Author Topic: Relsease C300 Bugs  (Read 3650 times)

Offline Andrei "Andrei" Popov

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Re: Relsease C300 Bugs
« Reply #30 on: September 25, 2014, 04:25:32 pm »
Сказать, что обновление сырое - значит ничего не сказать. Боюсь такими темпами игра достигнет уровня AW не раньше весны или лета.
Но всё равно - спасибо разработчикам, движение вперёд уже хорошо! Нам остаётся одно - как всегда ждать и надеяться на лучшее...
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Offline Johnny "atslash" Luck

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Re: Relsease C300 Bugs
« Reply #31 on: September 25, 2014, 05:26:48 pm »
Сказать, что обновление сырое - значит ничего не сказать. Боюсь такими темпами игра достигнет уровня AW не раньше весны или лета.
Но всё равно - спасибо разработчикам, движение вперёд уже хорошо! Нам остаётся одно - как всегда ждать и надеяться на лучшее...


So quick to lose faith, but its ok.  The more bugs we find now the better.  So keep at it, find them bugs so devs can squash them.
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Offline Axle "Axle" Platinum

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Re: Relsease C300 Bugs
« Reply #32 on: September 29, 2014, 09:03:42 am »
Has the rock spawn in NU been turned off ?  there is hardly any rocks to pick.


Cheers


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Offline Johnny "atslash" Luck

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Re: Relsease C300 Bugs
« Reply #33 on: September 29, 2014, 10:24:06 am »
it might not help but there are quite a few rocks to pick just south and sw of norilsk revive.  I piked for a while there yesterday
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Offline Anti "Ether" Danilevski

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Re: Relsease C300 Bugs
« Reply #34 on: September 29, 2014, 11:01:06 am »
This update - team were working about year on it. It's really huge, though you barely can see it right now. And because of this, there were expected a lot of bugs, and this is absolutely normal situation. And a lot have been ficed during last week, two more critical bugs are going to be fixed within 1-2 days and then we'll move toward gameplay/economy bugs.
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Offline Jim Jay "JJG" Gregory

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Re: Relsease C300 Bugs
« Reply #35 on: September 29, 2014, 11:23:51 am »
Hi Anti,

That's good to know I think players are just getting a bit concerned over the lack of feedback
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Offline SPECS2 "POPPS" DATA

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Re: Relsease C300 Bugs
« Reply #36 on: September 29, 2014, 11:33:11 am »
Hi,  just wanted to throw in what I've noticed . I been running from border to border checking out game play. Seems the stamina bug is fixed now ) ,and last night seems the damage/heal bug was fixed )   Great Job! However there is a mob spawn issue, WHERE THE MOBS? Most mobs I find remaining are in Dark Matter area. I have found A lot mobs there. The number is getting smaller and smaller because I kill what I see, I,m hoping everyone got there 100kg durable goods already like I did. (wolves, bears , loot the best)
 
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Offline Gebeleizis "Hultaan" Kapnobatai

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Re: Relsease C300 Bugs
« Reply #37 on: September 29, 2014, 01:12:06 pm »
This update - team were working about year on it. It's really huge, though you barely can see it right now. And because of this, there were expected a lot of bugs, and this is absolutely normal situation. And a lot have been ficed during last week, two more critical bugs are going to be fixed within 1-2 days and then we'll move toward gameplay/economy bugs.


Anti,

my personal and professional view I have regarding anything related whit changes that involve evolution of any kind of domain tells me this...

first this forum supposed to have a post/thread regarding the list of known and new found bugs not let me and others search like crazy checking if was posted or not beside the fact some r repeatedly said over and over again...

second the list who supposed to be released and completed once someone found another new bug, this list could have just a small note beside saying "priority I" "priority II", "SOLVED" or "PENDING" or whatever u want to say, and no1 would have had so many crazy questions or thoughts here, the list would have told everyone if something is moving or not, if something was done already or not

how I m supposed to stay and face the odd situation where I told to a bunch of friends from "the other game" that AWR will be released and big update will come, and will be this and this and this, and now is just a pile of bugs and nothing works beside the fact main stuffs who were soo important for the general view of the usual consumer/player matters like new towns, new guns, new balance economy, WO who buy loot for notes, and character improvements?, because that happened and when they asked me "what happened whit the Big update u was waiting for in the AWS game u play ?" and I had to tell them, all king of good story to not look like a dumb..

oh and the general feeling like no matter what we all say here "suck it" is the attitude I feel when a 2 minutes DEV post to chill down the spirits is missing

we figured out some, yes , is hard to fix something broken, because u have to search for the issue and patch it, make it work again, those eat time, and time is flying fast, we got that, we got also the small team is working hard, true, I believe is , but also I believe in this small bunch of little soldiers who stud still for all this years, used to get same crap over and over again, and be here thou waiting ,...

all this R300 release looks like a mess in my eyes, bugs reported all over the forum, each and everyone is saying what they think, some r upset, some r ignorant, some make fun of it, some r offended , some dont know what to think, devs don't talk, some devs r off, some r still working, the week end comes again and we don't have any news, we wait for Monday, Monday is actually the Friday, Friday is the end of the week, and so on...

