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Messages - Old "Snowy" Leopard

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106
Tech Forum / Re: C214 - Reviving at Turukhansk is not possible
« on: January 14, 2013, 07:46:47 am »
I revived there OK  (death by Mrazoid)

107
Newcomers corner / Re: Explanation
« on: January 14, 2013, 07:38:18 am »
All of your inventory except for wallets

108
Talks and Yaks / Re: Favourite Books/Author(s)?
« on: January 14, 2013, 07:19:46 am »
Terry Pratchett - Discworld series

109
Tech Forum / Re: C211 - Rocks sometimes give 0kg
« on: January 12, 2013, 07:58:40 am »
I've seen rocks fade 'twice'.

(However, if you're only getting a small amount from some rocks, it might be that an evil mapper has half-picked it just enough to confirm it's the same as the previous one).   
(Whistles and tries to look innocent).  ::)

110
Ideas and suggestions / Clone Wallet ?
« on: January 05, 2013, 09:01:12 pm »
People have been thinking about a way to easily see how many clones are left.
How about a Clone Wallet?   

(This would also give the ability to leave some spare clones in storage at different outposts ... not normally very useful, but a 'stash of last resort' for when you've just converted your last clone at a place where cost of clones is high).

(I suppose this would make it possible to trade clones, which might be a bad thing ... not sure if there are any adverse implications to this).

111
There's a Foulito Alba in the far E of NU.  I wasn't paying attention when I logged in and he got me while I was afk, and I ended up at Norilsk.  So, it's not just Ctrl D that's the problem for citizens.

112
Ideas and suggestions / Re: Idea: Random Special Events
« on: December 31, 2012, 04:30:47 pm »
tee hee

113
I am happy to play  knowing that this is 'a work in progress'.   Anything which may seem odd at the moment is only a passing phase, and I cannot wait to see what the Devs have up their sleeves for the future.  I know that when the platform becomes more stable the game will be a joy to play.
(Sadly, as a Crafter/Miner, I'm finding the big mobs a bit terrifying but I suppose it's my own fault for not skilling up on hunting).
When vehicles become available the world will seem smaller: I just hope we are going to be able to craft small vehicles for ourselves, and not have to face Raiders to get them.

A Very Happy New Year to the Devs, and don't forget, you need a little time off too.   (But - hurry back, when the celebrations are over).   :D

114
Ideas and suggestions / Re: Game login screeen suggestion.
« on: December 30, 2012, 03:09:20 pm »
I only used to check the forum when my log-in attempt failed.   It wouldn't occur to me to check before trying to log-in, as it usually works OK.
It WOULD be most useful if there was a status displayed on the log-in screen.

115
Knowledge Database / Re: New Urengoy Stone ratios
« on: December 30, 2012, 10:16:06 am »
"Areas"   ?

116
Newcomers corner / Re: some newbie questions
« on: December 24, 2012, 08:08:17 am »
I thought there was an NPC who would exchange 0/0 items.   Sorry - I haven't found him yet but I am saving mine up.

117
Knowledge Database / Re: Building inside the Swamp
« on: December 23, 2012, 09:20:36 pm »
wheeeeeeee !      ;)

118
Newcomers corner / Re: Ello fellow aliens of Afterworld. It is I !
« on: December 22, 2012, 06:32:53 am »
Don't get stuck in the mud, or you'll have to Ctrl D to get out and waste a clone.
There IS a way through: at least 2 people have found it.  (Sadly, not me) 

119
Newcomers corner / Re: Ello fellow aliens of Afterworld. It is I !
« on: December 21, 2012, 08:46:14 pm »
@Hugo.   It was part of initial testing.  Info. is probably only available in the closed section of this forum.

Take my word for it ... go and hunt around for a building in the middle of the swamp.  :)

120
Newcomers corner / Re: Ello fellow aliens of Afterworld. It is I !
« on: December 21, 2012, 01:58:14 pm »
I believe there's an NPC in the swamp who is meant to exchange goods for 'something useful'.  (I guess this is similar to a TT).
Haven't found him yet, so I can't be more specific.

(Oh - and welcome back Viperstrike)  :)

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