Author Topic: Update: 10th September  (Read 13651 times)

Offline Event "Janе" Horizon

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1773
  • Humble makes pie. Don't make pie, be AWESOME.
    • View Profile
    • Jane's AfterWorld Secrets
  • Gender: Female [Female]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #30 on: August 28, 2014, 10:02:50 am »
Ahh ... got it ... makes heaps of sense :)
Thanks again for all the effort of answering players questions  8)
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages
  • Member of corporation: Savonation
  • Member of society: Savonites
NEVER DOUBT yourself. YOU ARE intelligent, forgiving and AWESOME.

Jane's AfterWorld Secrets
http://jaws.altervista.org/index.html

Offline Jarod "Brickwit" McBrickerton

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1948
  • AfterWiki admin & Computer Engineer
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #31 on: August 28, 2014, 03:17:30 pm »
I'm so permanently short on SAU that the decision wasn't a huge deal to me, but I can certainly see how it would be to other people!

This additional information is very interesting and good to know ahead of time even though it's only part of the overall picture. Thanks AW Team for re-evaluating the situation and letting us know that we don't need to scramble to use everything up right away!
  • Citizenship: Regular citizen
  • Last seen in Saransk West at Outpost / Storages
  • Member of corporation: Consolidators
  • Member of society: Shadow Corpse
Proud Officer in Shadow Corpse society and Consolidators corporation.

Offline Atrox "Dusk" Dominant

  • Newbie
  • *
  • Posts: 2
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #32 on: August 28, 2014, 04:57:11 pm »
Why can not we just leave the AWD for all calculations? How PEDs in EU. Less confusion for new players will be.
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q]
  • Member of society: NIRVANA

Offline dale "dalewj" ofj

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1103
  • Leader of Hunters Unlimited, Admin of Wiki, Author
    • View Profile
    • Author - Diaries of Afterworld
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #33 on: August 28, 2014, 05:30:55 pm »
cause leaving just awd would be a huge rewrite of game.  There was always suppose to be at least 2 currencies in the game and always will be.
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Weaponry & Tools craft building, accessing Storage
  • Member of corporation: Alpha Unlimited
  • Member of society: Hunters Unlimited
Its been fun everyone will miss you all.   I'm at  dalewj.com and in every social network im dalewj. 

Playing the 'The Repopulation' a giant MMO has lots of EU and AW in it.  Come join us.  Im on east coast server and guess what my name in the game is.....

Offline Atrox "Dusk" Dominant

  • Newbie
  • *
  • Posts: 2
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #34 on: August 28, 2014, 06:16:36 pm »
SAU in point of fact their labor. You change them on derivatives. It's not bad. In fact the market will determine their worth. And the state in the face of the developers will be to regulate the market.
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q]
  • Member of society: NIRVANA

Offline Gebeleizis "Hultaan" Kapnobatai

  • Survival closed test group
  • Sr. Member
  • ****
  • Posts: 307
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #35 on: August 28, 2014, 07:20:19 pm »
You did make a mention that micro-Pnotes where going to be multiplied by 1000 to convert them into P.Notes.
Are the current quantities of Pnotes also going to be multiplied by 1000?


We have decided that the rate is going to be 1 to 100, not to 1000. Same goes for usual p.notes.

can someone pls enlighten me regarding the rate of those actual P.Notes rate and M-P.Notes rate ? ......, witch goes for 100 ? or both r going to be exchanged at the rate 1:100?

if both, I prefer to exchange in west P.Notes at 1:98 and later again M-P.Notes at 1:100

and i m glad the SAU will not be wiped, i did my math pretty well regarding this, and i come back whit some updates as soon i understand the math for new rate of the micro and pnotes


cheers
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Foundry
  • Member of corporation: Alpha Unlimited
  • Member of society: Alpha
OS: Windows 7 Ultimate 64-bit SP1 (6.1, Build 7601)
System: Alienware M17xR4 (U3E1)
CPU: Intel(R) Core(TM) i7-3820QM CPU @ 2.70GHz (8 CPUs), ~2.7GHz Ivy Bridge 22nm Technology
RAM: 8.00 GB Single-Channel DDR3 @ 798MHz (11-11-11-28) Graphic: AMD Radeon HD 7970M (1920x1080@60Hz) DirectX : DirectX 11

Offline Event "Janе" Horizon

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1773
  • Humble makes pie. Don't make pie, be AWESOME.
    • View Profile
    • Jane's AfterWorld Secrets
  • Gender: Female [Female]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #36 on: August 28, 2014, 07:54:34 pm »
The way I understand it is that micro-P.Notes will be removed from the game altogether.