I m astonished

cheers all
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Offline Anti "Ether" Danilevski

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Re: Relsease C300 Bugs
« Reply #38 on: September 29, 2014, 01:42:54 pm »
This update - team were working about year on it. It's really huge, though you barely can see it right now. And because of this, there were expected a lot of bugs, and this is absolutely normal situation. And a lot have been ficed during last week, two more critical bugs are going to be fixed within 1-2 days and then we'll move toward gameplay/economy bugs.


all this R300 release looks like a mess in my eyes, bugs reported all over the forum, each and everyone is saying what they think, some r upset, some r ignorant, some make fun of it, some r offended , some dont know what to think, devs don't talk, some devs r off, some r still working, the week end comes again and we don't have any news, we wait for Monday, Monday is actually the Friday, Friday is the end of the week, and so on...

I m astonished

cheers all


Just have some patience. It's weird that you expect us to push such a global update that team have been working 1+ year without bugs. And I believe we are going to work on them for at least one more month.
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Offline Jarod "Brickwit" McBrickerton

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Re: Relsease C300 Bugs
« Reply #39 on: September 29, 2014, 03:11:40 pm »
Can you tell us why the team decided not to have a private or semi-private group of testers go into this update first to find all of the bugs instead of pushing it out for all of us to fight with at once? Every previous large update was pre-tested by a small group of players, making it much easier for the AW Team to make changes and fixes as needed without upsetting the whole player base.
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Offline Event "Janе" Horizon

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Re: Relsease C300 Bugs
« Reply #40 on: September 29, 2014, 07:25:29 pm »
I think I see a rational behind the release of C300 with these issues.

Testing big changes are a huge drain on time.

I suspect Dedicated Logic have tested the business critical bits,  looked at their workload and have realized that we, the player community, are quite good at testing and reporting bugs and therefore can take on-board some of the non-critical testing which means the DL can carry on coding the rest.
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Offline Paul "Cuey" Darkmane

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Re: Relsease C300 Bugs
« Reply #41 on: September 29, 2014, 07:48:03 pm »
Yeah but Jane Savon like brick asked here ...

Can you tell us why the team decided not to have a private or semi-private group of testers go into this update first to find all of the bugs instead of pushing it out for all of us to fight with at once? Every previous large update was pre-tested by a small group of players, making it much easier for the AW Team to make changes and fixes as needed without upsetting the whole player base.

This has worked very well in the past,testing in a small group while the live server still goes on and people playing do what they want in the live (present) world,the small group is testing/playing the closed new update server and reporting most of the main bugs so when it is actually made live the community can have a reasonably good update with FAR less bugs and unhappy people with the update because there are a lot less bugs when released  because they have already been found and fixed before release  :)

P.S the closed testings have been going on a lot longer than the last one were 40ish people were chosen that's just the recent one .. shame its been changed with this update,it obviously should be brought back because it worked.
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Offline Anti "Ether" Danilevski

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Re: Relsease C300 Bugs
« Reply #42 on: September 29, 2014, 08:09:33 pm »
Can you tell us why the team decided not to have a private or semi-private group of testers go into this update first to find all of the bugs instead of pushing it out for all of us to fight with at once? Every previous large update was pre-tested by a small group of players, making it much easier for the AW Team to make changes and fixes as needed without upsetting the whole player base.


Sure. Because you ARE this small group of testers :) Everything that is going on now is a live-test stage of development. When we go commercial release, I'll let you know.

And later, when playerbase will be bigger, of course there are going to be special test servers. But this time we need to test this update this way.
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Offline Event "Janе" Horizon

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Re: Relsease C300 Bugs
« Reply #43 on: September 29, 2014, 10:28:14 pm »
Thanks Anti for the clarification.

The issue will be when something huge goes wrong that is discovered somewhat later.
If that 'something' has advantaged the player base, if could be difficult (if not impossible) to unwind the advantage without severely impacting the players that are helping you out.
Or the opposite could occur, such as what has happened in C300 with the removal of items that should not be removed.

If you are not running sandboxed tests, then unfortunately players will be expecting much better due diligence than has been evident so far.
Ignoring this will cause bad will - and bad will can have a devastating effect on testing and ultimately the viability of the game.
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Offline Gebeleizis "Hultaan" Kapnobatai

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Re: Relsease C300 Bugs
« Reply #44 on: September 29, 2014, 11:26:47 pm »
This update - team were working about year on it. It's really huge, though you barely can see it right now. And because of this, there were expected a lot of bugs, and this is absolutely normal situation. And a lot have been ficed during last week, two more critical bugs are going to be fixed within 1-2 days and then we'll move toward gameplay/economy bugs.


all this R300 release looks like a mess in my eyes, bugs reported all over the forum, each and everyone is saying what they think, some r upset, some r ignorant, some make fun of it, some r offended , some dont know what to think, devs don't talk, some devs r off, some r still working, the week end comes again and we don't have any news, we wait for Monday, Monday is actually the Friday, Friday is the end of the week, and so on...

I m astonished

cheers all


Just have some patience. It's weird that you expect us to push such a global update that team have been working 1+ year without bugs. And I believe we are going to work on them for at least one more month.

yes as I said in same post I know is hard to fix and take time to finish the fixing , but as a general option to avoid all the mess I think in my opinion a list of content whit the bugs reported on forum could solve this, ..something like

list of bugs reported on forum
1. missing mobs - pending
2. stamina bug - fixed on 29 sept
3. weapon dmg and heal kits  - fixed on 28 sept
4. missing minerals - next to be fixed
5. mobs loot - fixed on 28 sept
6. terminal info and interface -  next to be fixed
7. teleportation - pending
8.....beer and wine - fixed




this way everyone can see stuffs r finished and some or in process, many were concerned about the items they miss will not be returned, and raised the spirits, but were calm down eventually
« Last Edit: September 29, 2014, 11:30:42 pm by Gebeleizis "Hultaan" Kapnobatai »
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