Author Topic: pve or pvp...  (Read 530 times)

Offline Scarlet "ScarletNight" Night

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pve or pvp...
« on: October 20, 2014, 04:07:43 am »
Hiya - Looking for a new mmo to play... from the first few moments I can see that this is a bit rough around the edges... in beta of course... which is fine... one thing I did notice once i went to the first area (which i crashed in as soon as i pressed M...was my guess for map.. and yup! it popped up.. but crashed my game) is that it said "This is not a pvp area"  What I would like to know is.. Is this game going to be heavily geared toward pvp?


How is the crafting system?  I cannot imagine playing any game without gather/crafting!


Thanks

Offline Axle "Axle" Platinum

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Re: pve or pvp...
« Reply #1 on: October 20, 2014, 04:16:19 am »

[size=78%]Could list many things here , but best bet is read da Wiki lots info there showing much about the game.[/size]
[/size]
[/size][size=78%] [/size][/size]http://wiki.afterworld.ru/index.php?title=Main_Page  [size=78%]

[/size]Welcome and enjoy [size=78%] :)


Cheers


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Offline Event "Janе" Horizon

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Re: pve or pvp...
« Reply #2 on: October 20, 2014, 08:40:11 am »
Just in case: there is no fast track to winning in the PVP areas.
You'll need to grind for at least 3 months before you can move out of the safe area ... and that assumes you know what to skill on.
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Offline Teesa "Teesa" Fisher

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Re: pve or pvp...
« Reply #3 on: October 20, 2014, 03:33:47 pm »
For the most part the crafting system is good. It's not left to chance other than maybe the cd drop ratio, lol. My guess is yes probably regarding pvp.
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Offline Jarod "Brickwit" McBrickerton

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Re: pve or pvp...
« Reply #4 on: October 20, 2014, 07:59:36 pm »
The main areas of the game - where most of your time is likely to be spent - will be and are safe from PvP. The paths between these areas are PvP, but without any possibility of losing anything other than time and  players do not gain skills from killing each other. Outside of these areas and paths the PvP levels raise up so that the further from "civilization" you are, the more stuff is possible to be lost to another player, but strategic and careful management of your loot will prevent loss of most stuff unless you go to the highest PvP regions. In addition, there's a system in place to prevent PvP abuse so that someone that kills you in any PvP area more than five times in a row in under an hour will be stuck in the Disciplinary Camp for a good chunk of time.


The crafting system is unique and interesting. Take a look through the Crafting Tutorial to get a simple idea of what's involved.
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