Micro-P.Notes will be turned into P.Notes by multiplying them by 100.
Existing P.Notes will be inflated by factor of 100 before the micro-P.Notes are converted to P.Notes.
SAU will be converted to P.Notes are a rate of 1 SAU > 1 P.Note.

For example - a player with  3 P.Notes, 2 micro-P.Notes and 1 SAU before the conversion
  • 3 P.Notes > 300 P.Notes
  • 2 micro-P.Notes > 2 P.Notes 0.02 P.Notes
  • 1 SAU > 1 P.Note
Total P.Notes after conversion: 303 301.02 P.Notes.
« Last Edit: August 29, 2014, 08:39:20 pm by Event "Janе" Horizon »
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages
  • Member of corporation: Savonation
  • Member of society: Savonites
NEVER DOUBT yourself. YOU ARE intelligent, forgiving and AWESOME.

Jane's AfterWorld Secrets
http://jaws.altervista.org/index.html

Offline Gebeleizis "Hultaan" Kapnobatai

  • Survival closed test group
  • Sr. Member
  • ****
  • Posts: 307
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #37 on: August 28, 2014, 08:24:09 pm »
@jane...read again pls.

Q:You did make a mention that micro-Pnotes where going to be multiplied by 1000 to convert them into P.Notes.

A:We have decided that the rate is going to be 1 to 100, not to 1000.

and...

Q:Are the current quantities of Pnotes also going to be multiplied by 1000?

A:Same goes for usual p.notes.
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Foundry
  • Member of corporation: Alpha Unlimited
  • Member of society: Alpha
OS: Windows 7 Ultimate 64-bit SP1 (6.1, Build 7601)
System: Alienware M17xR4 (U3E1)
CPU: Intel(R) Core(TM) i7-3820QM CPU @ 2.70GHz (8 CPUs), ~2.7GHz Ivy Bridge 22nm Technology
RAM: 8.00 GB Single-Channel DDR3 @ 798MHz (11-11-11-28) Graphic: AMD Radeon HD 7970M (1920x1080@60Hz) DirectX : DirectX 11

Offline Jarod "Brickwit" McBrickerton

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1948
  • AfterWiki admin & Computer Engineer
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #38 on: August 28, 2014, 10:05:00 pm »
I think what Anti means (and Jane too) is that MPNs will be divided by 100 to convert them to PNs (e.g. 200 MPNs converts to 2 PNs), then all PNs will be multiplied by 100 so that 2 PNs before the update becomes 200 PNs after the update. So if I have 200 MPNs and 2 PNs when the update starts, I'll end up with 400 PNs after the update -
  • 200 MPNs in your MPN wallet, 2 PNs in your PN wallet
  • 200 MPNs -> 2 PNs
  • 2 PNs + 2 PNs = 4 PNs
  • 4 PNs -> 400 PNs
  • 400 PNs in your PN wallet after the update, MPN wallet is empty or removed
The simplified version is to just multiply the current PNs by 100, then convert the current MPNs to PNs and add them together, which would be less conversion coding for the devs. Either way, I think the upcoming conversion is more beneficial than any of the current NPCs since none of them even gives 100 MPNs for 1 PN and many give a fair amount less.

The 1:1000 ratio was an early estimate by Anti which was later changed to a 1:100 ratio.
  • Citizenship: Regular citizen
  • Last seen in Saransk West at Outpost / Storages
  • Member of corporation: Consolidators
  • Member of society: Shadow Corpse
Proud Officer in Shadow Corpse society and Consolidators corporation.

Offline My "MachineLife" MachineLife

  • Newbie
  • *
  • Posts: 6
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #39 on: August 28, 2014, 11:40:20 pm »
maybe i am a bit tired after work but 2 things i am still not sure about (maybe i missed it in the thread):


1. are looted crafting CD's going to be wiped?
2. are unrefined NU and/or Sar stones going to be wiped?


thanks and looking forward to the update
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages

Offline Bold "Bertram" Blanshard

  • Jr. Member
  • **
  • Posts: 88
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #40 on: August 29, 2014, 04:01:49 am »
The current value of a PNote is around 5 AWD.
That puts 1k SAU at 50 AWD, under the conversion rates quoted above.

