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Messages - Angel "Life" Godess

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Tech Forum / Re: Afterworld is dead! Long live Afterworld!
« on: March 06, 2015, 07:26:33 pm »
Anti, before you entered this project I personally donated over 15 thousand USD and as a crafter I have not yet seen any improvement that would entice me to want to give more.
I love the new look of AWS with all them tree's swaying in the wind to but the truth is I don’t care what the tree’s look like and I don’t need 1 million tree’s to make me happy.
You remember last Christmas you gave everyone special weapons and armor to attract donation's? all you had to do for them donation’s was simply released them ASP's for all of us to craft, I along with many more would have donated to craft these weapon's. Leave the swamp TT active so we can rid ourselves of the over crafted items and we will donate more to craft more till the first MOD version comes out and then someone else will also do the same for his own MOD version of that item.
Make the MFP require one rare item and step back see how many hunter’s donate for a chance at selling a rare item... let the crafter donate to buy this rare item so he can create the weapon an then watch someone else donate to buy this weapon. Like you have the ability to make these weapon’s and give them away as freebies when the real way to get steady donation’s is to let us craft these weapon’s.
It’s not just weapon’s, HK’s or armor you have clothing you can sell us by creating an ASP for them, 500 awd’s for a bear skin coat or 50 awd’s for a red pair of shoes, 10 different pair’s of glasses with prices ranging from 100 aw’d to 10,000 awd’s. I have been wearing the same shoes now since the day I started witch was during AWA’s infancy.
You can create several different car’s that could have 10 MFP’s including 5-6 rare items per car that could generate tone’s of donation but your not even giving us little thing’s like a pistol’s. Give us a pistol MFP that requires a tree so rare it takes 1 mouth for AWS to generate 1 KG an watch see how many people start roaming the fields hunting and looking for this rare tree.
You and your team have to start investing time programming things that will directly affect donation’s in a positive manner, canceling SNI’s is a negative way to use your programmer’s… charging 50 awd’s to make SNI would have been a positive way to use the programmer but canceling is bad for business and you paid your programmer's to do this. Having someone spend all day cutting the same tree or mining in Quarantine will not do anything for you and will lead to ultimate failure.
I watched and donated, then watched more and donated more but now if you don’t give me something new to craft I won’t be able to get myself to donate and watch. I hate to mention EU but they have never ever stopped introducing new items for their patron’s to craft and PLAY with and I believe strongly that this is what Afterworld is failing to do for their customer’s.

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Why don't you try and loot us some new cd's to craft new items from see if anyone donate's? new sword, gun, HK's,
I am sure you get the idea and the possibilities are endless. Make these items decay fast enough and you should be able to
create an economy you can make money from.
How hard is it to charge 50 awd's to make an SNI so that another player can donate for this SNI,at the end of the day the player pay's and if he doesn't you adjust your price's till you stimulate the economy and generate income.... like bank's do everyday.
Instead you cancel SNI and close all available income that SNI's could create.
You could have charged a bit more for the use of the swamp trade terminal with a simple flat fee to enter building but instead you killed the hole thing. Players will complain so you make it adjustable but stopping the hole thing is basically killing the game in the long run.
We the player is always looking for something new and in reality a couple MFP's in need of a phew rare items can generate alot of hunting/mining/crafting and wouldn't require alot of programming to do either.
I don't know i guess giving the true investor's "player's" something new to play with is too much to ask,


GL Anti

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Tech Forum / Re: C209 AWS closes before getting to the login boxes
« on: August 27, 2012, 08:40:29 pm »
It also happened in C208 but 1 reboot fixed it permanently
In C209 a reboot didn't work but i can get around it by minimizing the AWS window during the "Please wait, initializing engine..." portion.
After minimizing it worked a second and third time np with AWS window open so i tried a reboot an
was stuck minimizing the AWS window to get pass the  "Please wait, initializing engine..." portion.

hope this helps

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