Author Topic: Update: 10th September  (Read 13702 times)

Offline Anti "Ether" Danilevski

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Update: 10th September
« on: August 27, 2014, 12:19:07 pm »
Hello everyone!

We are a bit late with our big update. We expected to finish it earleir, but it was a very difficult task to complete. But now it's done, and next update is planned for 10th September. We are going to to deploy:

1. New server-side back-end with continous, seamless world. There are still going to be tranitions between world and buildings, or large cities, but rest of the world is handled by the dynamically arranged servers. So, if there is a high load on the one part of the world, more hardware servers are going to join the calculations and handle it, so you won't see any lags (or supposed no to see any).

2. New client-side streaming! World is loading with the lightning speed, and also it allows us to seriously optimize resources usage. Which means - bigger world, bigger cities and etc.

3. P.note economy system: now you can sell iitems that are being dropped from mobs for p.notes. You'll be able to do it in cities, terminals at the beginning, and later - sell them to NPC's

4. P.note skilling: SAU is removed, instead, you'll be able to use p.notes to unlock your new skills.

5. New loot balance: loot is distributed differently amongst the mobs, and with correct quantities.

6. Items that you won't need you'll be able to sell on auction to other people who need them, but don't want to waste their time. As a result, you are able to buy/sell ingredients for AWD. It means you are going to be able to play without donating any money at all (if you are good with trading, of course).

7. Ingredients that you have now are to be wiped. It won't affect refined items, but everything that you don't really need and don't want to refine are going to crumble to dust.


What we aren't update, though had it planned:

8. New cities. Though they are ready and finished, we need a bit more time to implement them.

9. New characters. Same as with the cities, they are done, but we are going to add them in the next update (in october).

10. FPS gameplay and new combat balance: it's coming live in november/december.

I think I could miss something, but generally, it's ok.

And by the way! Process water IS an ingredient and will be wiped too. So be careful and if you want to do something with it, make sure you do it before the update date.

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Offline Paul "Cuey" Darkmane

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Re: Update: 10th September
« Reply #1 on: August 27, 2014, 12:34:57 pm »

4. P.note skilling: SAU is removed, instead, you'll be able to use p.notes to unlock your new skills.


Is the SAU we currently have on our Avatars going to be converted to p.notes or just wiped?

Well done on the hard work for the future of Afterworld   :)
« Last Edit: August 27, 2014, 12:42:29 pm by Paul "Cuey" Darkmane »
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Offline Putofodido "Hasko" Aamadas

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Re: Update: 10th September
« Reply #2 on: August 27, 2014, 12:39:04 pm »
yesssssssssssssssssss update commming comming to player and killed casino EU after.) BIG GREAT AWD CONTINUED good dev thanks for your work team
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Offline Anti "Ether" Danilevski

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Re: Update: 10th September
« Reply #3 on: August 27, 2014, 12:47:17 pm »
Alas, SAU are to be wiped.

UPD: SAU are to be converted to p.notes, 1 SAU = 1 (new) p.note :)
« Last Edit: August 28, 2014, 09:32:32 am by Anti "Ether" Danilevski »
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Offline Caliopus "Calio" Jones

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Re: Update: 10th September
« Reply #4 on: August 27, 2014, 12:49:48 pm »
Alas, SAU are to be wiped.

the ones in our wallets will wiped with no replacement or converted to p notes?
« Last Edit: August 27, 2014, 12:52:31 pm by Caliopus "Calio" Jones »
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Offline Putofodido "Hasko" Aamadas

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Re: Update: 10th September
« Reply #5 on: August 27, 2014, 12:58:36 pm »
Anti,

must be used SAU before update?
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Offline Anti "Ether" Danilevski

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Re: Update: 10th September
« Reply #6 on: August 27, 2014, 01:53:09 pm »
Anti,

must be used SAU before update?


Of course I recommend you to do so.
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Offline Putofodido "Hasko" Aamadas

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Re: Update: 10th September
« Reply #7 on: August 27, 2014, 01:59:47 pm »
Anti,

must be used SAU before update?


Of course I recommend you to do so.

ok thanks very much Anti :)
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Offline Stanislav "Syava" Kozak

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Re: Update: 10th September
« Reply #8 on: August 27, 2014, 02:29:05 pm »
что нащёт воды ? какую вайпнут а какую оставят ?
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Offline Hugo "Lossehelin" Santos

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Re: Update: 10th September
« Reply #9 on: August 27, 2014, 02:33:12 pm »
well, at least we now have an official date and thank  you for letting us now this. I was putting my hopes for the end of this month but... guess will need to wait another week. Anyway keep up the hard work. And good to know that we need to use all sau and process water.
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Offline dale "dalewj" ofj

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Re: Update: 10th September
« Reply #10 on: August 27, 2014, 04:29:33 pm »
my question is a simple.  What kind of downtime you think this will take?  1 day?  6 hours? 
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Offline Zwarka "Zwarky" Stonehenge

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Re: Update: 10th September
« Reply #11 on: August 27, 2014, 04:36:36 pm »
[...] crumble to dust.

Can we sell this for Notes too?  ::)



Greetings  - Zwarky
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Offline kusky "JBK" Alexander

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Re: Update: 10th September
« Reply #12 on: August 27, 2014, 04:57:38 pm »
nice news . 8)


.but i have a question Anti about pet traning skils when i can use it ?! ??? 


also in 10 sept is myBirthday :))


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Offline Rebel Leader "Madseend" Troubles

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Re: Update: 10th September
« Reply #13 on: August 27, 2014, 05:43:39 pm »
Nice news.


i am verry happy and cant wait untill 10 september

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Offline Vladislav "Spiker" Ogir

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Re: Update: 10th September
« Reply #14 on: August 27, 2014, 06:14:33 pm »
Anti, what would happen with stone, i presume because stone is in unrefined form stone will be wiped?


Also, i remember from earlier posts that you were going to have a strategy plan in getting more players in the AW, is that something that you are looking into any time soon?
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