror) that the simulation was not giving stones to the Warrant Officer (WO) when the player had picked the quantity - only when there was already had enough in storage  :-[

I have tweaked the simulator to stop when it gets to 100 Pnotes (AWA needed 50).
FYI: the simulator does the following:
1. Picks a stone at random (pretending to be a Warrant Officer)
2. Selects the NU zone that has the highest ratio of the stone
3. Player uses just enough picks to pick 500kg of the stone the WO wants while remaining in the zone
4. Where the player already has enough stone, the player gives this to the WO.

The simulation then saves details about picks and remaining stones after the player finishes collecting 100 Pnotes in a table so that the average values for 100's of sets of 100 Pnotes can be reported.

A 100 Pnote collection looks like this:

The 0.000 amounts represent a player collecting and giving 500kg of stone to a WO. The picks shows are the number  of picks required to collect that particular stone.
The -500.000 amounts represent where a player has the stone already in storage.

A 100 runs  of a 100 Pnotes looks like this:


So on average - it takes 154 picks to collect 100 * 500kg of the WO stones to get the 100 Pnotes.

This is a higher ratio than in AfterWorld Alpha, probably as a result of removing one of the AWA zones (AWA had 5 zones and AWS has 4 - resulting in a lower ratio for certain stones).
« Last Edit: April 02, 2014, 05:33:57 am by Event "Janе" Horizon »
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Re: Cost of Citizenship via P.Notes
« Reply #11 on: April 02, 2014, 02:38:55 pm »
respect, good work Jane :)
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Offline dale "dalewj" ofj

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Re: Cost of Citizenship via P.Notes
« Reply #12 on: April 02, 2014, 05:17:08 pm »
nice work. what would happen if the leftovers from the first 100pnotes went into the next 100 and so on and so on.  how does leftover affect outcome?
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Offline Sifalio "Sifis" Kritikakis

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Re: Cost of Citizenship via P.Notes
« Reply #13 on: April 02, 2014, 08:28:32 pm »
Amazing work Jane  8)
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Offline Event "Janе" Horizon

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Re: Cost of Citizenship via P.Notes
« Reply #14 on: April 03, 2014, 08:00:55 am »
nice work. what would happen if the leftovers from the first 100pnotes went into the next 100 and so on and so on.  how does leftover affect outcome?

That happens to be an interesting question.
At first, I thought that the leftovers would simply stabilize around the stone ratios.
Then, I realized that having only one zone to pick certain stones (https://my.afterworld.deelogic.net/survival/knowledge-database/new-urengoy-stones-by-location/msg6045/#msg6045) could have an interesting side effect.

So I ran a 100 * 10,000 Pnote (1M Pnotes!) simulation to see what that would do.
The result is:
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