Author Topic: Rewards for gaining citizenship  (Read 2014 times)

Offline Event "Janе" Horizon

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Rewards for gaining citizenship
« on: December 17, 2012, 10:09:43 am »
You can become a citizen of Survival in one of two ways:
  • Pay 100 Promissory Notes (P.Notes) - result is citizenship only.
  • Pay 100 AWD - result is  citizenship + additional items

AWD citizenship rewards

The following items are given for citizenship by AWD:

1. Immediately upon payment of 100 AWD
  • HK-A1 NE (repairs 1/100%)
  • Ammo P NE, Qty 10,000
  • Steel Axe NE (repairs 3/100%)
  • Steel Pick NE (repairs 3/100%)
  • Red Bear, Qty 50
  • Backpack - Tourist (repairs 1/100)
2. Later from Saransk Outpost
  • Reality Investment Certificate (face value = 100 AWD)


Once you have either of the payments - you can visit Major, J Karlsson at the New Urengoy outpost in the middle of the city and chose to be come a citizen.
« Last Edit: January 16, 2013, 06:56:38 pm by Event "Singularity" Horizon »
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Offline Event "Janе" Horizon

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Re: Rewards for gaining citizenship
« Reply #1 on: January 16, 2013, 10:09:50 am »
Updated citizenship by AWD rewards to reflect actual items given.
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Offline dale "dalewj" ofj

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Re: Rewards for gaining citizenship
« Reply #2 on: January 16, 2013, 05:00:42 pm »
Thank you Jane, errr Singular....

Just to double check, since im guessing you only got to do this once.

AWD gives ya everything.
Pnotes gives you just the RIC?

that was the old way.
« Last Edit: January 16, 2013, 05:07:32 pm by dale "dalewj" ofj »
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Offline Bold "Bertram" Blanshard

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Re: Rewards for gaining citizenship
« Reply #3 on: January 16, 2013, 06:02:52 pm »
It's obvious that as long as the value of a PNote exceeds 1 AWD, there is no actual choice.

But can you calculate from the value of the bonuses, how low it would need to fall before paying in PNotes becomes more advantageous?
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Offline Event "Janе" Horizon

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Re: Rewards for gaining citizenship
« Reply #4 on: January 16, 2013, 06:36:37 pm »
Thank you Jane, errr Singular....

Just to double check, since im guessing you only got to do this once.

AWD gives ya everything.
Pnotes gives you just the RIC?

that was the old way.
Pnotes only give you citizenship ... nothing else.
Updated original post to make the difference between Pnote and AWD citiztenship clearer.
« Last Edit: January 16, 2013, 06:50:56 pm by Event "Singularity" Horizon »
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Offline Event "Janе" Horizon

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Re: Rewards for gaining citizenship
« Reply #5 on: January 16, 2013, 07:10:03 pm »
It's obvious that as long as the value of a PNote exceeds 1 AWD, there is no actual choice.

But can you calculate from the value of the bonuses, how low it would need to fall before paying in PNotes becomes more advantageous?
Apart from the RIC (face value 100 AWD), 50 Red Bear (Craft Cost 5 AWD), P ammo (Craft Cost approx 1.5 AWD) - the other items are NE (Newcomer Edition) items.


The value of the NE items  are limited: ( a ) you get them via the Tutorial anyway ( b ) they give no skills ( c ) they cannot be crafted. Note: the P Ammo is also NE .. not sure what these do in a non-NE weapon.


Please start a new topic if you wish to discuss PNotes value as that topic will be quite complex.
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Offline dale "dalewj" ofj

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Re: Rewards for gaining citizenship
« Reply #6 on: January 16, 2013, 07:54:51 pm »
So I have to ask the doc then is this the final outcome for people with pnotes?  they don't even get a RIC which before was given to every citizen no matter what?  I think even non depositers deserve that (IMHO)
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Offline Event "Janе" Horizon

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Re: Rewards for gaining citizenship
« Reply #7 on: January 16, 2013, 11:57:49 pm »
So I have to ask the doc then is this the final outcome for people with pnotes?  they don't even get a RIC which before was given to every citizen no matter what?  I think even non depositers deserve that (IMHO)
Sorry dalewj,  I forgot to reply to you about that.
In Alpha - you only got a RIC with  AWD citizenship (the wiki history says "If you paid for your citizenship using AWD, there will be a RIC waiting for you in the Office Building to the north of the revival pad and storage building. Talk to the Sergeant on the first floor to pick it up.")
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Offline dale "dalewj" ofj

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Re: Rewards for gaining citizenship
« Reply #8 on: January 17, 2013, 12:09:59 am »
ahh there you are thanks again
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Its been fun everyone will miss you all.   I'm at  dalewj.com and in every social network im dalewj. 

