Author Topic: Starter packages  (Read 684 times)

Offline Oh "Ohsnap" Snap

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Starter packages
« on: November 23, 2013, 12:12:47 pm »
These are the items which you receive when you become citizen by paying 100 AWD:


HK-A1 NE (repairs 1/100%)

  • [/size]These items are generated out of thin air so to say, my proposal is that when newcomer becomes citizen by paying AWD he then will receive tokens/certificates which can be exchanged for equipment/starter packages with other citizens.
    [/size]Here is my example:
    [/size]Player A becomes citizen by paying AWD, player A then receives 10 tokens, which he can exchange for basic equipment(steel pick, seiger, ammo etc) with other citizens who are willing to do that, via either face to face or somekind of automated system. That way player A would use crafted items right from the beginning and will get some contacts to buy things later on. Player B who traded equipment for tokens can later exchange tokens for something else, just as example 100 tokens to 1 RIC. These way older player can create different starter packages for new players, for example if newbie is interested only in picking rocks then older player would sell him starter package which consists only from steel picks or if newbie is interested in hunting then package would consist from rifle+ammo and hk. In this scenario there are more options for newbie, there is additional sales channel for experienced player and there is more interaction between players.
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Offline Event "Janе" Horizon

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Re: Starter packages
« Reply #1 on: November 24, 2013, 12:37:42 am »

The new citizen can always sell these 'citizenship by AWD' rewards to achieve the same result.
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Offline Oh "Ohsnap" Snap

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Re: Starter packages
« Reply #2 on: November 24, 2013, 10:34:48 am »

The new citizen can always sell these 'citizenship by AWD' rewards to achieve the same result.


Is there a reason why someone would buy items that don`t give skills or SAU?
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Offline Rebel Leader "Madseend" Troubles

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Re: Starter packages
« Reply #3 on: November 24, 2013, 11:04:12 am »
they dont give skill and sau but they give resources and help to give you a start.
I think you can get enough out off it to get some steel pick afterwards.


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Offline Jarod "Brickwit" McBrickerton

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Re: Starter packages
« Reply #4 on: November 28, 2013, 07:51:30 pm »
I don't know if I like the idea of another form of currency, but I like the option to choose what is received when buying citizenship. So instead of the token idea what if you're given a choice of "reward" items? The first option could be what you get now (plus a B&V Seiger NE, which is given in the tutorial) and the other options could be fewer non-NE items like a regular steel pick and steel axe or a regular Seiger and A1-FL and so on. All of the options should automatically include the RIC though.
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