Author Topic: Bring back LoD  (Read 457 times)

Offline Mr. "Snuffy" Snuffleupagus

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Bring back LoD
« on: March 19, 2014, 01:22:36 am »
Now some of us that has played in alpha remember LoD (Labyrinth of Death) but for those that didn't play alpha let me describe what LoD was. When a newcomer became citizen they translucated into a noobot. at which point a global message went out telling all the players that a newcomer became citizen. They then had to go into LoD to get to Sar. Upon entering LoD another message went out telling everyone so and so enter LoD and countdown had stated.  You had 30 minutes to get to  one of the pads at the end of the labyrinth full of mobs and twist and turns or you exploded. Now you could travel this as a noobot but what usually happened is the new citizen had been set up to meet another player in LoD that was called a courier. They would pick up the noobot and try to deliver the noobot to the pad and if suceeded they would global and get a scout check.

Naturally LoD was PvP and when the global went out that a noobot was about;  Couriers raced to LoD. Battles ensued teams where made. There was adrenaline, excitement, death, team work feeling of accomplishment. and at the end of the run  people said congrats even hunted together after they had just tried killing each other. Now not all the time there was some bad blood between some players. But LoD gave players the added excitement that was lacking in the rest of the game.

I think this should be brought back in Survival. It sure couldn't hurt it. Survival needs some excitement in a very bad way.  I don't recall seeing anything about LoD from the devs in survival but I could be wrong. Just saying would be nice to have some fun like this again.

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Offline Event "Janе" Horizon

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Re: Bring back LoD
« Reply #1 on: March 19, 2014, 03:06:57 am »
I had a discussion with Dedicated Logic within the closed Survival testing (forum section no longer available). They did say that LOD was still part of the overall plan ... but that was in Dec 2012.

LOD also used to have high level creatures to make exploring it ever so much fun (or in my case, a place to die often as in 'OMG why did I have to revive in the middle of LOD').

No robots in game, so no Drones and R-57s available for that extra SPLAT! effect. However, I am sure that a dozen Razor Queens scattered around would give the same 'OMG, why two at once' enjoyment.
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Offline Jarod "Brickwit" McBrickerton

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Re: Bring back LoD
« Reply #2 on: March 19, 2014, 03:31:01 am »
I've seen it mentioned more than once by the devs that there will be multiple quarantines and that newcomers will need couriers again. I haven't seen anything detailed about whether or not there will be any areas that will be like LoD, but I'm guessing there will similar areas for the couriers to run noobots through.
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Offline The "Fifth" Entity

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Re: Bring back LoD
« Reply #3 on: March 20, 2014, 08:50:03 am »

Yes, i agree with Snuffy. LoD was designed as a big deathmatch map where every passage, every path, every incline was placed, measured and balanced with unbelievable accuracy. You could spend years in there and still find something new. Ingenious place, and the actual gravity center for the whole game with all it's activities.

It looks like we will get not one but a whole bunch of similar features in the future. ;)
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