Author Topic: Controls and movement gameplay discussion  (Read 390 times)

Offline Zaelkaer "Allfather" Vampyre

  • Sr. Member
  • ****
  • Posts: 462
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Controls and movement gameplay discussion
« on: October 31, 2013, 07:31:54 am »
"Together with that, we will fix controls, moving toward more realistic FPS view. "

If i could please request to have the option to:

Change position from standing, to crouch, to prone. (perhaps "c" to crouch, "x" for prone, "c" or "x" a second time to stand up again)
And- to be able to peak left and peak right in crouch mode. ("q" and "e")
*******ADD option to use mouse + keyboard movement - (wasd + mouse to aim)
And- to roll left or right in prone position. (q and e in prone position)


(This is my request from a pvp point of view.)
If objects like trees, rocks, buildings, or other terrain are "solid" (can't be shot through) then aiming and ambushing and using the terrain has more importance.
« Last Edit: October 31, 2013, 07:38:02 am by Zaelkaer "Allfather" Vampyre »
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages
  • Member of corporation: Abstract MindHunters
  • Member of society: Abstract Minds
Z.A.V.

Offline Zaelkaer "Allfather" Vampyre

  • Sr. Member
  • ****
  • Posts: 462
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Controls and movement gameplay discussion
« Reply #1 on: October 31, 2013, 07:40:55 am »
LoL ignore the wasd request that already exists ^^ was just so used to auto running in 3rd person while using mouse to point that forgot it was possible,
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages
  • Member of corporation: Abstract MindHunters
  • Member of society: Abstract Minds
Z.A.V.

Offline Jarod "Brickwit" McBrickerton

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1948
  • AfterWiki admin & Computer Engineer
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Controls and movement gameplay discussion
« Reply #2 on: November 03, 2013, 04:47:45 am »
I'm hoping that the "more realistic FPS" part means that your suggestions are the kinds of control options we'll be getting. Yet it's always good to list them all lest one or more be forgotten. ;-)
  • Citizenship: Regular citizen
  • Last seen in Saransk West at Outpost / Storages
  • Member of corporation: Consolidators
  • Member of society: Shadow Corpse
Proud Officer in Shadow Corpse society and Consolidators corporation.