Author Topic: First noticable change ingame  (Read 1306 times)

Offline Zen "ZenX" Star

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Re: First noticable change ingame
« Reply #15 on: January 26, 2014, 01:38:55 am »
I would be guessing, but I imagine the details coming up in local chat atm are just there temporarily while the devs make alterations to aspects of the code/game.
It is quite possibly just displaying what would normally be hidden background code, but due to changes taken place it is temporarily visible.

I wouldn't worry about it, it wont last.

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Offline Event "Janе" Horizon

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Re: First noticable change ingame
« Reply #16 on: January 26, 2014, 02:04:39 am »
You all have good points.
1. I believe that the changes made are temporary. However, other games have global chat - though several people chatting at the same time would result in this being mostly annoying.
2. Anyone registered on the forum has their location constantly updated. So unfortunately, worries about being identified as being in a PVP area through chat also applies in the forum status. I expect there will be be web robots scanning the member list in the future to extract this location information for use by certain societies PVP needs.
3. Changing the client to switch these off is a lot more work than broadcasting these from the server. The same with the excellent idea of having location on the player info (allowing you to click the player name in chat and getting a info dialog).
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Offline Axle "Axle" Platinum

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Re: First noticable change ingame
« Reply #17 on: January 26, 2014, 05:51:27 am »
I think its great ,but would be nice to have a slightly shorter place name.Of course that may not be possible as i believe its linked to our forum locale notice which would seems to mean a pile of extra work.


Cheers


Axle


`p.s. to keep your locale secret just dont talk in global chat ;)
« Last Edit: January 26, 2014, 05:53:53 am by Axle "Axle" Platinum »
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Offline Jarod "Brickwit" McBrickerton

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Re: First noticable change ingame
« Reply #18 on: January 27, 2014, 02:44:00 am »
@dale, you are probably right; this is probably only a temporarily-enabled feature designed to help the community while its size is small, just as we requested. If it's only temporary and the location identifiers in chat will not be shown permanently anywhere in the game it's just wasted effort to change it right now. If the location will be shown in society/corporation chat down the road though, it would be nice to eventually see shorter location names and have the option to turn them off.

@Cuey, if playing in windowed mode you can always see what your location will be shown as by looking at the window's title - though I'm not sure if this is true while accessing terminals (Edit: I just checked and it shows this too). For example if you're in Saransk you'll see "AfterWorld Survival [v. C220] - Saransk" at the top of the game window, but if you're not in any town I'm pretty sure you always see "AfterWorld Survival [v. C220] - Unrecognized location," meaning your name in local chat will say "Cuey (Unknown)." The "Unrecognized" and "Unknown" location is shown as a blank location on the forums... for now. We don't yet know if any of this will change, of course - unless someone remembers a dev quote saying it would or could change.
« Last Edit: January 27, 2014, 03:03:03 am by Jarod "Brickwit" McBrickerton »
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