Author Topic: Today's progress (Jule 2014)  (Read 4961 times)

Offline Sifalio "Sifis" Kritikakis

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Re: Today's progress (Jule 2014)
« Reply #30 on: July 26, 2014, 08:03:48 pm »
Thank you for the great info Anti :)


Cant wait for the update to come!
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Offline dale "dalewj" ofj

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Re: Today's progress (Jule 2014)
« Reply #31 on: July 27, 2014, 07:08:28 pm »
Oh ANTI!   Idea came into my brain.  When you send out those 'Please come play AW again'  messages.

For those Socs that care.. possibly allowing them to write a little intro for the message would personalize the whole idea  bit more.   Maybe 10 active socs that would care in the game so not so much work.  And hell PnP is 98% of the player base alone. 

would help to give the socs your the players are in a chance to reach out and probably do a bit better job then just a default message.
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Offline karl "oele" maier

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Re: Today's progress (Jule 2014)
« Reply #32 on: July 27, 2014, 07:54:46 pm »
I think that most of the inactive players ( like me ) are still checking the forum .. waiting for some movement in the development of the game. Just because you don't see or hear us doesn't mean we aint watching.
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Offline dale "dalewj" ofj

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Re: Today's progress (Jule 2014)
« Reply #33 on: July 27, 2014, 08:09:11 pm »
ya but I fear the ones who aren't are going to ignore an email blast.  I have about 50% of my soc members emails... its the other 50% I worry about...
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Offline Rebel Leader "Madseend" Troubles

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Re: Today's progress (Jule 2014)
« Reply #34 on: July 27, 2014, 10:41:03 pm »
3 new cities ... so we'll have at least 3 new revive points.
Don't be so sure. Maybe in the future something we call "a city" will be at least a small town and those solitary revival/storage building in the middle of nowhere we'll call something else... "outpost" maybe?


Speaking of cities, i have an idea!


The new cities could use some statues here and there. Those statues should be real players, ppl who kept playing no matter what. "Until they shut the server down", like Madseend once said (not sure about the exact wording but u get the idea). So, Madseend should have one of those statues. Standing in the small park staring right into uncertain future without even flinching. Hultaan's should be on the busy street crossing, looking attentively at ppl who're passing by trying to figure out the next ingenious business deal. Dale would be the only one who won't have a statue in town. i mean this is not realistic, dale is never in town. His statue should be out on the fields, with a heavy backpack standing on the mining claim like a pedestal.


lol yes that where indeed my words.


Dale's statue has to have a sandwich sticking out off his pocket :D
« Last Edit: July 27, 2014, 10:57:10 pm by Rebel Leader "Madseend" Troubles »
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Offline dale "dalewj" ofj

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Re: Today's progress (Jule 2014)
« Reply #35 on: July 27, 2014, 10:41:49 pm »
I think in this last week the last chapter of book two might help finish it off..

-----------------
Quote
Dalewj:  12 of December, 2069:  Goodbye 2069, do not let the door hit you in the ass!

The Afterworld seven.  Me, Popps, Pila, Vista, Hurricane, Axle and Madseend.  The people I survive through a whole summer without seeing another face.  We know each other way to well.  Much more than any seven should know each other.  I love you all, yes even Popps you bastard.  I am just sick of tired of your damn ranting and faces and I am so glad to get to talk to other people …. FINALLY

New people… or are they old people… arrive back in Afterworld every day when they can re-clone.  They just pop out of the Translukator machine closest to where they died.  We know when and where it will happen so we try our best to be there to tell them why they lost 7 months of their lives.

Newcomers are trickling back into NU.  Pila is back there helping them out with a smile on her face, I think Popps put it there, and new blood is again starting to come into Afterworld.  When Pila is not busy with the newcomers, she seems to disappear into her hole to paradise and people don’t see her for the rest of the day.

Vik has left and is back in his laboratory, wherever that is, working on his next creation.  Anti is ’holding the fort down’ in Banks office.  I know its much cleaner than it ever was.

Hurricane has got all his plants indoors and the snow just started falling in NU an hour after he finished.  His beer is good and Cane says he will name his next creation ‘Afterworld 7’.  I would like to taste that creation.

Popps is back at his grass.  Every time a snow flake lands on it he runs over and removes it.  He is working on a new BBQ sauce and something he calls pizza.  Its like a sandwich laid flat.   I do not know if it will catch on.

Vista is back off mining in the dark matter.  He is always lost and comes back to Sar once In a while to find himself.
Axle is back in the swamp swapping stories with his buddy Muslimov.  Maybe some of that extra money will fall on the floor and he will grab some for me.  I need it to buy more beer.

Madseend opened his own store of shoes.  It is amazing.  They come in every color and every size and heal length.  He is going to make some women very happy some day.

Good bye all, and good bye 2069... Do not let the door hit you in the ass as you leave.  YOU BASTARD!

