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Topics - Hugo "Lossehelin" Santos

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Talks and Yaks / Why we need a new engine
« on: March 18, 2015, 06:42:40 pm »
Check  out the new Unreal 4 tech demo. A 100 square mile landscape rendered in real time...

https://www.youtube.com/watch?v=JNgsbNvkNjE

Quote
The Kite open world demo created in Unreal Engine 4 features a diverse and beautifully realized 100 square mile landscape. Everything is generated completely in real-time at 30fps and includes fully dynamic direct and indirect illumination, cinematic depth of field and motion blur, and procedurally placed trees and foliage. Get Unreal and get going for free at www.unrealengine.com.

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Ideas and suggestions / Why not restart?
« on: February 18, 2015, 12:51:24 am »
Please read this until the end, specially you Anti :)

So ok, afterworld is dead... lets face it... but why not a reset? Start from the beginning.

The blueprints are already made... so my suggestion is restart everything with a new engine, Crytek or Unreal are quite cheap to get now, or unity. Engines that actually you can easily get programmers to do some work.

Start with steps. Get the world created, then avatars, then hunting, skills, mining, crafting. All this backed with kickstarter. Get ladders of financing levels that everyone seems to be using now!
Or do a inhouse kickstarter, see how much would you need to accomplish this to start and im sure plenty of us would gladly help. Get something cool to show and then escalate to kickstarter with the new fancy engine.

ANti, you have showed commitment to this game and you are realistic putting your hands down and throwing the towel on the floor, but basically the game engine, in my opinion is a big part of the failure. The game outgrew the engine development, and when you wanted to bring things to a new level things went wrong...
So this is my suggestion as a last hope for the game... A total reset from scratch.. Use crytek engine. It has given proof that it can handle a world like afterworld. You can get great fancy graphics with it, or Unreal.... Or, use unity with its immense support community, although im not sure how easily it could manage a open world like afterworld.

Looking back at 10 years of development, a change like this is not easily taken. It looks like all was for nothing,but it actually wasn't. The concept, creatures, loot, research, economy is already done. You have valuable lessons learnt with the mistakes.

On a personal note, there was one point in my life where i had to simply restart everything, from scratch and when i was thinking that tthe last few years where a total waste. But now. It was probably the best life decision i ever made. True story.

Think about this, i think this is a good alternative, a way that would actually be able to bring kickstarter investment.

You said you had gathered investment for the dotAw, why not get that investment and perharps, add some sort of in house kickstarter to actually get this rolling and actually make the REBIRTH of afterworld happen.
It could be Afterworld: Rebirth, codename Phoenix release ;)

You probably will say that the money available is not enough, that it would take ages to actually recreate afterworld in new engine, but this is afterworld community. we are patient. And with a successful kickstarter, who knows, maybe things could actually go faster then they have been so far....
 

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Talks and Yaks / What are you guys currently playing?
« on: February 15, 2015, 08:14:44 pm »
So, with the death of afterworld (at least for the next couple of years) what are you guys playing now? I went back to dota 2 and trying to resist going back to entropia.

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Gameplay Discussions / When are we having a proper update?
« on: November 23, 2014, 03:02:45 pm »
When is the next update scheduled to happen? I mean, a PROPER update. You know, one that actually fixes the bugs that have been pestering us for the last couple of months?
Is there any roadmap?

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Talks and Yaks / It makes me think
« on: November 19, 2014, 01:29:18 pm »
Lately ihave been more into independent gaming because let us just say afterworld is not what it used to be these last 2 months...

I have been finding out a lot of survival, sandbox games. What makes me think is the amount of work, quality and speed of delivery some of these companies produce to create these open world survival games... ANd some of them are a couple of men only, working together.... Bloody hell, i even found a game that was made entirely by just one person that did everything in the game, mechanics, graphics (they look amazing), sounds..... Took him 4 years to complete but, he finished the game.
Even some open world games are made possible on kickstarter with a low budget. Much lower than our beloved game here....

