Author Topic: Fresh critical bugs  (Read 2992 times)

Offline Gebeleizis "Hultaan" Kapnobatai

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Re: Fresh critical bugs
« Reply #15 on: December 26, 2014, 09:54:03 pm »
found also.

- used batteries don't get down to 0/0% they have left some electrical energy like 0/1% and shows like r broken when trying to use the tools. Regarding this issue maybe Anti u can give us a hint for those used items? The Tutorial info sais/said used items can be exchanged for Pnotes and late info items also ( late info from one of your posts ), info regarding those used items will help us figured out what to do next ( I personally cant wait to get rid of them cause r quite few and many of the players storages r full whit used items )


Pretty sure batteries only ever went down to 0/1% .. Don't think this is new thing.

I did forced few more tries on the finder and I got down 0/0% one or two, but was a total waste of time and toke a bit.
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Offline Jarod "Brickwit" McBrickerton

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Re: Fresh critical bugs
« Reply #16 on: December 27, 2014, 08:56:20 pm »
Yes, they always stopped at 0/1% and I was never able to get any more use out of them before. So maybe they're actually working on this if you were able to eventually use up that last 1%.

The teleporter from NU to Sar has been broken for a while, but I think the opposite direction - from Sar to NU - still works. It did before C304 anyway...
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Offline AW "Dr.Butler" SSB Officer

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Re: Fresh critical bugs
« Reply #17 on: December 30, 2014, 09:30:23 am »
Crossing server borders causes problems with weapon damage, HK healing, and whether picking works or not. This will turn off many - maybe most - new players.
Does it happens at any area or only specific? As we are not able to reproduce it, so we need some more detailed info about this issue.


All other reports are logged and being investigated.
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Offline SPECS2 "POPPS" DATA

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Re: Fresh critical bugs
« Reply #18 on: December 30, 2014, 12:38:52 pm »
since the last update I haven't been able to find the damage/heal bug. I ran around from top to bottom of game and not found that bug.
what I was getting was a lot game freezes and Black Holes. Relogging to become noobot sometimes . Anyone seen the damage/heal bug since update?
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Offline Paul "Cuey" Darkmane

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Re: Fresh critical bugs
« Reply #19 on: December 31, 2014, 12:21:20 am »
Crossing server borders causes problems with weapon damage, HK healing, and whether picking works or not. This will turn off many - maybe most - new players.
Does it happens at any area or only specific? As we are not able to reproduce it, so we need some more detailed info about this issue.


All other reports are logged and being investigated.

Sent a ticket with attachments showing an area and explaining what happens for investigation... gl
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Offline Axle "Axle" Platinum

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Re: Fresh critical bugs
« Reply #20 on: December 31, 2014, 02:21:13 am »
Ticket sent explaining picking bug and co-ords


Cheers


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Offline Serenity "SerenityFireFly" FireFly

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Re: Fresh critical bugs
« Reply #21 on: December 31, 2014, 05:34:35 am »
Sent helpdesk ticket.

Sometimes AW says please wait and then crashes, sometimes comes back as noobot sometimes stuck falling in town.. (Currently) which makes game unplayable for people.. (These bugs keep coming during updates, Not new bugs:()
Mobs vanishing.
research can only do 525 tries (20min round) cant do it for longer (would be nice if for longer even with more resources only says 20mins 525 tries max)
Not being able to pick rocks or UG mine. :(
just my opinion what keeps me from playing because cant do all activites or get through bugs.

Really impressed with this update, and being able to play with more stability. keep the good work up :)

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Offline Axle "Axle" Platinum

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Re: Fresh critical bugs
« Reply #22 on: December 31, 2014, 08:17:54 am »
Each time i die i get the message "TravelBot is not available at this time." and need to relog and am then at the outpost waiting to pick up a clone.


Cheers


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Offline Jarod "Brickwit" McBrickerton

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Re: Fresh critical bugs
« Reply #23 on: January 01, 2015, 05:41:40 am »
Each time i die i get the message "TravelBot is not available at this time." and need to relog and am then at the outpost waiting to pick up a clone.
↑ The same thing happens for me every single time and has been happening for the past two or three days. I don't die from mobs very often, which is why I can't remember exactly when it started and why I keep forgetting to report it.

P.S.: Sometimes my memory is absolute crap. It sucks getting old!
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Re: Fresh critical bugs
« Reply #24 on: January 01, 2015, 08:34:53 am »
Just had a  crash, while hunting  ended up back in town as a travel bot :( only had this happen a few times.
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Re: Fresh critical bugs
« Reply #25 on: January 01, 2015, 02:24:38 pm »
Each time i die i get the message "TravelBot is not available at this time." and need to relog and am then at the outpost waiting to pick up a clone.


Cheers


Axle

I called travelbot a couple times after my pick run to go back to outpost. Travelbot came did it's animation and my character didn't transport to outpost, nro changed to noobot. it just stand. Then I try to call travelbot immediately again and I got the "TravelBot is not available at this time." message.
I relogged and again got the same message. I can't go back to outpost :/
dam I'm overweight so no idea how I'll go back if I can't travelbot at all
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Re: Fresh critical bugs
« Reply #26 on: January 01, 2015, 05:54:11 pm »
since the last update I haven't been able to find the damage/heal bug. I ran around from top to bottom of game and not found that bug.
what I was getting was a lot game freezes and Black Holes. Relogging to become noobot sometimes . Anyone seen the damage/heal bug since update?


nope same thing here not found that bug but got a lot off lag and freezes and becoming noobot after relog.
Also we are missing stuff from our soc storage (all ug minerals) and there is no missing items storage for soc (shared) storages.
And finaly sometimes when hunting deminer and ruds they do not agro when you shoot them they just act like they are not hit and you can kill them without them comming to you, same thing with deer when you shoot them sometimes they dont run away.
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Re: Fresh critical bugs
« Reply #27 on: January 02, 2015, 01:05:28 am »

I called travelbot a couple times after my pick run to go back to outpost. Travelbot came did it's animation and my character didn't transport to outpost, nro changed to noobot. it just stand. Then I try to call travelbot immediately again and I got the "TravelBot is not available at this time." message.
I relogged and again got the same message. I can't go back to outpost :/
dam I'm overweight so no idea how I'll go back if I can't travelbot at all

Find a mob and let it kill you. You'll be at revive on relog.
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Offline Hugo "Lossehelin" Santos

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Re: Fresh critical bugs
« Reply #28 on: January 02, 2015, 05:09:08 pm »
i do try to play this game, but so far the 3 times i tried since the new update i failed.... Either the game lags to a full stop or when im changing between servers i get disconnected and relog to find myself as a noobot on the same place...... frustrating.
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Offline Serenity "SerenityFireFly" FireFly

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Re: Fresh critical bugs
« Reply #29 on: January 03, 2015, 05:56:32 pm »
No loots alot of mobs :( did a good hunt on a few mobs and theres alot of no loots, if no loots are surpossed to be in game then cool but if it could be balanced better on the mobs it would be good too.. as a hunter to stand hunting mobs and have the loot gained worth less then the cost of rifle/ammo/melle or HK useage isn't a big incentive to continue to hunt now im not saying give loads of loot.. just there seems to be alot of no loots, did a hunt on stingers the  other day, got 4 parts of loot from 10k PB ammo used, cost of hk/gun.. majority of loots were no loots to very small amounts.. simillar to hunt i did on stingers on other mobs :(
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