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First noticable change ingame
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Topic: First noticable change ingame (Read 1304 times)
dale "dalewj" ofj
Survival closed test group
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First noticable change ingame
«
on:
January 24, 2014, 12:54:49 pm »
locations
and it keeps changing so someone is working !
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at
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Its been fun everyone will miss you all. I'm at dalewj.com and in every social network im dalewj.
Playing the 'The Repopulation' a giant MMO has lots of EU and AW in it. Come join us. Im on east coast server and guess what my name in the game is.....
dale "dalewj" ofj
Survival closed test group
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Re: First noticable change ingame
«
Reply #1 on:
January 24, 2014, 01:15:42 pm »
some of it is a bit big...
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Its been fun everyone will miss you all. I'm at dalewj.com and in every social network im dalewj.
Playing the 'The Repopulation' a giant MMO has lots of EU and AW in it. Come join us. Im on east coast server and guess what my name in the game is.....
The "Fifth" Entity
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Re: First noticable change ingame
«
Reply #2 on:
January 24, 2014, 01:19:37 pm »
Saransk, Town at Weaponry & Tools Craft building
ftw!
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Famous "Gig" Gigolo
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Re: First noticable change ingame
«
Reply #3 on:
January 24, 2014, 01:29:57 pm »
I just messed my pants
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Gebeleizis "Hultaan" Kapnobatai
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Re: First noticable change ingame
«
Reply #4 on:
January 24, 2014, 01:47:09 pm »
lol
, like in your book I'm the tools guy remember? I can make 'it rain, ice storms and...*
* says the legend
«
Last Edit: January 24, 2014, 01:52:29 pm by Gebeleizis "Hultaan" Kapnobatai
»
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Axle "Axle" Platinum
Survival closed test group
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Re: First noticable change ingame
«
Reply #5 on:
January 25, 2014, 02:16:52 am »
Great to HEAR team back at work even better to actually SEE some action.
Cheers
Axle
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Jarod "Brickwit" McBrickerton
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Re: First noticable change ingame
«
Reply #6 on:
January 25, 2014, 06:06:42 am »
Yay, Action Jackson is back on the job! 8-D
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Gebeleizis "Hultaan" Kapnobatai
Survival closed test group
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Re: First noticable change ingame
«
Reply #7 on:
January 25, 2014, 08:38:40 am »
well I suppose someone else thought about this but anyhow I mention despite the obvious,
I think including the location msg that take over a good part of the chat in the first msg after loging in would be great and that way the local chat can be clear of all the unnecessary extra location info
[ S] Connected to the chat channel of society "Alpha" (1 members online).
[C] Connected to the chat channel of corporation "Alpha Unlimited" (1 members online).
[L] Connected to the chat channel of local zone "Saransk, Town at Weaponry & Tools craft building" (1 members online).
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Event "Janе" Horizon
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Re: First noticable change ingame
«
Reply #8 on:
January 25, 2014, 11:09:09 am »
@Hultaan - I apologize in advance. I am sure that I have misunderstood what you are saying. However, if you are saying that local chat does not need the location details - this depends on the intent of the change (i.e. while local chat is actually global, DL may be helping players by adding this so that it is easier to get help from nearby players).
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Rebel Leader "Madseend" Troubles
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Re: First noticable change ingame
«
Reply #9 on:
January 25, 2014, 12:52:26 pm »
maybe the can use abbrevations so they can still give locations only shorter.
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Gebeleizis "Hultaan" Kapnobatai
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Re: First noticable change ingame
«
Reply #10 on:
January 25, 2014, 12:58:17 pm »
@ jane - no need to apologize, all I suggested was to have the welcome message whit the location a similar message as the soc/corp, only this one sais when u loged in where u r, and the [L] should let know only u about this, ofc what u say is also a good point, the other ones should know if u need help , but I think that can be also used accessing some command to let other about your location, and not abuse the local chat whit long repetitive characters, is what I thought first time I saw it, ...peoples tend to chat, laugh and have a good time in game, saying 20 times where u r is nothing but spam, as I see it
a small command can resolve this, for those who need help, or can be something similar whit
(Sar) for Saransk
(Sar/t) for Saransk Terminal
(Sar/s) for Saransk Storage
and just clicking the Hultaan
(Sar/t)
on chat should show in your window the detailed message about the exact location "Saransk, Town at Weaponry & Tools craft building"
anyhow as I see, if the location show Hultaan (Unknown) how can u figured out where is that? a nooob cant be helped at all even if he need help, but clicking the Hultaan
(U)
everyone can see on his own chat window the players location
«
Last Edit: January 25, 2014, 01:02:47 pm by Gebeleizis "Hultaan" Kapnobatai
»
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at
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OS: Windows 7 Ultimate 64-bit SP1 (6.1, Build 7601)
System: Alienware M17xR4 (U3E1)
CPU: Intel(R) Core(TM) i7-3820QM CPU @ 2.70GHz (8 CPUs), ~2.7GHz Ivy Bridge 22nm Technology
RAM: 8.00 GB Single-Channel DDR3 @ 798MHz (11-11-11-28) Graphic: AMD Radeon HD 7970M (1920x1080@60Hz) DirectX : DirectX 11
Zaelkaer "Allfather" Vampyre
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Re: First noticable change ingame
«
Reply #11 on:
January 25, 2014, 06:39:08 pm »
The way I see it is Hult thinks the new messages take up a lot of room when showing the location and I agree, that abbreviations should be used to conserve some space, and like he said, that if you click on the name of a person, then it will give you the full message
EDIT: im really not liking that half of the chat uselessly says where you are...
EDIT 2: can it be made optional please so at least people like me can turn it off unless i really want to know where someone is
«
Last Edit: January 25, 2014, 07:35:47 pm by Zaelkaer "Allfather" Vampyre
»
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Jarod "Brickwit" McBrickerton
Survival closed test group
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Re: First noticable change ingame
«
Reply #12 on:
January 25, 2014, 10:03:55 pm »
Agreed. It's a nice option to have, but it should really be an option. It should be a pull-down so you can pick from None, Town Only, Full Location. It would be even nicer to be able to assign a key binding to this option so that we can quickly either scroll through the options or turn it on and off at will without having to go into the Setup Options window every time.
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dale "dalewj" ofj
Survival closed test group
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Re: First noticable change ingame
«
Reply #13 on:
January 25, 2014, 10:06:55 pm »
I will note we asked for global chat during the slow period to help newcomers, I don't think it will stay for the long term, making this pointless. But a gree, make the in for shorter please.
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Saransk, Town
at
Weaponry & Tools craft building
, accessing
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Member of corporation:
Alpha Unlimited
Member of society:
Hunters Unlimited
Its been fun everyone will miss you all. I'm at dalewj.com and in every social network im dalewj.
Playing the 'The Repopulation' a giant MMO has lots of EU and AW in it. Come join us. Im on east coast server and guess what my name in the game is.....
Paul "Cuey" Darkmane
Survival closed test group
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Re: First noticable change ingame
«
Reply #14 on:
January 25, 2014, 11:25:26 pm »
Im not in favour of the announcements of where you are in the world whenever you chat ... Sometimes one would like to do activities in lets say areas of the game world where the last thing on your mind is to announce where you are,maybe because of the pvp level you are in at the time ... in real life would you announce you were in an area to the world,knowing the area/place could have dangerous implications for yourself,no of course you wouldn't ... I thought when AWS came the world would be so big you could just go about your business and not see another soul ...this area announcements made the world a lot smaller IMO and what about privacy choice,that's been taken away without even giving players the choice to turn it off ... gl
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First noticable change ingame