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Messages - AW "Dr.Butler" SSB Officer

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151
Tech Forum / Re: Access to soc storage
« on: December 12, 2012, 01:53:15 am »
Investigating.

152
Life in the AfterWorld / Re: Trash Cans?
« on: December 12, 2012, 01:52:54 am »
It's there. Both, New Urengoy and Saransk have trash cans.

153
Tech Forum / Re: sar E, SW, S
« on: December 10, 2012, 08:32:01 pm »
At the bottom of this page on AfterWiki you can find how new and old storages are related (most of was renamed/moved).

154
Tech Forum / Re: Some people can't post or reset their forum password
« on: December 10, 2012, 09:56:07 am »
Okay, fixed the issue.
It was incompatibility issue between some software configuration on the new web-server, where the forum is running now.
All seems to be fine now.

Anyone who have problems logging in may need to clear the cookies.

155
Tech Forum / Re: Some people can't post or reset their forum password
« on: December 10, 2012, 08:47:05 am »
Investigating the issue.

156
Official news / AfterWorld Survival C210 release notes [2012-12-08]
« on: December 08, 2012, 10:29:31 pm »
AfterWorld: Survival has been updated to version C210.

Major features introduced with C210 release (taken from the Pre-release notes topic):
  • Introduction/Tutorial for newcomers. All non-citizens will be asked to take a tutorial upon login to get used to the Survival and learn basics.
  • Fully functional rented storages, with ability to share the access with another avatar (private-owned only)
  • Map with almost all functionality from Alpha (except recording map data disks, which is planned to be implemented later). The new map includes "Fog of War" feature, so you have to run a lot in order to open the full map.

Change list (what was changed with this release):
  • Fixed issue when sounds settings was not remembered. Keep in mind, that at first run it can auto-detect wrong device (like digital output device or head-phones while having speakers connected).
  • Added support of more monitor resolutions
  • Fixed a couple of issues with multi-monitor configurations
  • Added option to limit FPS (Frames Per Second)
  • Object selection now properly works when using right-mouse-button for toggling the aim mode.
  • Fixed NPC dialog for purchasing clones "for friend" and entering wrong ID.
  • Rented storages are now tagged with own label.
  • Inside any building (including outposts) the PDA connection is always 100%, so the chat always works there. While inside any building, the map in non-functional.
  • As usual, more stability and performance improvements.

Known issues:
  • When opening map control panel, at first it can appear off the visible area of the screen, so you should close and re-open it again, it will auto-move to the visible area of the screen. Will be fixed with next release.
  • When using medium or low quality settings, the markers on map appears to be very small. Will be fixed with next release.
  • WRU doesn't give any message when friend comes online, it only displays "offline" message. Will be fixed with next release.
  • On some specific computer configurations the Survival can crash when exiting the game. Investigating the issue.
  • On some computers with GeForce video cards installed, Survival can sometimes crash when running around cities (like New Urengoy and Saransk). Updating video drivers can help. Investigating this issue.

157
Official news / AfterWorld Survival C210 pre-release discussion
« on: December 08, 2012, 07:36:48 pm »
... and ... here it comes! AfterWorld: Survival is almost ready to serve you! We just need to upload the new installer and updates to the data server and update configs on the server.

Just for the history, here are the latest snapshot of the "stub page" which was make to temporary replace this forum and registration page:
Quote
Thank you for visiting. Are you wondering what is happening?
We are doing a major update (preparing for Survival release C210), so the registration and all game servers are shut down for maintenance.

Unfortunately, we had to shutdown the <strong>Survival</strong> forum too, as the game database is being updated.

In case you don't know latest news, with this release the AfterWorld: Alpha World will be replaced with the AfterWorld: Survival. So, when everything will be up, you will have to use the Survival game client in order to login into the game.

This could take a couple of days, and we will publish here the current progress.

Sorry for inconvenience, we are working on push it up as soon as possible.
Come back to this page from time to time to check if it is up or not.



December 6, 2012 14:30 [UTC]: "AfterWorld: Alpha World" servers shutdown.

December 7, 2012 01:41 [UTC]: Everything seems to be fine so far, have cleaned up servers, updated some hardware and now rolling up new OS. Next, database merge/update (we have backups, so no worries!)

December 7, 2012 10:45 [UTC]: All data has been merged and database updated to new structure in order to serve Survival. Now some Q&A, tuning and setting up network.

December 7, 2012 23:50 [UTC]: Almost everything has been done and looks good. Preparing / compiling update and doing some high-load stress tests on game servers. Expect Survival to go live in 24 hours!

December 8, 2012 19:20 [UTC]: We have done it! The servers are ready to serve you, new gateway server is setup and properly configured. We just need to finish preparing the patch and... Come back here soon to see what is just around the corner...

158
Official news / Pre-release notes [C210]
« on: November 27, 2012, 04:06:35 pm »
Hello everyone!

We are getting closer to the release of the next update to Survival [C210].

