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Topics - Paul "Cuey" Darkmane
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« on: September 19, 2014, 12:38:46 pm »
Came across this video,we need one of these in every town
gl
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« on: September 18, 2014, 04:56:04 pm »
Hiya guys,if any of you are downloading the update C300 via your favourite Torrent program ... remember to SEED afterwards .. have fun
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« on: September 17, 2014, 04:15:28 pm »
Ages ago Mirror said a film name Kin-Dza-Dza so i went and watched it and it was really good .. its a russian futuristic film from the 80's ... part 1 ..
... part 2 ...
... Enjoy P.S it will say its blocked but at the bottom choose "watch it on youtube" and it works
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« on: April 12, 2014, 01:34:37 pm »
I thought i would start a thread to come up with ideas with the AW community to reduce the damage of the upcoming wipe of loot items,ill start it off with some ideas so please as a community add ways that you can think of as well and keep it positive and together we can make this upcoming vu not such a big deal ... ^_^
Refine your wools,hides,biles,tooth,claw,brains,tendons,all your meats such as bear meat,pork,venison and antelopes flesh ...waters are bit of depends how you decide to craft to prepare as an example below:
If you are an armour crafter then your process water can be used in making the p.kits and make sure you craft the hard and soft parts for your favorite armour sets using up the elslug/slugot/spider parts and the robot plates you have collected ... and make paints to use your process water
refine the raw water for pure and distilled water as these two are not being wiped...
If you are a weapons crafter then to save on awds by not making the entire weapon just make some of the components for the weapons you are on that use the shanks and the springs that have been looted such as the f1,e2 and pr7/8 etc
For Ug item crafters make the SL Boards for the scanners and the display boards and use up those electronic components,lcd boards etc and wires that were looted and do not forget your scavenge oil make it into refined oil for those extractors QDR SDRAM T1-5 make them into PDA memory enhancements...
Ok there are a few things that can be done ill add more when i get round to preparing more .. feel free to add and help each other ... have fun ^_^
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« on: March 03, 2014, 03:47:30 pm »
I'm Asking the question,do you think ghosts are real because after watching this clip i am convinced more than ever that we are not alone ...stay safe ... Cuey
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« on: February 27, 2014, 03:26:18 am »
 This is all i am seeing when trying to donate through the donate button on the forum with paypal.. was wondering if it is a bug and was anybody else having the same problem... cheers P.S... I know my paypal account is working properly as i have ordered and sent payments without any problems for ebay purchases the last one was 5 minutes ago successfully.
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« on: December 09, 2013, 02:29:16 am »
I noticed a lot of people asking what can be looted and at what pvp level so here is the list :
All PVP-related functionality is now implemented with 9 levels of PVP: Level 0: No PVP (cities) Level 1: Low-chance-hit PVP, no loot Level 2: Mid-chace-hit PVP, no loot Level 3: Full-fight PVP, no loot (Alpha-style PVP) Level 4: Full PVP, Loot: Valuables only (wallets not affected)* Level 5: Full PVP, Loot: Valuables, resources in top-section of inventory* Level 6: Full PVP, Loot: Valuables, items from top-section of inventory, all resources* Level 7: Full PVP, Loot: Full robbery (all items and resources) Level 8: Full PVP, Loot: Full robbery, including wallets * see below/read "PS" part of this post for explanation The newcomers' quest / tutorial part of the game is not affected and is non-PVP area (Level 0). The whole Swamp area now is PVP Level 4. The S/W area of current map (after the river) is now high-level PVP. L5 is at shore at river, L6 is at shore on another side and L7 the rest, including Mugen Village (the Mugen itself is L3)).
What exactly is "Resources", "Valuables" and "Items":
"Resources" Everything that counts as "gr/kg" in game + all non-crafted but "stackable" items, including but not limited to: loot from mobs, raw ore/minerals, refined ore/minerals, etc "Valuables" AWD/AWC, SAU, P.Notes, P.M-Notes, Scout Cheques, R.I.C., Pet Passport, Obligatory Bills (wallets not affected) + any new items that will be implemented in game and which fits into "Capital Issues" market category "Items" Everything else not included in previous categories. Includes any items you have, from ammo/guns/drills/batteries (incl containers) to the clothes and armor you wear/on you, ending up with the "memory" chip installed on your PDA
Hope this helps ... gl ... Cuey
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« on: January 30, 2013, 09:29:30 pm »
I suggested this to the devs a long time ago so i thought now would be an appropriate time to bring the idea up again to them... How about Insurance terminals ... such as bronze/silver/gold insurance,where you can buy different levels of insurance appropriate to the players gameplay style... so "resources" could be covered by the Bronze tier insurance,"valuables" could be covered by the Silver tier insurance and finally the "Items" could be covered by the Gold Tier insurance....So if you are killed and it is inside a lootable area then depending what insurance you have taken out it will cover you upto that level of insurance and it is upto the player which one he feels compfortable buying/needing from the terminal.. if the player feels he can take a chance and needs no insurance that is upto themselves ... So when a player is killed he will lose the insurance (or one of the points if it is a bulk buy)... gl
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« on: January 10, 2013, 12:41:16 am »
Can i suggest for the mobs ammount to be turned up as there is not enough in some areas to have a good hunt ...gl
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« on: December 16, 2012, 04:16:26 pm »
I suggest When within the borders forcefield of New Urengoy if a person revives no matter where they are within New Urengoy they revive at the town revival there and not at any other you are closest too.. the reason i say this is because you could be pickaxe mining at lets say NE of New Urengoy and go over weight but if you revive to go back to town to put your stuff in storage you will go to Norilsk revival instead ...
On another note imagine if you were a newcomer and revived within New Urengoy forcefield just a little to far NE and ended up at Norilsk,that would be a nightmare with mobs of that maturity around (Ursusaid Maritimus and Werewolves) for a newcomer ...gl
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« on: December 14, 2012, 06:03:56 pm »
We need an idea and suggestions section on the survival forum like we did on the tech forum .... I suggest if the developers of Afterworld are trying to acquire funds for further development of afterworld and overheads etc maybe think of opening a webshop for some items not craftable .... https://my.afterworld.deelogic.net/survival/index.php/topic,741.msg3866.html#new In this link there are some items i would pay for such as the +45% back pack but other items i wouldnt need as i can craft them or have surpassed them in skills etc , so being able to pick items i would pay for that are none craftable and specific to the online webshop may be a good way of getting revenue.... maybe even very rare items like s90 blue cd's for crafting highend armours,i know i would buy them in the webshop ... So lets say there was a webshop,then when sombody buys an item it will be delivered to your ingame account within a certain time period specified ... does anybody else have any other ideas on this on how or if this would work etc ? .
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« on: August 21, 2012, 05:59:33 pm »
Happy birthday Brick ... hope you have a good day and enjoy it with your loved ones ... Lots of love Cuey and SFF
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