Author Topic: Travel Bots/Clones  (Read 1707 times)

Offline Te "Te Aroha" Aroha

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Travel Bots/Clones
« on: August 16, 2012, 05:47:50 am »
As all the other information on these has not been transferred to the new forum can someone please explain this to me?

How do we become a Travel Bot? How do we change out of being a Travel Bot? How do we become a clone? How do we know where we have DNA stored? Where is your inventory when you are changed into either? What is the cost and how does this affect you?

All and everything we need to know about this please :)
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Offline Teesa "Teesa" Fisher

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Re: Travel Bots/Clones
« Reply #1 on: August 16, 2012, 12:18:30 pm »
The clone happens when you die. To change back into avatar form walk into the translukator and choose the first option "Pick up a Clone" I think it's called. All of your stuff is left where you died, kinda like when you use the Metro in Alpha. Visit the storage terminal by the officer in the room where you transform yourself back to avatar form in the area where you died. For example: I'll use Snuffy here, he died near Mugen and revived at Sar. He had to go back to Mugen to get his stuff.

As far as knowing where your DNA is, just go visiting all areas storage units and speak with the officers. I haven't found anything in game that shows a list or anything.

Buying clones use Micro P-Notes. I don't remember the amount though, sorry.
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Offline Te "Te Aroha" Aroha

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Re: Travel Bots/Clones
« Reply #2 on: August 16, 2012, 12:47:50 pm »
Thanks Teesa :) I find myself stuck at Mugen with no heal kit and my stuff at Sar I think, not sure I like this new system.

I was running to qa1 got a big lag, disconnected came back and was a travel bot. So I am a little lost as to what to do now, that's why I said I think my stuff is at Sar but I am not sure lol. Makes me wonder how this is going to work out for newcomers, if it is this frustrating for older players.
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Offline dale "dalewj" ofj

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Re: Travel Bots/Clones
« Reply #3 on: August 16, 2012, 12:51:26 pm »
Yes this has been a conversation for a while.   I personally think you should retain your weapons and HK on death, loot someplace else is just fine
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Offline Jarod "Brickwit" McBrickerton

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Re: Travel Bots/Clones
« Reply #4 on: August 19, 2012, 04:45:36 am »
See the AfterWiki TravelBot page for more information.
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Offline Event "Janе" Horizon

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Re: Travel Bots/Clones
« Reply #5 on: August 19, 2012, 07:29:35 am »
Main points
  • To become a clone at a outpost - you must visit it in Clone from and register your DNA with a NPC there
  • You revive at the nearest outpost you have visited in Clone form (not the nearest of any outpost).
  • If you leave the outpost without registering your DNA - you will not be able to become a clone when you revive there again.
  • QA1 has your DNA registered by default (i.e. you will always be able to become a clone there).
  • When you revive in an outpost - the Travelbot will keep you prior clone's inventory.
  • If you become a clone without leaving the outpost - your clone will keep the prior clone's inventory.
  • If you leave the outpost in Travelbot form - the prior clone's inventory will be transferred to the outpost storage. So if you revive as an outpost where you forgot to register your DNA. You have no choice - you will leave your prior clone's inventory in the outpost's storage while you go to the nearest outpost you can become a clone. You will then need to work your way back to the outpost to claim your inventory.
Note for AWA players: every Storage you have visited in AWA is taken as a 'visit' here in AWS. You will be in the "forgotten to register DNA" situation if you revive there.
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Offline Leopold "Shaqan" Mutter

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Re: Travel Bots/Clones
« Reply #6 on: August 29, 2012, 02:41:01 pm »
Thanks Teesa :) I find myself stuck at Mugen with no heal kit and my stuff at Sar I think, not sure I like this new system.

I was running to qa1 got a big lag, disconnected came back and was a travel bot. So I am a little lost as to what to do now, that's why I said I think my stuff is at Sar but I am not sure lol. Makes me wonder how this is going to work out for newcomers, if it is this frustrating for older players.
Try again, issues with ending back in Mugen seem to be solved.. also, mobs around Mugen seem to have thinned down somewhat.. I first went to E then tried to reach railroad, going NE awhile, avoiding Wasps.. moving parallel with railroad you can finally cross the river.. getting to Sar is trickier
I passed Surgut, headed North until forcefield, then went trough between swamp and forcefield to New Urengoy (there were mobs but those seemed to be only bolotoids or smth not very dangerous.. from New Urengoy "gate" I headed south until got to (passing another city on the way) Saransk.. huge circle yeah but less dangerous mobs on the way than directly from Mugen to Sar..

If you reach to Sar then at outpost check not usual Storage but Teleport Storage.. found my own "lost" gear from there

hmh, I was hoping that with the "all maturities mixed" I manage to meet some little Raider. Did not see any Raider at all going back and forth all over the land..
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Offline dale "dalewj" ofj

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Re: Travel Bots/Clones
« Reply #7 on: August 29, 2012, 03:51:59 pm »
I think so far all mobs are animal born.  the Bots have not come to our planet as of yet
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Offline Leopold "Shaqan" Mutter

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Re: Travel Bots/Clones
« Reply #8 on: August 29, 2012, 05:00:08 pm »
I've seen Rudoed, Defender, Tallofooter and Deminer so far.. kept hoping..
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