The major changes:
  • Tech Forum will be switched to read-only state, so only this forum will be alive and active (more updates are schedule to this forum itself)
  • Shutdown of the AfterWorld: Alpha project (everything you have in Alpha will be transferred to the Survival)
  • Launch of live version for AfterWorld: Survival project (the current test-database will be emptied and filled with the data from Alpha)

Regarding major features which will be introduced with C210 release:
  • Introduction/Tutorial for newcomers. All non-citizens will be asked to take a tutorial upon login to get used to the Survival and learn basics.
  • Fully functional rented storages, with ability to share the access with another avatar (private-owned only)
  • Map with almost all functionality from Alpha (except recording map data disks, which is planned to be implemented later). The new map will include "Fog of War" feature, so you will have to run a lot in order to open the full map.
Of course there will be lots of different fixed and improvements, the full list will be published upon C210 release.

P.S.
If you worry with the delay of this release... A lot of different things happen almost at the same time.
We had some financial problems, our lead developer had health problems (all is fine now). Broken hardware which is required for Survival development and full launch.
And the main reason - we are very small team of four people working on this project. The more project grows, the more it takes to push it forward. But we are still here, and don't plan to give up, so, we promise to continue working on Survival no matter what (even December 21st will not stop us ;)).

159
Official news / Re: Survival -- download links and information
« on: August 28, 2012, 03:19:00 pm »
6 hours of coding and it's done!
Please download new installer (which includes the fix):
http://download.afterworld.ru/media/C2/AfterWorld_Survival_Installer_C200_Lite.exe

Full installer is still uploading, as soon as the upload finishes, the links will be updated.

160
Official news / Re: Survival -- download links and information
« on: August 28, 2012, 11:57:50 am »
oh lol so simple problem :D

edit:

i made new win user without estonian native letters and updated game. now i can log in
At least you can get in.
We are working on fixing the engine, so it will work with no-matter what regional settings are and what characters user name contains..

161
Official news / Re: Survival -- download links and information
« on: August 28, 2012, 09:41:38 am »
installed it on c:    still same problem.
i want play already :D
Thanks for cache files, Ats. Looks like we have identified the issue and will try to find a work-around for that.
The problem resist in the user name in Windows. It contains non-English characters, so the Updater fails to open the folder for downloads (updates).
Working on it!

162
Tech Forum / Re: Ongoing graphics problems
« on: August 28, 2012, 09:29:40 am »
It happens when setting graphics to "Minimal" before logging in..

Set it to "Low", log into game and change it to back  to "Minimal".. Ground should remain visible..
The "Minimal" quality level is bugged and we keeping it only to test on how the engine performs on very old video cards.
That option will be removed in a future, not sure when though.

163
Tech Forum / Re: Spinning avatar
« on: August 28, 2012, 09:25:13 am »
My Avatar and camera just spinning around(left direction) everytime i logg in.  I can do everything else with it (walk,run. bla bla) but it allways want to spin to the left.
Its no mouse problem. allready check it. :'(
If you hold down the "right" key, does it stops spinning?

164
Tech Forum / Re: C209 AWS closes before getting to the login boxes
« on: August 28, 2012, 09:24:14 am »
Well I've found the culprit, at least for my PC. Closing all programs that have an icon on the task bar and closing or disabling all programs in the task tray did not make any consistent difference, except for one program: BOINC. For those not familiar with it, the program is a manager for running those world-wide distributed computing tasks like SETI@Home and Einstein@Home and it will use your CPU and GPU (if you have a CUDA-capable NVIDIA card) to crunch numbers on a bunch of different tasks. On my PC, there are five different computational tasks running right now and sometimes a few more and when it is enabled it pegs my CPU utilization at 100%.

I've put BOINC in Snooze mode before just to see if it helps with freeze-ups and lag in-game, but because it didn't seem to make too much difference I usually just keep it running. But as of C208 it causes the game to crash during the "Please wait, initializing engine..." portion more often than not. I tested it a bunch of times and the game did not crash on me a single time when BOINC was on Snooze (not just Snooze GPU, but Snooze for the whole thing - Snooze GPU doesn't make much difference), but no matter how many programs, services, and background processes (including stuff that only shows up in Task Manager) the game consistently crashes at the end of the third progress bar of the "Please wait" portion of the game loading up, and sometimes even during the first loading bar. I started by closing things down one at a time with BOINC running (Snooze turned off) and the game would finish loading about 1/3rd of the time, even when BOINC was the only non-essential program running. The game only finished loading to the login prompt six times out of 22 during this process. When I put BOINC on Snooze with nothing else running the game loaded five out of five times.

To double-check I rebooted my PC, let everything load up like normal and let BOINC start the number-crunching tasks. The game crashed five out of five times, so I Snoozed BOINC again and it loaded to the login prompt five out of five times (zero crashes). To Myth Buster it, I loaded every program pinned to my task bar (all 11 of them including CamStudio, which I started recording with), plus I had the main BOINC window showing that all tasks were Suspended, plus Task Manager was running in the background and AWS fully loaded another five out of five times. My CPU utilization got pretty high with CamStudio recording everything and it certainly took longer for AWS to load all the way to the login prompt, but it never crashed.

Long story short: If you have anything running on your PC that uses a lot of CPU you should pause, snooze, disable, or close it and AWS will run great.
Huge thanks for this detailed report and your experiments!
Haven't started BOINC for something like 7 or 8 years, so I think its a time to get it on one of our test computers in order to check why AWS doesn't load properly (and if it even possible to fix that).

165
Tech Forum / Re: C209 AWS closes before getting to the login boxes
« on: August 27, 2012, 02:28:30 pm »
Can someone else confirm this? We can't replicate it here..

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