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Messages - Zaelkaer "Allfather" Vampyre

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226
Market Network / Re: Price Check pene fire avoids
« on: March 23, 2013, 11:55:09 pm »
Are there any mobs that give Penetration or Burn avoidance currently in the game?

No.

But if you want to argue that this changes the value of the skills i disagree, since the mobs will be available in the future.
Supply effects price, Demand effects price, but the real value comes from how easy/difficult/time-consuming it is to get something. All values made by players for things that don't have a price tag, are just that though, player-made prices. The only thing that would drive up the price of something is if player A had something that at minimum both Player B and Player C wanted.

To rephrase all that, supply and demand does effect prices. But i see this as temporarily, since the supply and demand will change later.

227
Ideas and suggestions / Re: Map "arrow" custom color
« on: March 23, 2013, 03:51:20 pm »
The reason I thought of having a 200m radar circle show on the map as well (maybe have a toggle/optional setting for it) is because i had marked in a section of map the places where i have killed several mobs, so try and find patterns of spawn points (so that then i could travel a relatively consistent loop) When zoomed (not even all the way), the marks are still fairly far apart. So, i travel from mark to mark, figuring this way I can find the mobs faster ^_^ doesn't quite work out how i was hoping it would. But. If i could see how much of the map I have "covered" in my search for mobs, then i could run up and down "scanning" for mobs, more effectively. If this makes any sense. As far as rifle range, this might be useful for mob hunt or pvp, dunno. Optional setting would be cool.

228
Ideas and suggestions / Weapon Customization
« on: March 21, 2013, 05:45:26 am »
One of the things i love in other games is being to customize your "loadout" in shooter games like for example Call of Duty.

For rifles, currently there is attachment options are amplifiers, protection, scopes.
* Amplifiers haven't been implemented yet.
* Protection is for the gas masks (if more options for gas masks could be made + updated visual for the current one (view while wearing it)), would be great.
* Scopes - if its possible please make the scope view different for the different type of scopes, and add more options :) Would like to see a thermal scope too, for sniper rifles (did i mention sniper rifle would be awesome?? (high damage (more than current high), high range (idk 185m?), slow firing (like 1 shot 3 sec?))
* If there was option of "night/day" or, places on the map where it is caves/tunnels/ valley, in other words "dark" places, then could add the items "nightvision goggles", and attachment for rifle - flashlight.
* make attachment "silencer" (to change sound, at cost of some range)
add grenades (or some type of explosive weapons)(or tactical weapons) (besides bombs with UG), make attachment "grenade launcher"
* For scopes, have changes lenses - for lense, be able to customize the color or lense (clear or see very light see though color) and also crosshair options and colors)
* Be able to paint your gun different colors or "patterns" "styles", for even more customization.
For most people they will not use these options, when skilling. Some might be used for hunting. but for pvp they would be used.

For melee weapons, I'm not sure what kind of customizations are possible.

229
Good work!

thx, good to see we get regular updates and improvements.

When can we expect the big bots back?

i would expect when more map becomes available

230
Ideas and suggestions / Re: Map "arrow" custom color
« on: March 17, 2013, 09:31:13 pm »
In addition, i would really really love this -  ::) , if you also had a customizable circle show on the map around your arrow. Just a thin, pencil line circle around your arrow. Theoretically, i see this super useful, if the circle would be the radius of 200m, (which (correct me if im wrong)), is the radius that radar shows. If it was customizable, then you could also set it to the range of your rifle. This way you can see the radar, see the map, and have a good idea on what is around you and how far.

Allfather

231
Ideas and suggestions / Map "arrow" custom color
« on: March 17, 2013, 05:10:00 am »
The arrow that shows your location on your map, i still find it sometimes hard to find myself, even with "center on me". I would love to be able to change the color of your arrow from within the Map Control Panel. The same options of colors for map markers, have these options available for the arrow color, or anything really :-) as it is the light yellowish/greenish arrow outline often blends into the yellowish/greenish terrain on the map, since that's where i'm at more often.

with options, this way for example when in desert will use one color, when in forest will use another color, when in the snow still another color, this way can always have a contrasting color, would be easy to find yourself, and i think people would like it :)

Allfather

232
Ideas and suggestions / Re: Containers that have memory to stay open
« on: March 16, 2013, 06:56:36 pm »
That would be useful, as well as if all windows had memory of where they were arranged and so on, so when you open your storage everything is nice and neatly open.

