Author Topic: Changes that are coming in July/August  (Read 9499 times)

Offline Anti "Ether" Danilevski

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Re: Changes that are coming in July/August
« Reply #15 on: May 19, 2014, 05:24:49 pm »
any update on the actual RCE part of afterworld.  what time frame are we looking at for RCE to be fully integrated?  pls dont respond with "after beta" or after commercial release"  3 months 4 months,1 year 5 years?  im sure most of us are still here for the hopes of an rce game.


After we are ready to work on RCE. Hope that helps.

Okay, now seriously. I can't give you any estimation because I don't know when we would be ready to work on RCE. It's a huge part that may affect everything - gameplay, economy, balance, social part and even our offline business part that works with papers, taxes and banks. So it will take a lot of time and may be done only when we are a) having a stable game, and b) having a game that generates income and we are certain that implementation of the channels to draw money away from the game (and our company profits) won't cause shutdown of our whole company.
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Offline Rebel Leader "Madseend" Troubles

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Re: Changes that are coming in July/August
« Reply #16 on: May 19, 2014, 07:28:53 pm »

4. Fully rebalanced mob's loot and items system: new distribution amongst the mobs, new numbers. Items are going to be a lot more valuable. Old ingredient items would be removed only then, not before.




Anti some questions came to mind while re reading your post, first do we also get some off the mobs we had in alpha back with the update, like big foot, bots etc.
and second with the rebalanced loot do we also get some items back that where removed from loot couple off years ago like protection dc.
and third will the drop off armour ccd be better seems allmost impossible to loot high ccd ( 90 ).




« Last Edit: May 19, 2014, 07:31:11 pm by Rebel Leader "Madseend" Troubles »
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Offline dale "dalewj" ofj

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Re: Changes that are coming in July/August
« Reply #17 on: May 19, 2014, 07:43:58 pm »

and third will the drop off armour ccd be better seems allmost impossible to loot high ccd ( 90 ).

yes not mob loot, but crafting loot and how cds will drop.. something we havent even talked about yet.
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Offline Anti "Ether" Danilevski

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Re: Changes that are coming in July/August
« Reply #18 on: May 19, 2014, 08:12:05 pm »

4. Fully rebalanced mob's loot and items system: new distribution amongst the mobs, new numbers. Items are going to be a lot more valuable. Old ingredient items would be removed only then, not before.




Anti some questions came to mind while re reading your post, first do we also get some off the mobs we had in alpha back with the update, like big foot, bots etc.
and second with the rebalanced loot do we also get some items back that where removed from loot couple off years ago like protection dc.
and third will the drop off armour ccd be better seems allmost impossible to loot high ccd ( 90 ).


I don't know yet, to all the answers. But I'm pretty sure next thing after that update are going to be most of the mobs and work on their areas of living. No 'old' items are going to be back yet, too. About ccd - don't know at the moment, I'll look into it but don't promise you anything.
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Offline dale "dalewj" ofj

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Re: Changes that are coming in July/August
« Reply #19 on: May 19, 2014, 08:23:32 pm »
just ask us what we see wrong when u take a look.  then u can decide if its broken or we are just whimps.
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Offline Rebel Leader "Madseend" Troubles

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Re: Changes that are coming in July/August
« Reply #20 on: May 19, 2014, 09:12:32 pm »




I don't know yet, to all the answers. But I'm pretty sure next thing after that update are going to be most of the mobs and work on their areas of living. No 'old' items are going to be back yet, too. About ccd - don't know at the moment, I'll look into it but don't promise you anything.



Hmmm so the protection dc is going to be wiped and we can not loot them yet this means we cannot create armour asp anymore are you aware off this Anti
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Offline Gebeleizis "Hultaan" Kapnobatai

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Re: Changes that are coming in July/August
« Reply #21 on: May 19, 2014, 09:23:31 pm »
I don't know yet, to all the answers. I'll look into it but don't promise you anything.

https://my.afterworld.deelogic.net/survival/gameplay-discussions/armor-cdd/msg10625/#msg10625

I'll look into it.

we have a promise or we dont :))  ( nothing mean :) )

cheers
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Offline Anti "Ether" Danilevski

