Free version of Dalewj's second book (Diaries of Afterworld) is now available!
I don't think I got any official replies to my question I posted earlier, so I'd like to ask again here hoping to get one.Do you have any official plans / strategy regarding RCE? Is this game going to be a RCE one or not?
“AfterWorld” is an MMOG with some elements of RPG, first and third person shooters. It will take you to Earth’s apocalyptic future (AD 2060++); Mostly in the Far East - to be more exact in location.There is no race separation in AfterWorld. In the very beginning all of the players are just humans, and with a minimal skill set. Whether you choose a male or female avatar, it will not give you any advantages or weaknesses. Of course, we want you to gain some individuality and be distinguished, so go ahead and choose your haircut, height, eye color, etc. Pick a stylish look.In AfterWorld there are a wide range of occupations to choose from. You may become a noble merchant, clever fingered craftsman, famous cartographer, or even a hacker. Additionally you may spend a day (or even a week) exploring the severe lands inhabited by wolves and bears, hunting or digging for precious stones. Freedom of choice is the key feature of this world. There are no necessary quests to increase your professional skills, as you can improve your avatar as YOU see fit. Do not hesitate, and make your choice.Internal currency brings the real economy into the virtual universe of “AfterWorld”. Sell hunted loot and buy ammo or use it to repair your weapon. Mined some rare ore or crafted a unique item? Sell it at a higher price or trade for it for valuable items. Commerce is an integral part of the gameplay.You are welcome to participate in “AfterWorld” absolutely free. You will not be charged for client software or account registration, and there is no monthly fee. It is up to you to decide how much to spend. If you like to travel and explore the world it will be inexpensive. From another aspect, you may invest into your own business. Yes, you may start a real business in the virtual universe of “AfterWorld”! Made a profit? You can convert this internal virtual currency into real cash.
AfterWorld is the first "free market economy" virtual world. Set in a post-apocalyptic future Earth, you will be asked to rebuild society from the ground up. There are many ways of doing this: trading, hunting fierce creatures, mining for rare ores, crafting a huge variety of items, and much more.Freedom of choice is the main feature of AfterWorld. Every occupation will allow you to build skills and grow in experience. Real estate barons and currency traders are invited to help set prices and create a dynamic economy. Sell your hunting and mining loot to buy ammunition or repairs. Create a gas station and buy transport vehicles. Trade your prized crafting item for a unique item and make a profit. Convert your profit into real cash. The sky is the limit.Participation is free with no monthly fee.
AfterWorld is a "free market economy" persistent-world massively multiplayer online game set in a science fiction setting of post-apocalyptic Siberia. The game currently features:• A complex and unusual skills based role-paying system that involves more than a hundred different skills with each of them developing using unique game mechanics.• An advanced craft system with branchy production chains currently containing thousands different items.• A real-money trade in-game economic system designed in such a way that the resources farming does not ruin the balance but is a part of the gameplay for high-level characters.
There will be a hybrid mode (I won't tell you details, but that system is very interesting and unique). Problem of PA is that they allow everyone to cash out. They even allow players to sell things that are made from the air. It's funny: game creates an item, gives it to a player and then player selling it back to the game. As a result, game is losing money. In AWR, there will be a way smarter economy that won't make holes in a company budget. How it will be done you''ll see much later: it's implementation will require a lot of time and a lot of different mechanics to exist before it's safe for the game and interesting/profitable to the players.In short, I want players to be able to earn real money in the game, but I don't want game to suffer because of this. Concept of this solution is on the paper already and shows that system will work to benefit both sides.
Quote from: ali "alikim" kim on February 27, 2014, 06:57:56 amI don't think I got any official replies to my question I posted earlier, so I'd like to ask again here hoping to get one.Do you have any official plans / strategy regarding RCE? Is this game going to be a RCE one or not?AWR will always remain RCE: it was the main idea from beginning and it always will be.Furthermore, yesterday I finished concept document of the corporations that will take a very significant and important part in the global game economy and politics. There will be changes in gameplay, but very little in economy - and even then, they would be improvement, designed to extend the existing RCE.We plan to work on corporations as soon as we finish our fundametnal tasks. I don't know when exactly, though, but on the paper, it's already in process.About donations: donation always been a wrong word. honestly, you always been simply buying AWD. And it will be this way, because from the legal point of view, it's not a donations at all (and it may cause us a lot of troubles when it comes down to paying taxes from income).You can send me a PM, describing your vision concerning RCE and what's wrong in the game with it, what would you like to see and what is a 'real RCE game' is. I'm listening and anaylising every message, and if you have a point and prove it - there are a very high chances that your idea will get into the game.
if you can prove that you have donated more than you got back, it would stop being "profit". That would be case for most players or game would be unable to sustain itself.And since DL is located in Russian Federation, only Russian laws apply.
Though I am sure the Dedicated Logic already have their lawyers onto this ...Is there any legal issues with Dedicated Logic giving money to players when the that money was tagged as a donation?In NZ, the taxman would want their cut (plus penalties) if an organisation took results of donations and started to use these to give money back as profit.(actually withdrawing money from AW would probably make the taxman very interested in the tax status of the money ending up in my bank account [size=78%])[/size]
Hello, Alikim!AWR will always remain RCE: it was the main idea from beginning and it always will be.
Quote from: Event "Janе" Horizon on February 27, 2014, 10:14:13 pmThough I am sure the Dedicated Logic already have their lawyers onto this ...Is there any legal issues with Dedicated Logic giving money to players when the that money was tagged as a donation?In NZ, the taxman would want their cut (plus penalties) if an organisation took results of donations and started to use these to give money back as profit.(actually withdrawing money from AW would probably make the taxman very interested in the tax status of the money ending up in my bank account [size=78%])[/size]DL weren't a company that time, so it weren't even a donations. But if some issue will appear after all those years, we will be able to defend (I think) because every single buck was invested into the game and nothing were wasted anywhere else (no shiny cars, houses or luxury were bought - everything went as a payment to the freelancers, workers, servers, internet conneciton and etc). So we are pretty safe here: there were no company and no profits.But now, we are a legal company (similar to LLC) and we, by russian laws, can't accept donations (because we are LLC, and not a non-profit organization that may receive them). From each payment we will have to pay taxes as from income, when we will do a cash out. But since our incomes are tiny now (not even enough to pay for the office rent), we are using those payments online, to pay for servers and etc, thus nullifying our income.When it will come to the players, we will simply cash out and players will pay taxes on their side. Or so I think, but it will depends on our structure in the future, and how our lawyers will prepare papers. There are no questions that can't be solved, so don't worry about it. Just a lot of paperwork and time to make everything right and safe for everyone.
Problem of PA is that they allow everyone to cash out. They even allow players to sell things that are made from the air. It's funny: game creates an item, gives it to a player and then player selling it back to the game. As a result, game is losing money.
... it will take some time for the newly incorporated company to gain sufficient assets to contemplate allowing cash-outs.