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Messages - Zaelkaer "Allfather" Vampyre
1
« on: March 22, 2015, 11:22:51 pm »
I know there are many people who have donated substantially, Life gave his example, i myself have spent around 4,5k on AW before you joined -
us players dont need everything at once. everyone loved Alpha even with its poor graphics - what we need is
1. the bare minimums to have an economy going (able to have all mobs and loot available for killing skilling crafting (because its a cycle)) 2. the minimum stuff all working smoothly (dont need a giant world working perfect, just a small piece of land that works perfect)
3. some sort of communication/update ( NO matter how small) every two weeks. Regular. with this stuff, people will play, and will donate. because they will see a future. and so then take as long as you want to work on everything else, as long as we can see that you're making progress
so im asking to take a couple steps back, so that you can move forward. instead of working on the whole world,
fix a small area so that everything works and is available, and then expand out. even if it requires zones like in alpha and not a seemless world. we want the game
2
« on: February 26, 2015, 03:48:57 am »
So is it really going to be open source and players already going to be working on these things? players helping devs or what exactly is going to happen? dont see official news
3
« on: February 20, 2015, 05:03:03 am »
I find it hard to believe for AW to go through a long time like 10 years? and survive so far and to stop now - i do understand the circumstances, but i also think there are options out there, and idk why they aren't considered. in any case, i definitly dont see why the game should die - if the team is done - others will pick it up and take it from there. sell the game to someone or something.
whatever the news will be, i will continue checking in to hear
4
« on: February 12, 2015, 07:33:23 am »
My Suggestion:
you're trying to fix a whole world - fix a SMALL piece of land that has a little bit of everything working. that way i guarantee you the whole playerbase will be active to be able to skill and hunt and stuff. even if its small amounts of mob, everyone will then be happy to wait until the distant future when the game might be ready because then people can Progress their avatar
Just NU and Sar, and place all mob types around the perimeter of Sar
5
« on: February 12, 2015, 04:06:46 am »
is selling/buying complete accounts allowed?
i suppose the only restriction is you can only have one account, so then you could only sell it to someone who does not have one? its an outside trade
6
« on: February 07, 2015, 09:25:04 pm »
Good news and bad news, ok  well thank you for the heads up, will be waiting to see. i haven't played in long while now but i always check the forum
7
« on: February 07, 2015, 09:20:25 pm »
Is that surprising in a good way or a bad way? So we can brace ourselves
8
« on: February 06, 2015, 06:12:25 am »
just wondering, PM me if buying or selling anything specific that you think i might have or i might want
9
« on: October 26, 2014, 08:34:04 pm »
oh is it not working well? maybe i should wait longer then?
10
« on: October 26, 2014, 06:04:28 am »
hey everyone  i have played little to none at all for about a year now, just letting ya'll know i'm in process of downloading and you will see me in game regularly again  feel free to message me on forum or chat me in game
11
« on: June 13, 2014, 09:43:52 pm »
By the sounds of it - anything not crafted will be allowed to be converted into p.notes.
this would be one of the best things that could happen to the game, giving everything indirect value (not straight to awd), but into pnotes. looking forward to this as it will making trading anything among players very easy as then people can trade anything in the value of pnotes among each other
12
« on: May 31, 2014, 09:22:24 pm »
My "impression" that AWD Will be the currency, is because right now when you "donate" $, you get AWD in game. So why would you get $ out of the game from Something Else?  If the currency with which you can withdrawal will be something else, I have no doubt it will be made the currency that you receive when you put money in. ====================== All I am asking for is this - if the Dev want the game to Not be Pay to Win, then please make it possible to do all activities without the use of AWD, because for there to be AWD, SOMEone had to pay $$$ for it to exist  If the Dev cannot make the game free to play (with AWD stuff being optional or just bonus type stuff (minority of the game)) then please reconsider how you plan the game to make it Pay to Win, because its unfair to say you dont want the game to be pay to win but make it unable to play without paying. There are players who have not donated, but that is because they have traded with players who did. Someone, somewhere, had to pay $$ to get awd in order to be able to craft or use terminals. I ask to either make the game free to play, or pay to win. I propose that they make AWD stuff be stuff that people will Want but not Need. like buffs. Visual stuff. idk what else
13
« on: May 31, 2014, 03:08:11 am »
@Jane. Here is the most recent post that implies the above. The actual words "awd into money" I dont believe have ever been said. Congratulations on being the most technical player on the forum!!   any update on the actual RCE part of afterworld. what time frame are we looking at for RCE to be fully integrated? pls dont respond with "after beta" or after commercial release" 3 months 4 months,1 year 5 years? im sure most of us are still here for the hopes of an rce game.
After we are ready to work on RCE. Hope that helps.
Okay, now seriously. I can't give you any estimation because I don't know when we would be ready to work on RCE. It's a huge part that may affect everything - gameplay, economy, balance, social part and even our offline business part that works with papers, taxes and banks. So it will take a lot of time and may be done only when we are a) having a stable game, and b) having a game that generates income and we are certain that implementation of the channels to draw money away from the game (and our company profits) won't cause shutdown of our whole company.
14
« on: May 30, 2014, 05:41:01 am »
The Dev Team has already said there will be Pnote economy.
This gives us two currency. 1. AWD 2. Pnote
============ 1. AWD will be able to be withdrawn from game as money 2. Pnotes will not
============ So. It Doesn't matter how much Pnotes are out there to the Dev, it matters how much AWD is out there.
What I am trying to say, and what i am asking, is this. Dev Team say, make game not Pay to Win. Well, i am asking then to make that possible. Make Pnotes able to do things in game, like terminal costs. Make Pnotes easy to earn and easy to spend.
Make some things, for example, the bonus buffs the Dev talk about, make things like that only be able to be bought with AWD. In other words, everything that is Needed to be able to play the game, make it able to be bought with Pnote. Make it Able to earn Pnotes in many ways.
Make AWD only able to do certain things that everyone would Want to do, but not Need to do, if that makes sense. For example the buffs. Maybe other things. Of Course many people will only sell for AWD, but there will be many who will not care and sell for Pnote, because is also a currency. This will make it very easy for people to play for free, and we ALL know that when a game is made easy to play for free and it is enjoyable and a large playerbase, very often those players end up spending money too!
It's a Win Win for Everybody, i think. thoughts?
15
« on: May 23, 2014, 07:37:14 am »
I am watching and waiting.. if the game becomes fun, i'll come back.. meanwhile i'm addicted to LoL. AW is my "grown up game" that i will come back to eventually
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