Author Topic: Bow or unarmed combat  (Read 1184 times)

Offline Alex "AWZ" Lionheart

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Bow or unarmed combat
« on: March 06, 2013, 04:06:11 am »
I would like to see bows in game or maybe just being able to fight with hands or feet. Thanks.
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Offline Zaelkaer "Allfather" Vampyre

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Re: Bow or unarmed combat
« Reply #1 on: March 06, 2013, 06:01:13 am »
I would love to see bows. Large variety of possibilities.. The easy way to make them work would be to have them work just like guns - you shoot, arrows go straight, hit target immeadiately. Or, could aim crosshair at target, the bow autoshoots up at an angle and it travels in trajectory and hits target (some delay should be added, maybe 0.1 sec, or up to 0.3 or more, since arrows dont fly as fast as bullets), and different bows could shoot at different strengths/speeds. Bows could have different ranges. Arrows can have different damage, and just like bullets, they could start with standard arrows - penetration damage. and then if you modify the arrowhead, you could add the 50/50 of pen/acid, pen/burn, pen/cold, pen/frag, even pen/cut, or pen/cut/impact. would be awesome to have arrowheads that explode. crossbows, that have higher damage, less arc (shoot straighter), but short range.

for hand to hand type combat, it could depend on strength, and that would be pretty cool too. If someone spent a lot of time in this "proffesion" they could then hunt for free, and everyone likes that :-)

all for these ideas
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Offline schnick "schnack" schnuck

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Re: Bow or unarmed combat
« Reply #2 on: March 06, 2013, 06:03:12 am »
... hunt for free, and everyone likes that :-)


everyone but the devs ;) so i doubt it'll come one day without some decaying tool necessary.
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Offline Rakta "Dainzin" Sadaksari

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Re: Bow or unarmed combat
« Reply #3 on: March 06, 2013, 08:50:14 am »
Would be nice to be able to hit with the butt of the rifle, with no damage, but stun that gives player some time to escape or upperhand in fight. Rifle decays with such hit. Blocking attacks with rifle or sword would be nice too. Assign main and secondary attacks to left and right mouse buttons  :)
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Offline Jarod "Brickwit" McBrickerton

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Re: Bow or unarmed combat
« Reply #4 on: March 06, 2013, 08:26:11 pm »
I always like more options, especially when it comes to weapons. So yes, these things! :D
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Offline dale "dalewj" ofj

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Re: Bow or unarmed combat
« Reply #5 on: March 06, 2013, 09:00:43 pm »
or we could us 10kg of utium to bash in Pupkins skull!   oh sorry been whacking rocks too much lately.
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Offline Zaelkaer "Allfather" Vampyre

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Re: Bow or unarmed combat
« Reply #6 on: March 06, 2013, 09:43:14 pm »
... hunt for free, and everyone likes that :-)


everyone but the devs ;) so i doubt it'll come one day without some decaying tool necessary.

That's the one upside/downside that i was getting at..  some sort of modification would need to be made so it isn't "free". Perhaps make an item called "brass knuckles" type of thing.. , but use of these hand modifications items would depend on a new proffesion that I would call Hand-to-hand combat
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Offline Zaelkaer "Allfather" Vampyre

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Re: Bow or unarmed combat
« Reply #7 on: March 06, 2013, 09:45:40 pm »
Would be nice to be able to hit with the butt of the rifle, with no damage, but stun that gives player some time to escape or upperhand in fight. Rifle decays with such hit. Blocking attacks with rifle or sword would be nice too. Assign main and secondary attacks to left and right mouse buttons  :)

For blocking, how about an item "shield" ? that could only be used/worn with one handed weapons (so with most melee weapons, as rifles take two hands (although pistols only one hand (would be awesome to be able to dual wield pistols (or shotguns)) in the future as well))
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