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Topics - AW "Dr.Butler" SSB Officer
1
« on: January 21, 2015, 01:07:48 pm »
AfterWorld has been updated to version C307 (mostly a bug-fixing update). Changes: - Fixed server crash when killing mob at the border of the servers
- Fixed client crash when servers kicks the game client (server-switching issue)
- Fixed some critical issues releated with mobs, so it should be more stable
- Some fixes related to the TravelBot and revive process
- Totally removed clones, now unlimited (terminal updated too)
- Some minor visual fixes
New installer will be available for download later today.
2
« on: December 24, 2014, 06:09:33 pm »
AfterWorld has been updated to version C305. Changes: - Added new "P.Notes Trade Terminal" at New Urengoy and Saransk outposts
- Fixed materials/textures on terrains, some mobs and other models
- Fixed missing/broken textures on grass at some places in the world
- Previously-removed resources and charged batteries are now available at the separate storage in New Urengoy at the
- Fixed a few bugs making the game client crash (when switching servers and preloading world at the background at the same time)
- Fixed rare crash when opening map
Known bugs: - "P.Notes Trade Terminal" doesn't have the label on top of it
- When avatar dies at some places (including some regions at the swamp area), it doesn't get transferred to the outpost (please submit a ticked to helpdesk)
- "My Storages" at the PDA doesn't always work (do not opens some storages with error message)
New installer will be available for download on Dec 25, 2014.
3
« on: October 30, 2014, 02:11:11 pm »
AfterWorld has been updated to version C303. Changes: - Fixed a few crash issues
- Fixed some bugs on server which responsible for AI (more stability)
- Fixed issued with disappearing items in inventory (attaching ammo, combining, etc). Missing items will be back in a day or two
- Applied proper fix to allow game to be run on Windows XP
New installer is available on download page (WinXP-compatible) - both, link to full installer and torrent.
4
« on: October 03, 2014, 10:59:57 am »
We have just updated AfterWorld to the version C301. Changes: - Fixed possible crash when running near the border of playable area
- Fixed crash when logging in to create new avatar
- Fix some visual glitches on grass
- Water on river is now back (swimming also working)
- Fixed memory leak when accessing storages with a lot of items in it
- Improved stability of the game servers
5
« on: September 18, 2014, 04:25:46 pm »
... drum roll ... We have just finished updating the game to version C300! At the current moment, it is available only via the separate installer, see the AfterWorld download page. We are working on fixing automated patching, so as soon as we finish it, the old "Survival" game client will automatically update itself to the current version. If you don't want to wait, get the fresh game client, and join the game now! Known issues: - On exit, sometime the game could crash for no reason
- No stones to mine yet and no flowers to pick up yet (will be back in a few days)
- Visual: some grass could look too light or too dark
Now, what was changed: - The game engine now loads any required data from HDD via separate "threads" (multi-threading).
We call it "streaming sub-system in engine" and it makes the game to be smooth and not hang when it tries to load the areas you are approaching. - The whole territory now runs on different engine instances (server-side). So if there are a lot of players or mobs in one area, it doesn't affect on performance for another area (which is hosted by another engine instance).
This allows us to handle more players without any problems. When we put into the game more territory, we will just start more server instances (on old if there is enough power or on new hardware servers) to handle new areas. At the current moment the playable area is powered by eight game servers (+ some helper/service servers).
6
« on: September 10, 2014, 10:06:45 am »
Hello everyone!
We have shut down all servers and started the process of updating the game.
Can't tell you yet exact downtime, but expect it to be up within 10 hours (if we don't hit any major stopper).
Thanks for patience and for staying with us!
UPDATE: At the last moment (right before the process of updating the live game servers) we found some critical bug on the game client, which we can't fix fast enough. Instead of pushing new version to the public with non-working game client, we decided to locate and properly fix the issue. So, the update will be delayed for at least two days (we will need to run some intensive tests to be sure the bug is fixed and gone forever).
The servers are back online now, no modifications has been made, so you can continue your journey in AfterWorld.
