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Messages - Anti "Ether" Danilevski

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61
Gameplay Discussions / Re: When are we having a proper update?
« on: December 11, 2014, 12:15:53 pm »
how can you say the game is stable anti? Ok, it has been worse, true. But have you been playing the same version as us?  dmg/heal is still happening, client crashes still happening and as far as i can tell noobot form after login is still happening. 

Lucky you do know that we know we have to wait and have patience.... but most of us are just waiting... not playing...which is bad...


Agreed, I've been talking about server stability. We were working on this part, and now we are up to fix everything else. Don't worry, we are working every single day, and eventually those crashes will be fixed. Alas, we can't do it faster than we are doing, but there are some good news: most complicated part is over.

62
Gameplay Discussions / Re: Tutorial texts to fix
« on: December 11, 2014, 12:11:10 pm »
Thank you everyone. Perhaps it's a best way to make a some kind of crowdsourcing - too many of you have replied and I have no idea who might do the best. So, how about if Jane do the first proofreading and then all of you join in and offer your fixes/corrections?

63
Gameplay Discussions / Tutorial texts to fix
« on: December 10, 2014, 11:24:21 am »
I've been asking this quesiton before and got some replies. But I want to see who ready for this task. We have some quests for tutorial, some texts that we need to proofread and, likely, improve. If you want to participate, please send me PM.

64
Gameplay Discussions / Re: Batteries were fixed
« on: December 10, 2014, 10:59:56 am »
Right on! thx I will test it out.

3 x Corythodroid lvl 4 no battery
6 x Corythodroid lvl 3 no battery
2 x Corythodroid lvl 2 no battery
2 x Corythodroid Destroyer no battery
Corythodroid lvl 1 no battery


Those creatures do not carry any batteries and you shouldn't expect them to drop any battery at all. As I said, loot have been redistributed and you have to re-explore world and see which items have mobs now.

65
Gameplay Discussions / Re: Batteries were fixed
« on: December 10, 2014, 10:54:08 am »
I'll send this task to Bank, so he'll see what's wrong.

66
Gameplay Discussions / Re: Batteries were fixed
« on: December 10, 2014, 10:53:21 am »


Until these batteries drop all the community can do is bomb with yellow finders but not extract anything at all ... those of the community who are higher skilled at UG mining cant atm.

Simple fix bring back the 5 boxes of batteries I charged before the 'update'.  I have enough for most of us to last a year and 1000 awd invested in them.


I've been informed that your boxes were returned to you. If they are still missing, please send me PM and I'll look into it.

67
Gameplay Discussions / Re: Turukhansk to Norilsk Teleport Works
« on: December 10, 2014, 10:51:47 am »
It's not planned, and it's been send to examination, task have been made.

68
Gameplay Discussions / Re: When are we having a proper update?
« on: December 10, 2014, 10:50:42 am »
Listed above bugs are in the work at the moment. Meanwhile, we are finishing new tutorial. In one of the next updates water will be back to the loot, pnotes terminals are going to appears, and some other things are going to be resolved.

Past month we were working on stability and on tools for the new game designer that is working on a project. I believe it's not hard to notice that game is stable; now, we can focus on less criutical bugs (listed above) and, finally, on gameplay.

69
Gameplay Discussions / Batteries were fixed
« on: November 24, 2014, 09:54:23 am »
From now, batteries are dropping with different number of repairs (1 or 2, randomly).

70
Gameplay Discussions / Re: When are we having a proper update?
« on: November 24, 2014, 09:46:47 am »
When you say "proper", what do you mean?

71
Thanks for that information, I think a lot of us were pulling our hair out over it. ;-)

And speaking of batteries, is there an ETA on when the charged batteries from before C300 will be returned? Should we expect to only be able to loot 0/[low]% batteries from now on?


We are still thinking if we are going to change something, or leave it as it were before. Soon, anyways, it will be decided and fixed.

72
Yeah but a main ingredient used in hk ingredients "water" i have not seen any drop,so people cant make hk's if they don't have any water dropping... and while were at it batteries for scanner,iv only seen 1% batteries drop that cant be right ?!?!?


This is right, there are no water in the loot. In the next update water will drop from the same monsters as it have been earlier.

73
Gameplay Discussions / Re: Where are the mobs?
« on: November 19, 2014, 06:45:06 pm »
Looking.

74
At the next update (today, actually) there are more fixes to the loot: quantities were serioously raised (actually, tripled) while cost of those items have been decreased (also by x3). This is not the last tweak though, and maybe later those amounts will be changed again.

As of this past weekend in Turukhansk (at a time when it was not bugged in terms of damage and healing), Mrazoid Bugors were dropping well under 100 gms per kill (largest was 75 gm of med plants. average was closer to 50gms). Apprentices were dropping about 10 gms.

As of this past weekend in the swamp near the BU south gate (also at a time when it wasn't bugged), Bolotoid apprentices were dropping about 4 gms if a single drop (x3 for triple drops).  Spiders may have been dropping slightly more, but not by much.


The game is still running at a major loot deficit.


Nothing were changed since the last 'good' update, nor added, nor removed. We didn't touch loot for a couple of weeks. But I'll check it later. But I think problem is that players got used to nearly unlimited resources that were dropping before, and now, when there are limits, don't see how to handle it.

75
You should have read what I wrote just a few posts above. We are going to move from 100% AWD economy to AWD+pnotes economy, and this will let you play absolutely for free, even on high levels. And nothing like this will ever happen in PE.
Thanks i did read that actually, hence my post: https://my.afterworld.deelogic.net/survival/gameplay-discussions/resources-for-crafting-a-hk-a1-game-seems-to-be-running-in-deficit/msg13132/#msg13132 ;)


So, you are unhappy with the system that a) isn't in the game yet and b) system that you know almost nothing about. Well, then I'm out of this discussion, you are free to be happy or unhappy with anything you find fitting, though. And this is your first (and last too) warning about offtopics, this thread is about absolutely different thing.

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