Author Topic: UG mapping Zero to Hero (step by step guide)  (Read 2484 times)

Offline Zen "ZenX" Star

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #15 on: July 20, 2014, 03:55:51 pm »
Fantastic work Lonliness, great effort!

Zen  :)
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Offline The "Loneliness" Wolf

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #16 on: July 20, 2014, 04:20:44 pm »
thanks Zen. Hope this brings the community more together via sharing UG spots and discussions about finds :)
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Offline Tuman "Tuman" Tuman Altay

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #17 on: July 20, 2014, 05:31:01 pm »
great work Wolf
Respect
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Offline The "Fifth" Entity

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #18 on: July 21, 2014, 06:41:41 am »
Positive side:
Lot of options, can easily switch layers of data on and off "on the fly". Would be pretty hard to achieve the same level of functionality without ArcGIS(-like specialized map software).


Negative side:
Haven't tested it but if i would run both the game and ArcGIS + converter + OpenOffice in the background, i'm afraid i would feel a little difference in performance. All the similar tools i've tried in the past had that effect, so i dumped them instantly. I always run the game with max settings, with all the "bells and whistles" on. But i know, that's just me, not everyone cares how the game world actually looks and feels like.
Anyway, look at it this way - what's the bare minimum we need? Just one properly formatted excel sheet (with the map as a background) + log-converter running in the background (reads logs and adds the points to the excel file). This setup would take much less resources and run smoothly even on pretty old PC's. Plus, no need to torrent, install and crack ArcGIS.


Maybe dale and Jane could team up and make a simple version of the logging tool that even ppl who have no idea about IT could easily set up?
And then Lonewolf version with ArcGIS would serve as kinda advanced version for those who need more functionality?




It's easy for me to talk, i wouldn't have to do anything... :P
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Offline Event "Janе" Horizon

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #19 on: July 21, 2014, 07:28:28 am »
Already onto it ... producing a log extractor (so players can create their own lists of whatever interests them -damage, loot, market responses, chat, globals, etc, etc).
I'll have a go at extracted coordinates > map markup as well.
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Offline The "Loneliness" Wolf

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #20 on: July 21, 2014, 11:44:04 am »
@5th
you don't need to have office/arcigs/game open all at same time :) , you just have game + UGMinningTool restarter (that is a cmd window). You just play and the restarter runs the tool at the time set by you. ArcMap does not uses much resources, less then your internet browser.


UGMinningTool makes CSV for each type of stone/ore/nugget/etc it finds in your logs, and makes no duplicates CSVs and no duplicate data in CSV, the CSVs are made in the same folder where the tool is, you don't need any excel/csv open. If you already have the CSVs imported in ArcMap, the map will be autoupdated with a press of button :P .


I respect the works Jane's has put into this community, made our jobs alot easier in many ways. If another UG mapping way appear now after years, the guy that teached me how to do this and made the tool that automates all your manual work, and my time to make the guide has been just for 3-4 ppl that requested it since long ago when was just a discussion in private game chats, other then that, no support from the community = no other helpful posts from me.


That's how i see it. Support the work, not sink it. :)


@5th
P.S.: as long as you keep your logs, you can run the tool every 10 years :)), does not matter, does not have to always run in background, do that if you want your map updateted in realtime :), i usualy use it when i logout of game.
« Last Edit: July 21, 2014, 01:33:59 pm by The "Loneliness" Wolf »
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Offline Zen "ZenX" Star

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #21 on: July 21, 2014, 01:59:17 pm »
Lonliness, I think you have done an extraordinary job, and appreciate the quality work you have done to package this, very professional.

I am astounded anyone could post anything negative, and I find sometimes some people want to take the limelight from those that deserve it, which of course bodes poorly on them.

Ignore anything negative, you created a great tool for the community, if they don't appreciate it nor show respect to it then , then I would do the same, stuff them,lol.
Many of us do applaud you though mate!

Zen
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Offline dale "dalewj" ofj

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #22 on: July 21, 2014, 02:32:33 pm »
ill take a look at it when I get a chance to play.  But yes a top end mining mapping system is in need by most of the miners.  So great work figuring it out. 

as for sharing my map... ah not gonna happen.  knowledge is the power.    :)
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Offline The "Loneliness" Wolf

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #23 on: July 21, 2014, 02:36:31 pm »
agree with you dale, "knowledge is the power" but if more ppl unite, will have more knowledge then one :P . For me is simple :) give me a spot, tell me what scanner you want to be used there and will post a map or pm the map if you want it private.

@zen
thx for your support, but i did not create the tool, the person that teached me how to use ArcGis, made the tool, to eliminate the manual work i was doing, making CSV for each stone i find, and note it each time.
« Last Edit: July 21, 2014, 02:43:07 pm by The "Loneliness" Wolf »
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Offline Manuel "Quim" Miranda

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #24 on: July 21, 2014, 07:02:22 pm »
So civil enginnering can be usefull some times at games to. :)
Fifth, have a diferent point of view, and its true what she says. So, for me Fifth is only showing that next steps to be done to improve that tools.


So i have see a positive point on her post and someone a negative one xD.
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Offline The "Loneliness" Wolf

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #25 on: July 21, 2014, 11:27:03 pm »
Sollium.csv imported from Dale, 4500+ claims, this is how the map looks like =)))



the claims may be 1mm left/right/up/down cuz the map is not 100% accurate since i don't know jane's map corners coordonates :P

Quote = Dale (from ingame chat)
"dalewj: very cool
dalewj: actually that looks dead on."


Zeelium


More Screens will be posted with more claims from dale. Stay tuned !


P.S.: if any of you need zoomed screenshot from any zone of the map, PM or post here.
« Last Edit: July 21, 2014, 11:48:51 pm by The "Loneliness" Wolf »
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Offline Zen "ZenX" Star

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #26 on: July 22, 2014, 12:52:29 am »
agree with you dale, "knowledge is the power" but if more ppl unite, will have more knowledge then one :P . For me is simple :) give me a spot, tell me what scanner you want to be used there and will post a map or pm the map if you want it private.

@zen
thx for your support, but i did not create the tool, the person that teached me how to use ArcGis, made the tool, to eliminate the manual work i was doing, making CSV for each stone i find, and note it each time.

Hi Lonliness, I know you didn't 'create' the tool, I read that from your posts prior.
What you did do is bring the tools, and information, and shared it with the community.
It was very 'giving' of you.And it seems it wasn't for kudos, it was simply for the community, and this is rare.

Cheers
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Offline The "Loneliness" Wolf

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #27 on: July 22, 2014, 09:43:02 am »
Yally




Trivium



Tin



Suprum



Orium



Lykk



Loox



Llutt



Glavium



Attillum





made screens for each cuz all on same map, will overlap and some cannot be seen :).


This is all Dale shared. Enjoy the info :)
« Last Edit: July 22, 2014, 10:02:55 am by The "Loneliness" Wolf »
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Offline The "Fifth" Entity

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #28 on: July 22, 2014, 10:54:38 am »
... and in other news today - underground scanning shows large quantities of a certain metal in the swamp area.
Scientists are still trying to find out if there's any regularities or patterns in the placement of the ore veins.
Stay tuned.
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Offline Johnny "atslash" Luck

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Re: UG mapping Zero to Hero (step by step guide)
« Reply #29 on: July 25, 2014, 02:48:19 pm »
thx i bought the program, I haven't been able to try it yet been on vacation.
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