Author Topic: New Item: Binoculars  (Read 1996 times)

Offline Zaelkaer "Allfather" Vampyre

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New Item: Binoculars
« on: February 04, 2013, 05:22:25 am »
I'm not sure if i spelled binoculars right. Currently in game, there are scopes for guns, but no other way to "zoom in" what you see. It might be useful to be able too see 1000 m in front of you as if you were there, without having to be there. This might be useful for locating or avoiding mobs, and the same with players. Especially if in the future there will be areas that the radar won't function, if you have to depend only on what you see in front of you. Your line of sight only goes so far..

And of course there would be levels of sight increase and so on.. I'd suggest going by something real. Idk anything about binoculars, but i'm just guessing 300m for the lowest and 1400m for the highest?

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Edit: craftable, of course. would expand the crafting tree a little bit. lenses and so on for parts
« Last Edit: February 04, 2013, 06:13:19 am by Zaelkaer "The Allfather" The Vampyre »
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Offline Sifalio "Sifis" Kritikakis

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Re: New Item: Binoculars
« Reply #1 on: February 04, 2013, 06:18:21 am »
good idea, but dont we have to look through mirrors to see you Vamp?  :o
You and your soc will be the reason for using a tool like that!
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Offline kittykali "godslayer" deathslayer

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Re: New Item: Binoculars
« Reply #2 on: February 04, 2013, 07:18:18 am »
good idea, but dont we have to look through mirrors to see you Vamp?  :o
You and your soc will be the reason for using a tool like that!

don't worry sifis, all you have to do is to walk in daylight. vampires either die on sunlight, or they start glowing and you will see them 100 miles away :D
« Last Edit: February 04, 2013, 08:00:35 am by kittykali "godslayer" deathslayer »
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Offline Zaelkaer "Allfather" Vampyre

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Re: New Item: Binoculars
« Reply #3 on: February 04, 2013, 07:29:11 am »
Well of course I only suggest things that i want myself ^_^ (though i think this kind of item would be useful for others too)
oh shoot well, i'll need to suggest an umbrella, so that i can walk around during the daytime too.. :D

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Offline Teesa "Teesa" Fisher

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Re: New Item: Binoculars
« Reply #4 on: March 06, 2013, 07:01:06 am »
I like this idea. It wasn't really needed in Alpha but I can definitely see it for Survival with all the trees, brush and tall grass in the world.
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Offline zero "zero911" quod

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Re: New Item: Binoculars
« Reply #5 on: March 06, 2013, 08:15:34 am »
real world game without real world items :)
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Offline Event "Janе" Horizon

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Re: New Item: Binoculars
« Reply #6 on: March 06, 2013, 10:00:10 am »
I like this idea. It wasn't really needed in Alpha but I can definitely see it for Survival with all the trees, brush and tall grass in the world.
Unless the Binoculars have x-ray vision - isn't the fact that the world is mostly forest and grass the thing that will make Binoculars less useful?
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Offline Jarod "Brickwit" McBrickerton

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Re: New Item: Binoculars
« Reply #7 on: March 06, 2013, 08:25:15 pm »
Agreed, they would only be useful when you have an open line of sight. There are plenty of those in AWS too, especially when you climb the side of a hill or mountain. Otherwise you'd just be staring at the trees and bushes as though you were up close to them instead of far away. If implemented it should be the same as using a rifle's scope except maybe there will be some benefits from having stereo vision instead of mono.
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Offline dale "dalewj" ofj

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Re: New Item: Binoculars
« Reply #8 on: March 06, 2013, 09:00:02 pm »
ya a good rifle scope is jsut as good.  And we can't see moving objects outside of our range (People ,mobs...) anyways so looking too far will only get you what u see in a scope.  Probably wouldn't be too hard takign a scope and making it work by itself.  In fact you could do that yourself if we could simply use a scope in our hands. Wouldn't even need a new item.  Just a new use of an item.
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Offline Zaelkaer "Allfather" Vampyre

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Re: New Item: Binoculars
« Reply #9 on: March 06, 2013, 09:40:41 pm »
ya a good rifle scope is jsut as good.  And we can't see moving objects outside of our range (People ,mobs...) anyways so looking too far will only get you what u see in a scope.  Probably wouldn't be too hard takign a scope and making it work by itself.  In fact you could do that yourself if we could simply use a scope in our hands. Wouldn't even need a new item.  Just a new use of an item.