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Offline Hugo "Lossehelin" Santos

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Re: Today's progress (Jule 2014)
« Reply #36 on: August 05, 2014, 07:45:45 am »
so anti, just a quick question... All these things you said were going to happen the following week are things that are happening only for the devs? Somehow i had the impression an actual update was happening last week! Now i re read everything in a different point o view and the vu will happen end of august?

Hello everyone.

Just a little update about what we are working on today.

First, we have finished the most difficult and time-consuming part of development: server clusterization is done; client streaming is done. Both parts are now working with each other, boosting each other's power and effeciency. Still, we need a week or so to finish it completely (which, of course, doesn't mean that there won't be bugs discovered - we except to find some and mercilessly shot them down).

At the next week we are going to begin integraiton of the new characters into the game. Both male and female characters will be replaced. At the beginning, they won't be morhpable, but soon after morphing will also be implemented and you'll be able to create different characters and faces. Can't tell you when exactly, though.

At the same time, next week, we are going to finish the mobs and loot balance and relocate mobs. We got the new system already and new items distribution, now only need to import our data into the game, export again, tune and reimport again. It's really not a big deal after two months+ of calculations and balancing. And, together with that, new pnote econony also will be deployed.

And, lastly, we have three new cities that are going to be deployed (we believe) in mid of August.

So far we are going according to our estimations with just one week late. We hope you won't mind and forgive us this delay.

If we manage to meet our previous deadlines and move with the current speed, everything will be deployed to the game server at the end of August, followed by testing. And, should everything go smooth, in September we are going to begin brining old players back.

Stay tuned, we are working every single day to make you (and us) happy! ;)
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Offline Anti "Ether" Danilevski

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Re: Today's progress (Jule 2014)
« Reply #37 on: August 05, 2014, 08:23:15 am »
so anti, just a quick question... All these things you said were going to happen the following week are things that are happening only for the devs? Somehow i had the impression an actual update was happening last week! Now i re read everything in a different point o view and the vu will happen end of august?

It's going to be a huge update, available to everyone. At the moment we are ready to deploy new server-side system and new cities, but we are still working on our new characters, pnotes economy and global loot balance. We want to push it all at once, but, if we would be late with something, we will deploy what is done already.

About dates - it's still early August now, and update is possible until September. We are doing our best to make it faster, but it's a lot of work and, probably, update will happen at the end of August.
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Offline Axle "Axle" Platinum

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Re: Today's progress (Jule 2014)
« Reply #38 on: August 07, 2014, 01:10:27 pm »
Was just wondering about water, as you said Anti you needed some time to work out if its to be wiped or not ,any news on this front ?


Cheers


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Offline Anti "Ether" Danilevski

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Re: Today's progress (Jule 2014)
« Reply #39 on: August 07, 2014, 02:44:13 pm »
Was just wondering about water, as you said Anti you needed some time to work out if its to be wiped or not ,any news on this front ?


Cheers


Axle


Looks like not, at least I didn't see it in the changelist and it haven't been rebalanced to pnote economy - it's going to be done later, with other crafted items.


By the way, today we have finished first stage of pnote economy changes - and loot have been officially rebalanced! It took 2,5 months to calculate it all, but we did it! :) You may as well want to celebrate it this weekend, because soon you are going to taste those changes yourself ;)
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Offline Hugo "Lossehelin" Santos

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Re: Today's progress (Jule 2014)
« Reply #40 on: August 07, 2014, 04:43:05 pm »
hurray!!!! lol shame my laptop screen just broke! lol
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Offline Richard "Snakeeyes11" Walsh

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Re: Today's progress (Jule 2014)
« Reply #41 on: August 07, 2014, 04:57:53 pm »
Define soon :-)
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Offline dale "dalewj" ofj

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Re: Today's progress (Jule 2014)
« Reply #42 on: August 07, 2014, 05:31:57 pm »
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Offline Event "Janе" Horizon

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Re: Today's progress (Jule 2014)
« Reply #43 on: August 07, 2014, 06:43:06 pm »
...

Looks like not, at least I didn't see it in the changelist and it haven't been rebalanced to pnote economy - it's going to be done later, with other crafted items.
...
"...with other crafted items..."
Does this mean that there is a plan to allow us to exchange crafted items for pnotes at some stage in the future; or that some crafted items are scheduled for a revamp of their component requirements; or both?
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Offline Rebel Leader "Madseend" Troubles

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Re: Today's progress (Jule 2014)
« Reply #44 on: August 07, 2014, 08:10:30 pm »
Was just wondering about water, as you said Anti you needed some time to work out if its to be wiped or not ,any news on this front ?


Cheers


Axle


Looks like not, at least I didn't see it in the changelist and it haven't been rebalanced to pnote economy - it's going to be done later, with other crafted items.


By the way, today we have finished first stage of pnote economy changes - and loot have been officially rebalanced! It took 2,5 months to calculate it all, but we did it! :) You may as well want to celebrate it this weekend, because soon you are going to taste those changes yourself ;)

woho hip hip :D
 
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