Author Topic: Cars and coloring  (Read 1439 times)

Offline dale "dalewj" ofj

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Cars and coloring
« on: April 02, 2013, 10:43:14 pm »
I would like to make my yearly statement theat i think everything in AW shoudl be crafted and cars are no excepetion.  I understand the storyline has to allow for cars... but after it does....  craftable.  they should also have repairs like normal items and the repair time logged to mileage (Is it called kilometerage in europe).    better crafting makes for cars with mroe repairs.
Crafting a car should be 2000-4000 awd, it should cost us alot to drive a car.
also a new add-on idea.  All visible parts in the car should be paint droppable.  menaing like a container you can drop paint on it and it stays that color (or mixes)
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Offline Event "Janе" Horizon

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Re: Cars and coloring
« Reply #1 on: April 03, 2013, 12:47:01 am »
Hmmm - didn't DL already say that we will be getting vehicles?
(by getting - I mean stealing them off raiders from within their camps!)
And to keep these all shiny and new - you need to repair them, you can also paint them different colors (if I remember the article right).


p.s. milage is still the term used in metric countries to describe wear-and-tear. And probably will stay that way until the thought-police demand that, in Shakespeare's Merchant of Venice, Shylock demands his 453 grams of flesh.
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Offline dale "dalewj" ofj

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Re: Cars and coloring
« Reply #2 on: April 03, 2013, 10:55:35 am »
yes they did but things change and i am putting in my vote for the change
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Offline Zwarka "Zwarky" Stonehenge

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Re: Cars and coloring
« Reply #3 on: April 03, 2013, 05:26:24 pm »
Crafting a car should be 2000-4000 awd, it should cost us alot to drive a car.

Why should owning and driving a Car in-
side a Game be as expensive then in RL?

And if I should be honest, it's Afterworld
and not Marathon-Online. Do you know
how often I logged out, because I stand
away half a hour running from an Activity
I want to do.


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Offline Hugo "Lossehelin" Santos

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Re: Cars and coloring
« Reply #4 on: April 03, 2013, 06:44:59 pm »
cars need to be affordable. 3000 awd? that is just too much... i would go for a range of 30 to 50
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Offline Zaelkaer "Allfather" Vampyre

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Re: Cars and coloring
« Reply #5 on: April 03, 2013, 06:47:25 pm »
Well do we want everyone to be able to afford a car? idk. besides there will probably be a monthly garage fee in awd. As far as the cars actually go themselves, i have no idea what to expect, I have lots of questions about them but will just hold off on them.

I believe it should be possible to Both steal a car from a group of raiders, And to be possible to craft a car. why not? then those who are combat oriented can earn a car (probably not as good as crafting options but a car nonetheless), and those who craft can make them, and those who do nothing can buy them from those who steal them or those who craft them.

In all honesty i was expecting the price to be closer to 12,000 awd, so anything less than 4,000 is just dandy with me..
I would like to see a wide range.
crap car with low repairs - 100 awd
top car with best options and durability/repairs so on - 10,000 awd

30-50 is ridiculous (imo) even 100 is.. of course, i expect the cars to last a very long time, much longer than most current items
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Offline dale "dalewj" ofj

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Re: Cars and coloring
« Reply #6 on: April 03, 2013, 07:15:41 pm »
ya 30-50 awd a car is not up with the story behidn the game.  cars in the game mean a major story movement.  meaning that the parts to make cars have to come from someplace.  the engine has to be built and msot of all electronics have to be found.   this wouldnt be cheap.
plus a long long time ago in a zone far far away cars were thought to be part of a corporation or society.  there was no thought into cars for people directly.
plus building a car directly from scratch is going to mean what.    200-300 crafts to make 1 peice.  even if those small crafts are 1-15awd that can easy get to a total cost of a few thousand awd pretty quick.  plus maybe the story line will have a place we have to go to build a car. 
i say cars shouldnt be too easy to get or too cheap.   keep to the story line.
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Offline Event "Janе" Horizon

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Re: Cars and coloring
« Reply #7 on: April 03, 2013, 07:24:53 pm »

If a car could be crafted - then the craft value would be severe given that DL had indicated they want to implement car raids against a raider compound where the car has to be paid by scout cheques (and we can assume we are talking lots of them).


However, if players want a car for 50 awd - I am sure that DL would be happy to allow players to craft the following version:
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Offline Zwarka "Zwarky" Stonehenge

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Re: Cars and coloring
« Reply #8 on: April 04, 2013, 05:22:44 am »
I believe it should be possible to Both steal a car from a group of raiders, And to be possible to craft a car. why not?

Two different Ways to get a Car is a nice Idea.

However, if players want a car for 50 awd - I am sure that DL would be happy to allow players to craft the following version:

Ohhh, then I want two of them, one for each Foot  ::)




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