233
Tech Forum / Re: C219 : Screen freezes
« on: March 15, 2013, 04:47:10 pm »
For me, it is in My Documents -> Afterworld Survival -> cache or somewhere in there, you'd find it. This is a separate folder for me from where the game/client is.

234
The questions you asked are questions that only DL can answer, Jane doesn't speak for DL, that's all I'm saying.

@ tesla, i have no hard feelings, i just think you need to communicate with tact, and im glad to see you are now doing this instead of continuing like before. i know we all (you included) want to see the game prosper, and this is why you bring up these questions, because you want to see change for the better. so overall, we are all on the same page, we all agree.

now just away from useless arguments and back to useful arguments :)

235
As to my early morning visits at the AWS forum i always like to leave a reply and in case of the million Ruble i was thinking 1 euro was worth 1000's of Rubles. My mistake it was only 40 Ruble. Still with somewhere between 3000 and 4000 Euro spend on the game we still get close enough to a huge pile of Rubles.

EDIT ON RUBLE : 4000 euro is 160018,00 Russian Ruble but you also have the White Russian Ruble.
4000 euro on White Russian Ruble is 44707400,00

So make it 44 million on White Russian Rubles ;)

um... that's a pretty huge difference, don't you think? a few million vs 160k. That's a decent sized donation there, no doubt, but only 1/30th what you caused andrei to believe it was. As for your gripe with Jane, huh? or... huh? Ask what specific facts you are asking about? I believe if Jane knew specific numbers she would have said so already. I read the forum more than i play the game (because it only takes me 10 min a day) and all arguments that Jane makes are logical, sound, helpful, and based off of something. If she isn't basing it on something it is because she Does not want to make information Up.. On the other hand i have also read your posts and 80% of them are negative and Not based on anything except for personal frustration or opinion, and I Do understand it, but i think you need to handle it a bit more maturely. That was my 2 cents in, and out. I don't like to get into philosophy here, like Jane i also prefer to handle things logically, based off of something. So far, what jane and andrei have said seems to hold a lot more weight to me than what you have said. I have thought about this general topic myself a few times.

Thanks andrei for sharing your thoughts, i appreciated it

Allfather

236
Ideas and suggestions / Re: Suggestion: Jewelry crafting
« on: March 14, 2013, 03:53:36 am »
star wars type of direction. idk, i guess i wouldn't mind. its a futuristic post apoc. sci-fi type of setting, so almost anything "magical" can be explained or 'done' by futuristic technology..

237
Newcomers corner / Re: Gunpowder
« on: March 14, 2013, 03:50:38 am »
Well the only conclusion i can reach is newcomers cannot research. If you just wanted ammo though its not too hard to get. Making it is nice of course but you could get any item by trading for it with someone.

238
Tech Forum / Re: Mouse location Calibration
« on: March 13, 2013, 06:19:47 am »
Thanks for the work-around Hult, i have a feeling it will happen again sometimes :)

239
Idk What you guys did. But as of this post the game has never run this smoothly for me before, and Everything looks much better and sharper! the grass, the bushes, the buildings, they all look clearer and better, while working better too! Good job guys :D i hope it stays this way or gets even better :)

Allfather

PS: i Really like the new simple grass better than the previous safari looking grass

240
Ideas and suggestions / Re: Suggestion: unisex armor
« on: March 13, 2013, 02:23:56 am »
Is Survival want to be a hard-core survival game? From this angle it is closer to hard-core to have gender separated armor vs unisex, just not to make our lifes easy.
...
What related to gaming experience and craft/market system. I believe female chars/playes are being in disadvantage now, and something needs to be done.
...

 
i play an F ava and dont feel disadvantaged at all.
if i craft an armor, i simply select "F".

but if aw should be hard core, the M avas dont have to look hardcore in leather ;)

Any Male wearing Leather armor should be shot on site!!  LOL  :)
Leather armor is the most effimate clothing or armor in game, if you want to make a statement that you're a cross-dresser then just wear leather armor. Ha ha ha.

Feel free to shoot at me if you like. Btw as far as i know it's not armor, it's clothing. I wouldn't mind if the male leather was a little more manly looking though, a tad less shine and a little less tight but rather more buff looking. This is a cosmetic appearance that the devs could do when they update clothes (if they will) and armors (when they will, i believe they were planning to at some point).

Allfather

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