Well, in the end there are a lot of differences making a comparison hard... but it makes me think....

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Tech Forum / Can you please fix the heal/damage bug!!!
« on: October 24, 2014, 08:04:38 pm »
Seriously. Fix it!!!!

And also do a statement on what the hell is going on with the team, game development...

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Tech Forum / C302 bugs and issues
« on: October 07, 2014, 09:48:10 pm »
Ok, i have opened this topic so that we can talk about new issues with the silent C302 release:

1 - My bat is transparent! look at image. The brownish thing and Black sky on the left is what my see through bat lets me see. Cool effect. It it was red with glow i could say it is my light saber!!


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Tech Forum / C300 bugs report
« on: September 18, 2014, 09:46:36 pm »
ok. So let us just keep track of the bugs here shall we?

So far i have faced these bugs:

1 - NW Of NU - foulito albas are unstable, they keep disappearing;
2 - Stamina: Coming out of NU and Sar makes your stamina drop, relloging fixes it for me.
3 - Running down from NU to SAW i entered a blue void out of nowhere;
4 - Game crashed and when logged in again i was in noobot form, entering a loop where i didn't managed to get out. I try to ctrl d to go back to sar but all i get is a black screen, then i relog and i am back as a noobot where i died...ctrl d makes the loop happen again.
5 - no slugs or corn fields in NU?


Not bugs:
1- chat is not global anymore;
2- We still have clone system

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Life in the AfterWorld / And the countdown has begun!
« on: September 08, 2014, 11:09:04 pm »
24 hours left until the day, where we are supposed to have an update, starts!!! woop woop!! lol

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Ideas and suggestions / NU boundaries
« on: March 21, 2014, 03:30:47 pm »
Anti, can you change the boundaries of New Urengoy? It is annoying being around NE of NU picking and occasionally hunt foulito alba there without having to worry to get killed by a crash or ctrl d to soon and end up in norilisk?

Im sure this will change when the the new quarantine is released but for now that would be a great fix :)

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Life in the AfterWorld / Come out Come Out! I just wanna lick you!
« on: November 14, 2013, 04:39:39 pm »
Cheeky little bastard waiting for people to come out of the outpost and play with them (And rip them to pieces) lol

See the attachemnt

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Tech Forum / Losses of connection
« on: August 26, 2013, 09:06:03 pm »
Ok, we all know this issue, where you are in game and then suddenly everything stops except the grass.
I was used to this and the random crashes from time to time and a learnt to live with it because it was bearable, but now, the last few days everytime i login i have 3-4 losses of connection of this type, and i don't have more because simply i can't be bothered to relogin one more time.

Is this happening with you too or is it just me?
I know my Internet connection is not the best but still.....

13
Market Network / WTB - Sieger Mod
« on: August 01, 2013, 07:05:54 pm »
well i have decided to come back and play the game and skill a bit. So im focusing on my hunting. My next weapon on the skill ladder is the b&v sieger mod but there is nothing on the market. If someone could put one in there i would aprreciate. or they find me in NU we can do direct trade. I will be around NU most of the time.

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Ideas and suggestions / Idea: Random Special Events
« on: December 31, 2012, 12:51:38 pm »
This could be a really good idea for when AWS is in a more advanced state. My idea is to have random special events such as a meteorite or a satellite from the old days falls in a area of the map, causing a massive explosion that the players can see (or even they could actually see the fireball falling from the sky), triggering a kind of treasure hunt for the loot it could bring.
Other ideas could be hidden places in the maps, extremely rare mobs coming of their caves from time to time, raiders invasions  and so on...

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Tech Forum / 24h without being able to login. Image attached
« on: December 23, 2012, 11:20:01 am »
I ask to Dr butler to see what is going on with my avatar. It has been 24h since i was able to login successfully. Now i login and crash straight after. The world does not even load. I suspect that it may bit the zone where i am that is bugged. I had passed the gate to get in to urengoy and i was halfway to the storage.

i have attached a pic

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