Suggestion: implement "reputation" where actions can give +rep, and actions can have -rep. At certain levels, different things are allowed/not allowed for both positive reputation levels and negative reputation levels.
Example - at -2000 rep not able to enter Qa. at -4000 rep, able to access "Black Market", at -5000 rep, AW Security Bearue puts a price on your head. Something like that
at +1000 rep, idk something, i mean, the ideas are endless really, use your imaginations. but wouldn't this be awesome? It would add diversity to the game in that not Everything is possible, depending on what path you choose in the game, and that there is a possible 'good' side and a possible 'bad' side