AfterWorld Survival Forum

Discussions => Talks and Yaks => Topic started by: dale "dalewj" ofj on November 22, 2013, 06:29:13 pm

Title: Torque 3D Open Source 3.5 Launch
Post by: dale "dalewj" ofj on November 22, 2013, 06:29:13 pm
http://www.garagegames.com/community/blogs/view/22486 (http://www.garagegames.com/community/blogs/view/22486)

Torque 3D 3.5 is largely made up of bug fixes submitted by the community and Steering Committee, along with a couple of new additions.
Title: Re: Torque 3D Open Source 3.5 Launch
Post by: Rebel Leader "Madseend" Troubles on November 22, 2013, 08:55:03 pm
toke a little peak and looks good. The comunity is active with a lagre variety off people.
I like this concept of open source only hope that mac devs come forward and implement support in Torque for OSX, that would be a big step for the engine and would ensure the range and future even more.
Title: Re: Torque 3D Open Source 3.5 Launch
Post by: Jarod "Brickwit" McBrickerton on November 23, 2013, 06:45:45 am
Awesome, it's great to see that T3D is still in active development alongside AW! 8-)

I'd also like to see Linux/OS X implementations of T3D... It would open AW up to more people and we could use every one of them!