Author Topic: AW virtual world in the future  (Read 23841 times)

Offline Zaelkaer "Allfather" Vampyre

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Re: AW virtual world in the future
« Reply #150 on: October 31, 2013, 06:44:05 am »
well said jarod.
on side note i've also looked at Star Citizen and i have faith in the future of AW
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Offline Jarod "Brickwit" McBrickerton

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Re: AW virtual world in the future
« Reply #151 on: November 03, 2013, 04:31:40 am »
My faith has returned for AW's success, though it never really disappeared. I'd just like to see the AW Team using some of the very successful funding tactics used by other indie developers. Now is not the time to expect it to start, but I hope to see that they aren't against taking examples from other crowdfunded games when money is so difficult to find right now.
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Offline Serenity "SerenityFireFly" FireFly

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Re: AW virtual world in the future
« Reply #152 on: November 06, 2013, 02:38:04 am »
My faith has returned for AW's success, though it never really disappeared. I'd just like to see the AW Team using some of the very successful funding tactics used by other indie developers. Now is not the time to expect it to start, but I hope to see that they aren't against taking examples from other crowdfunded games when money is so difficult to find right now.

Nice to see you back, I agree I'm starting to feel hopeful again about AW.. See you in game soon. (P.S seeing you back swell as a few others makes me want to play more then just every so often :) maybe it'll have the same effect on others)
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Offline Jarod "Brickwit" McBrickerton

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Re: AW virtual world in the future
« Reply #153 on: November 06, 2013, 04:25:27 am »
Same here to both sentiments! 8-)
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Offline Zaelkaer "Allfather" Vampyre

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Re: AW virtual world in the future
« Reply #154 on: January 26, 2014, 12:18:49 am »
Question: What does it take to get a game onto Steam, and have DL considered doing so, or is it not possible, if not for what reasons? The reason i ask is because

Dayz
Rust

are two games that are on Steam, and they are both in Alpha stages of the game where they openly say "the game is in alpha, lots of things are not working" and yet a very large amount of players buy the game (like 20 or 30 bucks one time thing) and play the game.

I think it would do wonders for AW if it was on Steam, just like wondersss as far as new player potential. And in all honesty i think either 1. if it was free, many would probably try it out just because its free, or 2. you could even put a price on it like 10 or 20 bucks, and i Still bet a lot of people would buy it and play.

Thoughts??
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Offline kusky "JBK" Alexander

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Re: AW virtual world in the future
« Reply #155 on: January 26, 2014, 07:23:37 am »
Question: What does it take to get a game onto Steam, and have DL considered doing so, or is it not possible, if not for what reasons? The reason i ask is because

Dayz
Rust

are two games that are on Steam, and they are both in Alpha stages of the game where they openly say "the game is in alpha, lots of things are not working" and yet a very large amount of players buy the game (like 20 or 30 bucks one time thing) and play the game.

I think it would do wonders for AW if it was on Steam, just like wondersss as far as new player potential. And in all honesty i think either 1. if it was free, many would probably try it out just because its free, or 2. you could even put a price on it like 10 or 20 bucks, and i Still bet a lot of people would buy it and play.

Thoughts??


Good point Allfather,  im sure most player will come  and play the game if the game it was on Steam (now low  ppl know the game ).. fist the servar need fix it,  and after this most of us need to publicity the game not only devs in my opinion!

Best regratz

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Offline Zen "ZenX" Star

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Re: AW virtual world in the future
« Reply #156 on: January 26, 2014, 09:40:33 am »
Being an option for players might not hurt, but I don't play any game that needs to be used on Steam only.

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Offline Paul "Cuey" Darkmane

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Re: AW virtual world in the future
« Reply #157 on: January 26, 2014, 04:40:07 pm »
Question: What does it take to get a game onto Steam, and have DL considered doing so, or is it not possible, if not for what reasons? The reason i ask is because

Dayz
Rust

are two games that are on Steam, and they are both in Alpha stages of the game where they openly say "the game is in alpha, lots of things are not working" and yet a very large amount of players buy the game (like 20 or 30 bucks one time thing) and play the game.

I think it would do wonders for AW if it was on Steam, just like wondersss as far as new player potential. And in all honesty i think either 1. if it was free, many would probably try it out just because its free, or 2. you could even put a price on it like 10 or 20 bucks, and i Still bet a lot of people would buy it and play.

Thoughts??

Its already been mentioned by Anti here in october of last year ...


What will we do next, when money will finish? We will try to raise more funds on Kickstarter. We have a lot of devoted players who (we are sure) will support us. AfterWorld will bring attention of press and big gaming portals, because story of the game development is unique - I, personally, do not know any other game that started on enthusiasm, been developed for 7 (!!!) years just by a few developers, became home for so many players, almost died... but still fighting - and I'm sure will win, with our help. As soon as we finish low-level mechanics, we will be ready to go for Steam Greenlight. Steam will definitely bring new blood (a lot of it, actually) to the game. And, of course, if we will show good results this summer (from business point of view, of course), I'm sure I'll be able to find more money to hire more coders, artists and to begin PR, bringing new players and filling AfterWorld with life, buzz and firing!


Hope this helps ...gl
« Last Edit: January 26, 2014, 11:09:57 pm by Paul "Cuey" Darkmane »
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Offline Zaelkaer "Allfather" Vampyre

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Re: AW virtual world in the future
« Reply #158 on: January 27, 2014, 03:11:04 pm »
Seems I missed that part and they already plan on going for Steam. Well this in my opinion guarantee's the success of AW. Sure Zen many players don't use Steam to find games, but hundreds of thousands of players do, I'm sure many would try it out from that population pool.
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Offline Event "Janе" Horizon

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Re: AW virtual world in the future
« Reply #159 on: January 27, 2014, 10:15:29 pm »
I cannot remember how I stumbled upon AfterWorld Alpha .... however it was a random act rather than being directed there by a game site.

IMHO, any form of visibility is better than none. Dedicated Logic could simply visit some of the many popular game sites and introduce the game (as could players).
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Offline Axle "Axle" Platinum

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Re: AW virtual world in the future
« Reply #160 on: January 27, 2014, 11:28:09 pm »
I'm sure many people are ready to promote the game, but the majority of us are waiting till the game is built up enough to keep them here and not cause bad press for our game.


Cheers


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Offline karl "oele" maier

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Re: AW virtual world in the future
« Reply #161 on: January 28, 2014, 03:43:47 am »
I have to agree with Axle on that one .. as much as I would like the world to know about us ( means game and the players) at the moment it would be disastrous .. just look at the latest post's about the freeze-ups. Once a new player left for this reason its not very likely he comes back . We have to give the dev's time to build a playable game .
But that's just me
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Offline Rebel Leader "Madseend" Troubles

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Re: AW virtual world in the future
« Reply #162 on: January 28, 2014, 10:29:35 am »
I have to agree with Axle on that one .. as much as I would like the world to know about us ( means game and the players) at the moment it would be disastrous .. just look at the latest post's about the freeze-ups. Once a new player left for this reason its not very likely he comes back . We have to give the dev's time to build a playable game .
But that's just me


i feel the same way
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Offline Sifalio "Sifis" Kritikakis

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Re: AW virtual world in the future
« Reply #163 on: January 28, 2014, 09:03:25 pm »
I agree  :D
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Offline bullit "bullit" bullit

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Re: AW virtual world in the future
« Reply #164 on: January 29, 2014, 09:18:00 am »
I Agree  :)
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