7
« on: May 21, 2014, 11:11:33 am »
Hello everyone! We would like to share with all of you a new book of Dalewj! Same, as with the first one, all registered users of AfterWorld can get his second book for free! Dalewj is a real avatar in AfterWorld. Watch dalewj discover his own history. Watch dalewj discover the history of the world he lives in. The history of AfterWorld, robots and ... more! Quote from Dalewj: “Howdy Folks,
It’s been a hard year to be an Afterworld-er but my avatar Dalewj wrote it all down in his second published diary. Come read about what happened while you might have been away from the game. There was a blizzard, a ton of shoes, lots of death, great BBQ and beer, some society battles and finally when all hope was gone… a rescue.
Dalewj and his helper Terry also worked hard on researching the history of Afterworld and the second half of the book is a rundown of the history they found. Robots, mind blowing headaches, dental care, new inventions, and a history timeline are there to read.
So again below is a PDF and ePub version for you to download for free. If you have not read the first book I recommend it as the story does continue as soon as Dalewj walks out of NU. His journey in NU was an amazing one also. The book has a website http://jconsult.com/afterworld2 where you can go and get the Kindle, Nook and iBookstore versions.
I hope you enjoy the work and the story of a life in Afterworld.
--Dalewj>”
The epub and pdf versions of the book is attached to this message (available only for registered users of the AfterWorld).
8
« on: March 18, 2013, 03:45:18 pm »
AfterWorld: Survival has been updated to version C220. Changes/fixes: - Fixed a couple of visual issues with female avatar
- Fixed saving customized key bindings
- Improvement in loading object in the background
- Implemented new shader caching mechanism which should increase the overall responsiveness of the game
- Fixed a couple of visual bugs on terrain at certain territories
- Fixed a bug which could sometimes cause a crash
- Implemented advanced error handling to catch errors and bugs without hard crash
- Minor optimization of the terrain and forest rendering (at big distance)
- Minor improvement to the network code for connections with big latency (e.g. from "another side of the world")
9
« on: March 12, 2013, 02:30:34 pm »
AfterWorld: Survival has been updated to version C219. This update includes a fix for " runtime error" problem on Windows XP. Additionally, we ha to disable all effects (scanners, extractors) when game is run on Windows XP (Windows XP handles the memory differently from the Windows 7, so there is a problem with allocating memory for the underground mining effects and some other bits of the game).
10
« on: March 09, 2013, 11:25:44 am »
Lately, we have received a couple of similar reports about runtime errors. We would like to get some feedback on this. Please post here your findings and select appropriate options on the pool. The main points: What OS are you using. If running Windows XP - do you have Service Pack 3 installed. Do you have installed all latest Windows Updates. If running Windows 7 - are you on "x64 Edition" or the regular 32-bit Windows? Do you have installed the last "Platform Update for Windows 7" (KB2670838)? Edit [2013-03-11]: Thanks everyone for the feedback! We was able to replicate that crash (finally!) on one of our test PCs, so thats a "good news". As soon as we locate what is causing, we will release a patch with a fix.
11
« on: March 08, 2013, 01:13:21 pm »
AfterWorld: Survival has been updated to version C218. Changes/fixes: - Scanners are now remembers used frequencies before it got closed (valid until game restarted)
- Scanners are now remembers the last found resource (non-claimed) (valid until game restarted). It is now possible to close the scanner and use weapon/HK (if needed) and return to the interrupted mining session
- Scanners are now showing the distance to the resource location (see poll)
- Disabled sound effects from the extractors until a proper fix is implemented (was bugged and caused problems)
The poll: Do you need that "distance hint" for the resources you have found?
12
« on: March 07, 2013, 07:03:30 pm »
AfterWorld: Survival has been updated to version C217. Changes/fixes: - Added SNIs for the new skills (from C216)
- Fixed "loot icon", so it now properly shows the looted amount, not the total from the inventory
- Fixed how the lat/lon coordinates are displayed on Map Control Panel
- Fixed the bug when the state of "Caps Lock" key was ignored
- Fixed displaying the price at the Storage Rent Terminal when renting a new one or extending the current
- Enabled "underground mining". All available resources are now can be found by using scanners and extractors.
- Minor improvement on processing objects' collision with terrain
P.S. This post will be updated when we finish updating servers and upload the patch.Edit: Servers online.
