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the idea was a seperate currency to be spent in shop, ones the devs would make revenue off and people would have to purchase this currency seperate from game, survival points would not work as how they are earned is not relevant to a seperate currency for online web shop (which people would have to pay cash to get, this way it would make revenue for devs while people can buy the specific thing they want)
Quote from: Serenity "SerenityFireFly" FireFly on December 15, 2012, 11:09:13 amthe idea was a seperate currency to be spent in shop, ones the devs would make revenue off and people would have to purchase this currency seperate from game, survival points would not work as how they are earned is not relevant to a seperate currency for online web shop (which people would have to pay cash to get, this way it would make revenue for devs while people can buy the specific thing they want)Currently Survival Points are something you cannot spend (they can only be accumulated by donating, spending AWD and a few other other activities). So these seem to be good candidates for an online shop.In addition - as you also get Survival Points for spending AWD - those that perform content generating activities get a double bonus as some of they will get SP for both donating and spending.This then would give players multiple paths to get these valuable points - buy them online, donate, spend AWD, get SAU globals.This would be more versatile and appeal to more players - don't you agree?
Quote from: Event "Singularity" Horizon on December 15, 2012, 10:52:48 pmQuote from: Serenity "SerenityFireFly" FireFly on December 15, 2012, 11:09:13 amthe idea was a seperate currency to be spent in shop, ones the devs would make revenue off and people would have to purchase this currency seperate from game, survival points would not work as how they are earned is not relevant to a seperate currency for online web shop (which people would have to pay cash to get, this way it would make revenue for devs while people can buy the specific thing they want)Currently Survival Points are something you cannot spend (they can only be accumulated by donating, spending AWD and a few other other activities). So these seem to be good candidates for an online shop.In addition - as you also get Survival Points for spending AWD - those that perform content generating activities get a double bonus as some of they will get SP for both donating and spending.This then would give players multiple paths to get these valuable points - buy them online, donate, spend AWD, get SAU globals.This would be more versatile and appeal to more players - don't you agree?no i don't agree, survival points are worthless.. theres no use to themA separate currency for a web shop such as AW Coins, that are purchased by debit/credit/pay-pal would be more worth it as it sets the base and is similar to others games ways off doing it which makes it more easier for people to know what to do and how to use a web shop. Why change successful ways of doing it when it works really good for other games.... I've seen other games gain large profit of web shops and large revenue separate from game... people pay/donate for awd... people can pay for web shop currency to get things they cant or hard to get things from game.
"Singularity так это проблема отсутствия игроков и конкуренции нету от того и цены крутят.Тут надо онлайн повышать -)Предлагаю сделать реферальную систему за привлечения новых игроков будет выдаваться бонус.Будет более действенно.Игроки будут заинтересованы в привлечении новых игроков.А вместо бонуса будут единицы которые можно будет использовать в магазине. Ато совсем не то будет ..деньги кинул и купил проблем нет ты герой.Вот моя точка зрения-)