Perhaps scopes and binoculars should work so that you Can see people and mobs outside of your eye vision, isn't that how real scopes work?

Another suggestion to counteract the bushes/trees. Thermal Scope. Of course, it would then need to be all white/black blue/white type of thing. And if this was to be made, then i'd suggest some mobs be "cold-blooded" so that they don't show up in thermal scope, and also perhaps something that players could wear that would give them the effect of "cold-blooded"
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Offline Teesa "Teesa" Fisher

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Re: New Item: Binoculars
« Reply #10 on: March 07, 2013, 01:39:08 pm »
It was a neat idea. Heck, what use are clothes for that matter? There's none that I'm aware of that protect you.
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Re: New Item: Binoculars
« Reply #11 on: March 07, 2013, 01:48:37 pm »
They could be made to help see long distance as stated above but also if someone that is skilled enough could use them to have a little insight of the person they are looking at...to oh I don't know, for imagination sake to see how many times they've killed people or how much poisoning level they have or to see what they are packing (that might help some decide that that person is worth pvping). That's just off top of my head, no real thought put into it. I could be way off base here and this be totally a bad idea but I put it out there anyway.
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Offline Zaelkaer "Allfather" Vampyre

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Re: New Item: Binoculars
« Reply #12 on: November 06, 2013, 09:18:12 pm »
The main points of why binocs are not needed is that


1. theres too much shizz in the way (trees, bush) to see anything anyway
2. you can't see anything outside of your radar range
3. already have scopes


so to address these-


1. nothing you can do about trees. depends on bushes too, sometimes they're just in the way. but pretty much all mobs are taller than the grass is. If you are in any open area, especially if you have an elevation advantage, you should be able to see.


2. the biggest problem. You should be able to see everything that is in range of the range of the scope/binocs. The reason for this is because the mobs don't actually spawn unless there's a player around (i think when there is no players there is no mob)


3. the point is to make something that the scope cannot do. besides i find it annoying to have to open and zoom zoom zoom (honestly i would have thought the scopes would "zoom" in more than they do


------------------
What this could be really useful for is if (this adds a new suggestion/feature) -> if you could say, stand on a hill. Lets say you are hunting so and something. But theres other mobs around, and some of them you want to avoid. What if you could look around, and "mark" all the mobs you want to kill, so that when you get into radar range of them, they show up as a blue color (or color of choice) on radar, or if you had an arrow pointing towards the mob, and if you could look around and "mark" mobs you want to avoid, say for example razor queen, so when you get into radar range they show up as pink or color of choice on the radar.


so then you could avoid mobs and go for mobs easier. it would be like a small strategic plan and then you go execute. just a thought
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Offline Jarod "Brickwit" McBrickerton

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Re: New Item: Binoculars
« Reply #13 on: November 07, 2013, 12:50:44 am »
Binoculars could come in real handy once the trees in an area are either thinned or harvested to extinction - remember what the devs said about this?

The ability to mark radar dots is an awesome idea though. In real life it's much easier to use visual perspective to tell whether a large object is 10m away or 100m away but when an area is swarming with red dots and a razor queen is in there somewhere it's much harder to tell just from the radar. Marking the dots will help alleviate the problem of no visual perspective that you would have if you were actually standing there. Using this for strategic hunting is what any good hunter would do if looking to bag only specific game.
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Offline Skaarj "Skaarj" Skaarj

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Re: New Item: Binoculars
« Reply #14 on: December 16, 2013, 09:36:02 am »
Make binoculars, I need it very often, but it is not ((
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