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Offline Bold "Bertram" Blanshard

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Re: Rewards for gaining citizenship
« Reply #9 on: January 17, 2013, 05:13:25 am »
Apart from the RIC (face value 100 AWD), 50 Red Bear (Craft Cost 5 AWD), P ammo (Craft Cost approx 1.5 AWD) - the other items are NE (Newcomer Edition) items.

Please start a new topic if you wish to discuss PNotes value as that topic will be quite complex.

You have answered my question.

There is no theoretical value for a PNote such that it is not better in monetary terms to sell them and pay AWD for Citizenship. Particularly as there is now no limit on gaining them.

Should the value be lower than 1AWD, paying in PNotes saves time, but at a monetary cost.

Of course the main benefit of Citizenship is gaining Skill and Sau. But hasn't one of the other benefits been removed? In Alpha, only citizens could pick Sar rocks, and pick Flowers in sufficient quantity in SW. Selling these was quite lucrative for a new citizen, and if non-citizens can now do that, it might be a quicker route to 100 AWD than picking NU rocks (or it might depress the prices of Sar rocks and Flowers)..
« Last Edit: January 17, 2013, 05:36:04 am by Bold "Bertram" Blanshard »
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Offline Event "Janе" Horizon

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Re: Rewards for gaining citizenship
« Reply #10 on: January 17, 2013, 05:46:16 am »
Apart from the RIC (face value 100 AWD), 50 Red Bear (Craft Cost 5 AWD), P ammo (Craft Cost approx 1.5 AWD) - the other items are NE (Newcomer Edition) items.

Please start a new topic if you wish to discuss PNotes value as that topic will be quite complex.


You have answered my question.

There is no theoretical value for a PNote such that it is not better in monetary terms to sell them and pay AWD for Citizenship. Particularly as there is now no limit on gaining them.

Should the value be lower than 1AWD, paying in PNotes saves time, but at a monetary cost.

Citizenship via Pnotes costs a minimum of 54 hours and 110 steel pick repairs (source).
110 steel picks costs 93.50 AWD  for 0/100% picks to craft.
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Offline Bold "Bertram" Blanshard

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Re: Rewards for gaining citizenship
« Reply #11 on: January 17, 2013, 06:50:44 am »
Citizenship via Pnotes costs a minimum of 54 hours and 110 steel pick repairs (source).
110 steel picks costs 93.50 AWD  for 0/100% picks to craft.

Exactly. So getting enough rocks to pay for the steel picks is say another 30 hours. Whichever way you pay for citizenship, it is going to be a hard sell telling new players they either need to donate 10$ or spend over 80 hours picking rocks. Twice as hard as in Alpha in fact.
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Offline Zaelkaer "Allfather" Vampyre

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Re: Rewards for gaining citizenship
« Reply #12 on: January 17, 2013, 06:54:14 am »
Picking Sar rocks would most certainly be a quicker path to awd (assuming you find a buyer), because All Sar rocks are (were) worth around 5awd/ton wereas the only Qa1 rocks that were worth that much were Lead and Nitre. (sometimes a bit more, like 6 or 7 per ton).

Players will continue to pick rocks in Qa1 because of the constant demand of ammo. As a bi-product of picking for lead, nitre, copper, the player will get some other ores, and these "extra" could be turned into P notes.

The Allfather

ps: flowers haven't been added in yet have they? would be nice if they are soon...
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Offline Zaelkaer "Allfather" Vampyre

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Re: Rewards for gaining citizenship
« Reply #13 on: January 17, 2013, 07:07:44 am »
A one time $10 isn't that much, and not a bad investment really, from there out a player could continue playing without donating any more. Or new players could always make friends, because friends can prove to be ... more useful than a lot of things. It is difficult, of course. But what else can prepare them for the real world? This game takes patience, i have slowly become more patient, the more i play the game, the more patient i become.

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Offline Event "Janе" Horizon

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Re: Rewards for gaining citizenship
« Reply #14 on: January 17, 2013, 08:00:28 am »
Citizenship via Pnotes costs a minimum of 54 hours and 110 steel pick repairs (source).
110 steel picks costs 93.50 AWD  for 0/100% picks to craft.
Exactly. So getting enough rocks to pay for the steel picks is say another 30 hours. Whichever way you pay for citizenship, it is going to be a hard sell telling new players they either need to donate 10$ or spend over 80 hours picking rocks. Twice as hard as in Alpha in fact.
  • Newcomers now have advantages in Survival that they did not have in Alpha ... once Citizens realize this, a Newcomer could use these to their advantage.
  • If a player cannot afford $10, and 80 hours of hard work is beyond their capabilities - then I would recommend they abandon the game ... the grind after becoming a citizen is far, far more strenuous.
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