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Re: Changes that are coming in July/August
« Reply #22 on: May 19, 2014, 10:16:30 pm »

we have a promise or we dont ( nothing mean :) )

cheers


You have my promise that I'll look into it. You don't have any promises that it will be done in the next update.
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Offline Tiko "Godless" Soul

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Re: Changes that are coming in July/August
« Reply #23 on: May 22, 2014, 03:32:07 am »

3. New pnotes economy. Items would be sold to the game for pnotes, and skills are trained for pnotes.Can you explain in details this new economy? Don't care loot part, would like to hear how you did skilling. As you removed SAU how you planing compensate that?
We got 3 skilling branches tools/weapons, refining and research go into details.


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Offline Anti "Ether" Danilevski

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Re: Changes that are coming in July/August
« Reply #24 on: May 22, 2014, 04:49:18 am »

3. New pnotes economy. Items would be sold to the game for pnotes, and skills are trained for pnotes.Can you explain in details this new economy? Don't care loot part, would like to hear how you did skilling. As you removed SAU how you planing compensate that?
We got 3 skilling branches tools/weapons, refining and research go into details.


No, I cannot. That's a superdifficult quest for you to solve.
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Offline Tiko "Godless" Soul

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Re: Changes that are coming in July/August
« Reply #25 on: May 22, 2014, 05:15:05 am »

3. New pnotes economy. Items would be sold to the game for pnotes, and skills are trained for pnotes.Can you explain in details this new economy? Don't care loot part, would like to hear how you did skilling. As you removed SAU how you planing compensate that?
We got 3 skilling branches tools/weapons, refining and research go into details.


No, I cannot. That's a superdifficult quest for you to solve.


This answer sadly show that you aren't nothing else as ignorant prick ... was hoping for abit more ...
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Offline Famous "Gig" Gigolo

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Re: Changes that are coming in July/August
« Reply #26 on: May 22, 2014, 06:29:34 am »

3. New pnotes economy. Items would be sold to the game for pnotes, and skills are trained for pnotes.Can you explain in details this new economy? Don't care loot part, would like to hear how you did skilling. As you removed SAU how you planing compensate that?
We got 3 skilling branches tools/weapons, refining and research go into details.


No, I cannot. That's a superdifficult quest for you to solve.


This answer sadly show that you aren't nothing else as ignorant prick ... was hoping for abit more ...

A bit OTT tiko? I quite like the fact that there will be big change, and we are going to have to figure it out ourselves..
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Offline The "Fifth" Entity

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Re: Changes that are coming in July/August
« Reply #27 on: May 22, 2014, 06:36:40 am »
... implementation of the channels to draw money away from the game (and our company profits) won't cause shutdown of our whole company.
Implementing RCE is essentially a zero-sum game.
In principle, there's no need to even mention any resources that belong to company before RCE was created.


Although, if the game is not properly prepared for RCE (the logic of in-game economy, possible bugs/exploits, security concerns, etc) then, it might indeed cause serious problems for the whole company.
Yes, this is a huge work, and it all has to be finished and tested before RCE can be implemented.
Then again, what have we been doing here all these years? I was under impression that (among other things) we have tested a whole lot of subsystems in the game for the economy aspect, security, and possible exploits?



Last but not least. Ironically, the shutdown of the company may also be caused by NOT creating the channels to draw money away - because it also means no channels to draw money in.
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Offline Anti "Ether" Danilevski

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Re: Changes that are coming in July/August
« Reply #28 on: May 22, 2014, 07:03:31 am »
There are a dedicated thread about upcoming economy change. If you don't know how to use a forum search or simply can't look into a thread two position below from this one, that's not my fault. If that makes me, for some miracleous reason, a prick - okay, I'm fine with it.

And by the way, Tiko earns a good ban.
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Offline Event "Janе" Horizon

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Re: Changes that are coming in July/August
« Reply #29 on: May 22, 2014, 09:24:40 am »
Anti, your update does not say if SAU will be still be used in the next update. Could you please clarify.

@Godless, SAU is generated so it can be used for one thing. Anti has indicated that Pnotes will replace that need. None of the SAU generating activities will generate anything to replace SAU.
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