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Messages - Anti "Ether" Danilevski
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376
« on: November 10, 2013, 01:13:46 pm »
When done, first time after seven years a legal company, Dedicated Logic ltd, will be born.
So this means a full disclosure policy? With Dedicated logic becoming a legal company,such as address and phone numbers and registration numbers etc? ... gl
Yes, exactly. If we want to work seriously on the game, this is necessarily.
377
« on: November 10, 2013, 06:00:11 am »
Does this mean that everything has been agreed on by everyone?
For 99%, and last 1% should be solved at Monday.
378
« on: November 08, 2013, 07:48:22 pm »
Just a little update: at Monday we are meeting with our lawyer, to sign some papers and send them to final registration. When done, first time after seven years a legal company, Dedicated Logic ltd, will be born.
Meanwhile, we are planning future work, estimating time, creating features backlog and other things. Probably first visual thing that you will see will be the completely new newbie area (quarantine) and small quarantine city (you have seen part of it on the screenshot).
379
« on: November 04, 2013, 08:29:17 am »
Thank you everyone, news have been proofreaded and posted to the site.
380
« on: November 02, 2013, 09:28:06 am »
This is a right idea. We are looking for a website redesign, but meanwhile we are able to fix the news, yes. Only one thing that I need is to spellchecked/proofreaded news that I have posted. If someone could do it and send me via PM, I'll update news on the site.Otherwise, I'll have to find a translator who would do it.
381
« on: October 31, 2013, 05:51:57 pm »
I think we may create a separate forum, something like 'Russian Base' or 'Russian Corner', but I won't have time to write on both languages, alas. I'm writing straight on english and can't allow myself to double the work.
382
« on: October 30, 2013, 05:02:55 pm »
Hello everyone! I brought some more good news. Today we (I, Vik, Bank) had a meeting with our investor. We talked about hour or so and got final approval for funding. What is even better, if AWR will show good progress (in 8 months from now), funding will be prolonged, and more team members will be hired. Papers are in process already, but as I said, it will take a while. Now, our main goal is to fix two major malfunctions and make a good, striking start location, with some quests there to catch newbies attention. Together with that, we will fix controls, moving toward more realistic FPS view. I don't Know when it's going to be ready, but hopefully until the deadline. Final goal is to make a good game with good conversion - game that newcomers would love and want to stay (forever  ). One more good thing -tomorrow, our artist returns to the work on new character. Also can't tell you when he is going to be implemented (I'm not long enough in the team to do estimations like this). Enough news for today! Stay tuned and faithful, we are in progress.
383
« on: October 30, 2013, 01:26:41 pm »
Hi Anti, if you were there for the last 7 or so years and saw the money come in and go out, then I will take your word for it. If you weren't there, then none of us really know. Whether someone sells a bus, or works for free in the future sheds no light on where money has been previously spent. As I mentioned, personally I don't care what happened with any monies, its not my business, all I care about is that history is based on facts, not what we would like written. Zen
Yes, but I'm aware of cashflow, player payments and some other numbers, as well as developers expenses (I've examined it before making decision if I'll join the project or not). They really earned less than have invested during those 7 years. I can't share exact numbers for all those years (though I know them), but believe me - not much. In one of my previous projects we have been earning almost twice more monthly than guys have earned during those seven years.
384
« on: October 30, 2013, 01:19:15 pm »
Guys, just for you to know numbers: rent apartaments per month in Moscow (where we are living) = $1200/month, and it would be something like AfterWorld buildings that you see in game. If you have a fmaily, baby, or just a girlfriend - you will have to pay about $1500-2500 monthly. Food - $200-300 per person, monthly, if you have family - up to $600-700.
Do you want to buy some books, or maybe go to the cinema? No problems, but please pay $200-300 monthly for that.
So yes, they were receiving money, paying for servers and etc etc etc... but honestly, I don't know how. I wouldn't accept such existance (I can't say it's a life). Vik have his own apartaments and well, he could survive, and probably only because of that they kept developing the game.
So cheer those spartan guys instead of asking where the money went. Actually, ask instead how the hell did they survive and didn't eat each other. I hope to fix that problem, though (no, I'm not going to eat them, but I hope to bring more money to the development, making more interesting and desired goods and add other things that you would want to buy, not have to buy). And since we are talking about money - AWR won't turn into pay-to-win. I'm aware of such disease of modern MMO's and won't turn AWR into money-sucking service.
Hope I made things even more clear; also I hope there won't be such assumptions in the future.
385
« on: October 30, 2013, 12:23:26 pm »
I assure you nothing was wasted and every single cent went to production. Also, Vik had a bus that he had to sell to save the game, and it helped a lot - they managed to begin earning money. But alas, during the time when they have to change the game engine, Vik didn't have another bus. They invested everything they had to the game, and I'm working for free now, because I know their situation. Furthermore, I think that next couple of years they won't earn anything at all, beside (very low, btw) payment for their work.
387
« on: October 29, 2013, 08:00:09 pm »
Some thoughts about community and testers/players.
There are no reason to make a game if it's not for the players. Without community, game is empty. How it's possible to forget about those who played the game so many years? If not you, game would be dead long long ago. And though I don't know most of you yet, I know what community means to the game.
So don't worry, I'll stay in touch.
388
« on: October 29, 2013, 12:01:54 pm »
Hello guys. I've been sent to this topic and I must explain what happened with the team.
First of all, shit happens. And happened to AW team. This happened when they decided to move from the old and outdated game engine to Torque3D. Unfortunately, this took a lot more time and they couldn't finish it. Right way would be to recruit more team members and begin migration in parallel, but it wasn't possible due to financial reasons.
Playerbase withered, money finished and they had to find work outside of their own project, their baby that they were growing for seven years. Just think about it - seven years they were doing their job almost for free. Now thye have families, they are renting apartaments and they aren't startupers anymore. For the team, there were no other choice. But still, everyday they were looking for a way to resurrect AW and to finish their abandoned migration.
This is how they found me, and I hope that I'll help. We have some money - not really much, not enough to recruit a full team and do a powerful jump toward the nextgen game, but it will be enough to finish migration and to launch AW without technical problems that caused players to leave.
Please don't blame them - they did everything possible to keep the game alive, to make the game good and fun. I don't know any other team who would be so persitant and devoted to their work. And I don't know any other team that would have to earn money somewhere else, but wait for the oportunity to return and to finish their job.
389
« on: October 28, 2013, 09:14:51 pm »
Thanks, Jarod. You can refer to me as you like, doesn't really matter.
About updates - next 2,5 months we won't post a lot updates, but some I'll post myself. I don't like to post things like "we are waiting for our paperwork to be done, nothing new", it might be a bit disheartening. But I'll stay in touch and as soon as we have something new, I'll surely let you know!
390
« on: October 28, 2013, 07:07:11 pm »
P.S. Is "Afterworld: New Age" the official title of the game, or the code name for this phase?
It's just a thread title, but AfterWorld: Rebirth is the new code name for the new version. Very likely it will become official - survival time (for the team too) is over, hopefully.
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