13
« on: February 06, 2013, 04:10:22 pm »
We here at Dedicated Logic are offering a free version of Dalewj’s new book ( Diaries of Afterworld) to all registered users. Dalewj is a real avatar in AfterWorld. Watch dalewj discover his own history. Watch dalewj discover the history of the world he lives in. He will fall in love. He will have friends die. He will finally become a citizen of the great AfterWorld. Quote from Dalewj: “Howdy everyone. I decided to try and write a series of books about being in an actual game and Afterworld was this game. The game was ripe for writing about since it recently turned to survival and gave me the opportunity to join it as a newcomer. I hope you like the story, it has something I hope will make everyone happy. Lots of pickaxes, some guns, some love, some death, and even a hate of pupkin. It might be hard to read for some, I understand that. The idea of the book is for me Dalewj to be Russian with a good lack of English skills. Those skills get better during the book and will get much better in books to come (Yes there is more to come).
So I emailed the devs one day with a rough draft of the book in hopes that they would like it. They loved it. I then abused them a little to make sure the story line I was creating match their story line. After a few conversations we got it all worked out. In the future I hope to work further in my books to help build a history line of what happened in 2036 and beyond that combines the already written history with a little more detail.
But for now, we both agreed to offer you the first book free in 2 formats. Epub and pdf. The books is also out in paper form and kindle (iBookstore takes a month or two), but alas those will cost you some $ to get. I hope you can all still use these two free formats to read the book.
The book has a website – http://www.jconsult.com/afterworld - if you’re interested in taking a look. I have written other books (some sci-fi and technical manuals) that are linked there if you’re interested.
Finally I would like to thank my fellow players who accepted to be part of the first book and those who I bothered to help me while I was running around the world building story line and taking pictures.
I hope you enjoy the effort. A conversation about the book will follow in this thread.
--Dalewj>”
The epub and pdf versions of the book is attached to this message (available only for registered users of the AfterWorld).
14
« on: February 06, 2013, 03:48:58 pm »
AfterWorld: Survival has been updated to version C216. Changes/fixes: - Added bonus items for NY2013 promotion participants
- New officer at the Swampville Foundry (inside Swamp). His job is to change items to "Obligatory Bills" (skills affected)
- New officer at the Turfary B Outpost. His job is to change "Obligatory Bills" into AWD
- All PVP-related functionality is now implemented. See development status update [2013-01-30] for mode details
- New skills (trade-related) are implemented in game. We have took into account everyone in game and added adjusted skill "Trading" by some formula as a reward for participation and supporting us
- Additional PVP rule: if player A kills player B five times within 60 minutes, player A will be sent to "Disciplinary Camp"
- At the first login after this patch, all players will be transferred to the closest outpost in order to avoid unexpected PVP fights
- AfterWorld can now be started in "maximized" mode (configured via Options dialog)
- Options dialog now remembers all settings from "Misc" panel
- Fixed a couple of issues with USB sound-cards
- New version includes some additional optimizations and fixes (mostly for mid-range laptops)
- Survival Points now updated without the need to restart game client
- Fixed issue when avatar can stuck if previously exited while being at the Translukator
- Fixed "disappearing stones" issue
- Improved performance of shadows rendering in "outdoor" scenes, especially with high density of vegetation
- Fixed rare crash issue when exiting the game
Special Gift to all registered users!  We here at Dedicated Logic are offering a free version of Dalewj’s new book (Diaries of Afterworld) to all registered users. Dalewj is a real avatar in our game. Check out this thread for more information. Edit / P.S. The patch is uploaded and servers are up and ready to serve you!
15
« on: February 03, 2013, 11:24:55 am »
A small update on the development and upcoming release. First, the news on New-Year 2013 promotion: We have received replies and prepared the scripts to give out presents for those who participated. New items are ready and will be included with the update (everyone who participated will receive a container with all bonus items in it). Next, the new PVP system: It is being tested internally to be sure there are no major issues with that. So far everything seems to be good and work as expected. Some of you was asking on how to notice the PVP level: the icon will show a digit displaying current PVP level and it is easy noticeable. Additionally, a warning is printed to the system chat area when PVP level changes. This will also include a new "penalty" system, if someone kills another person for 5 times within 60 minutes he will be sent to the "Disciplinary Camp" for punishment. This will help a lot on preventing abusive usage of the PVP (enabled at all PVP levels). Today is a final testing date for the database upgrade, and everything looks great! On a test DB server we got an average 5-7% increase in performance (which is a lot!). The update is scheduled to be released withing next few days (4, 5 or 6 of February), so be prepared! If you have missed previous development status update, be sure to read it. It includes additional details on PVP changes and new features to be implemented with the update.
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