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Messages - Janis "Givy" Ipatenko

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1
Official news / Re: AfterWorld Rebirth C304-C305 Release Notes [2014-12-24]
« on: December 25, 2014, 09:15:24 am »
When I try trade at Trade Terminal loot parts from mining gear red and green colors it do not show me confirm window.

2
Official news / Re: Update - still is coming 'in a few days'
« on: December 24, 2014, 06:04:57 pm »
I tried kill Foulito and It ended with I could not loot it and after I healed myself I was not available use Anything like HK or gun and even when I click (c) button it stuck also. I could only run and do nothing.

3
Gameplay Discussions / Re: Game content
« on: December 12, 2014, 03:21:40 pm »
I don`t get it why devs can`t see that right now all things what are link to futures updates is only is chasing someone's dreams. With each update game progres going down not because bugs and other alternately in game but because playerers are ar leaving game. Game can`t exist if no one is playing it.
 
Why in future developin game plans prioritates are things like graphics and gameplay sistem  but not things what we always wanted and asked so many times. Is it new loot sistem will somehow increases player numbers in game? When at same time there are nothing new added in game and only cuting old things what we could do in game. In my eyes devs do too much mistakes with anything what are link to new updates.

Will new loot sistem solve simple problems like huting. Is it better better put in first priorities thing that are reducing player number in game and then hope that someday they will comeback or join new one`s. This game have 7 year history and its not just game history its also dev history as well. You just can`t erese history its just not possible if you fail now and in future hope that no one will remember that you are totaly wrong. So maybe its time for give us what we want and not chasing someone's dreams.

 Is it so hard to reduce mob levels or added old kind mobs back. We are asking for E-95 like 2 years and nothing still nothing. Asking for new kind gear and still nothing. Is it better better put in first priorities things like new change in gameplay and then fix old one and then when its too late hoping that things will be better. Global wipe will make game somehow  playable? And no one will remember previous history developing team and its made choices of developing game it?

Speaking about wiki it would be funny to see that you can loot 1gr from one mob kill and to make heal kit you need more then 1000gr loot from mobs. Its kinda spooky to see it at wiki. :) And Is that rebalaning in loot sistem?

4
Knowledge Database / Re: a full mining map
« on: December 16, 2013, 10:58:57 am »
Land full of resources and lots of drilling holes after dale. :)

5
Official news / Re: AW virtual world in the future
« on: August 08, 2013, 01:54:55 pm »
First of all, any successful game is the game played by many people. So I think that we must provide the ability to play and evolve for all our players, even for non-donaters. I see the way to make it possible, and we are thinking how to implement our ideas in the game.
Next important task is to ensure a stable, growing economy in the game. We discussed it  with Bank and Vic and it seems to me that we found some interesting ideas. I`m not ready to describe all here in details because I know that some our competitors are watching our project. I can tell only one thing now – AW will not use the RCE model in the form in which it is used in EU. RCE model in its pure form can`t allow to make a really massive game. As you know, it`s a great stress for many people to play EU, because they lose much money. EU is really close to casino.
We want to make a game that is comfortable and interesting to play, and where players decide how much money they are willing to spend for their own development.Our game model will be closer to the the EVE-online model then to the EU model. But we want to secure growing free market economy and a relatively stable exchange rate of in-game currency. And of course AW will stay f2p project.
 
And the last thing. We intend to further develop the PvP and mass-PvP component of gameplay. Our game must be really «survival» game where players pay high price for death. Excess adrenaline in the game adds interest.

Why should someone donate in pocket with hole? EU have return small but there is but in AW well let`s say it eats all your money with no return at all. (And that idea with trade items for awd at swamp best idea ever how take from players money)

If you can look at statistics you can see that after each new update players leave not join game.  Devs never listens to players. The thing is stop live in dream world and start listen to player recommendations. What the point of game with no one who plays it? Make game that hard and survivable  that no one even dears to play. :D In the past, when game was getting harder players just left. Statistics is a fact.

Not only me but lot`s of other players have lost trust to devs. How dev team planing get old players back after this story how
dev team decisions made that almost none player play game now.(When we asked new items in game we get not what we asked but we get some kind pvp idea witch no one likes and trade skill witch eats all your money)


If i am reading right the game idea is that you only can get money from other players? When at same time you lose a lot at crafting and at other things where can spend money. With what AW idea is better then EU it even eats more money then EU!

8 years and dev team still  haven`t decided what kind game it will be it`s really sad!
 
Sorry for my bad English language and for late post i just wanted say something too.

I hope that we will see something positive in future not only dreams of dev team.


Cheers Givy.



6
Talks and Yaks / Re: What games do you play in your free time?
« on: June 10, 2013, 11:55:32 am »
well while aws is in this state i went back to EU.

After 3 years break form EU i am back there. And it`s same as always it gives and it takes it way. :)

7
Ideas and suggestions / Re: new idea :P
« on: May 07, 2013, 10:59:41 am »
It would be funny to see Fifth on bike trying catch train.

8
Tech Forum / Re: Runtime Errors (feedback needed)
« on: March 09, 2013, 09:07:52 pm »
Win XP 32 bit  SP3

huge lag

9
Market Network / WTB Item
« on: February 25, 2013, 03:12:59 pm »
Want to buy Items.

Kulak F2021 A
Or
Kulak F572 A

PM with offers.

10
Official news / Re: Development status update [2013-01-30]
« on: February 21, 2013, 04:51:56 pm »
Well I was too disappointed about last update.
That pvp thing did not bring back any player.
And we did not hear anything after update from devs. :(

11
Life in the AfterWorld / Skilling avoids on Slugroach
« on: February 07, 2013, 06:38:41 pm »
I tried skill on Slugroach in NU and I can say it`s hard and terrible.

1. They are bigger then before. (less mobs can hit you at same time)
2. They run from you far a way.
3.Time when they stay and don`t run is really short most of the time they are running.
4.Time when they are hit you is too short.
5.They can push you like you weight less then them.
6.They don`t come back to you if you hit it before that means that they don`t remember you.
7.There is not enough them even to skill for one person if he is skilling melee/rifle i am not talking about skilling avoids there need a lot.

12
Official news / Re: AfterWorld Survival C216 Release Notes [2013-02-06]
« on: February 07, 2013, 09:36:27 am »
Seems after update C216 there is even less mobs.
When will be more mobs in game?
When will be new items to craft and loot?

13
Official news / Re: AfterWorld Survival C216 Release Notes [2013-02-06]
« on: February 06, 2013, 06:16:40 pm »
I can`t get back in game.
Your account is already logged in.

14
Official news / Re: Development status update [2013-01-30]
« on: February 02, 2013, 04:25:44 am »
Nothing yet and you all discus it like it`s something scary.
We all have choice go to thous pvp place or not no one sad it`s necessary.

15
Market Network / Re: I need resource.
« on: January 22, 2013, 03:26:57 pm »
Still need stone.

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