Change the current loot system slightly.
Currently we have various components in the loot , which makes it complex.
Now instead the components, if there was only one type of components by type of creatures :
- Animal Creature carcass (generic component)
- Robot : generic electronic components ( generic component )
The maturity of the creature define the quantity: young = 10kg, 20kg mature , etc ...
The idea is to recycle these generic components based on the level that we have in certain occupations.
- Carcass (generic component) -> skin , meat, bones, etc ...
- Generic electronic components ( generic component ) -> basic electronic components , cables, etc ...
Advantages of this system:1) Creation of a creature is more simpler
2 ) There is less object in the database
3) Use of existing or new professions to work loot
4) Have a new opportunity to play
Disadvantages:1) We need to make changes