Maybe this explains the anguish when Anti said SAU would be wiped. Who bet on this conversion rate?
It will be interesting to see how many new PNotes it is going to take to unblock skills, and how that ripples back to the price of stones.
« Last Edit: August 29, 2014, 04:21:07 am by Bold "Bertram" Blanshard »
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages

Offline Event "Janе" Horizon

  • Survival closed test group
  • Hero Member
  • *****
  • Posts: 1773
  • Humble makes pie. Don't make pie, be AWESOME.
    • View Profile
    • Jane's AfterWorld Secrets
  • Gender: Female [Female]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #41 on: August 29, 2014, 06:46:51 am »
I think what Anti means (and Jane too) is that MPNs will be divided by 100 to convert them to PNs (e.g. 200 MPNs converts to 2 PNs), then all PNs will be multiplied by 100 so that 2 PNs before the update becomes 200 PNs after the update. So if I have 200 MPNs and 2 PNs when the update starts, I'll end up with 400 PNs after the update -
  • 200 MPNs in your MPN wallet, 2 PNs in your PN wallet
  • 200 MPNs -> 2 PNs
  • 2 PNs + 2 PNs = 4 PNs
  • 4 PNs -> 400 PNs
  • 400 PNs in your PN wallet after the update, MPN wallet is empty or removed
The simplified version is to just multiply the current PNs by 100, then convert the current MPNs to PNs and add them together, which would be less conversion coding for the devs. Either way, I think the upcoming conversion is more beneficial than any of the current NPCs since none of them even gives 100 MPNs for 1 PN and many give a fair amount less.

The 1:1000 ratio was an early estimate by Anti which was later changed to a 1:100 ratio.
Thanks Jarod ... divide not multiply!


Given that above maths issue ... probably the following is going to be maths challenged ... but here goes any way:



The cost of  P.Notes gained by picking using Steel Picks for Newcomers is 2.84 AWD.
For citizens this cost drops to an estimated 2.24 AWD per P.Note.


1k of SAU will  be worth 1000 of the new P.Notes which are worth 1/100th the value of the current P.Notes.
So 1k of SAU will be worth between 22 and 28AWD.


Curiously,  the cost of generating 1k SAU was about the same as the market value (about 0.5 AWD per 1k).
There will be some happy players when the conversion happens.
« Last Edit: August 29, 2014, 06:49:32 am by Event "Janе" Horizon »
  • Citizenship: Regular citizen
  • Last seen in New Urengoy [Q] at Outpost / Storages
  • Member of corporation: Savonation
  • Member of society: Savonites
NEVER DOUBT yourself. YOU ARE intelligent, forgiving and AWESOME.

Jane's AfterWorld Secrets
http://jaws.altervista.org/index.html

Offline Bold "Bertram" Blanshard

  • Jr. Member
  • **
  • Posts: 88
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #42 on: August 29, 2014, 07:16:20 am »
No Jane, the cost of a PNote is 1/4 of your figure, in your thread about market values of NU stones you forgot to allow that each area yields 4 types of stone.

My calculation was based on current trading values.

However, as you get correct, some people are going to either make a big profit or a big loss if the conversion rates are as given.
« Last Edit: August 29, 2014, 07:24:55 am by Bold "Bertram" Blanshard »
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages

Offline Anti "Ether" Danilevski

  • AW State Security Bureau
  • Sr. Member
  • *****
  • Posts: 392
    • View Profile
    • Gamedis - game design blog (russian)
  • Gender: Male [Male]
  • In game: No
Re: Update: 10th September
« Reply #43 on: August 29, 2014, 07:42:15 am »
The current value of a PNote is around 5 AWD.
That puts 1k SAU at 50 AWD, under the conversion rates quoted above.

Maybe this explains the anguish when Anti said SAU would be wiped. Who bet on this conversion rate?
It will be interesting to see how many new PNotes it is going to take to unblock skills, and how that ripples back to the price of stones.


Prices for skills unlocking are going to be the same. It doesn't matter at all anyways: if I'd raise prices, I'd make items prices higher too; if I'd decrease skills cost, well, I'd make items prices lower.
  • Last seen in New Urengoy [Q] at Foundry, accessing Foundry Terminal
My game design blog - www.gamedis.ru

Offline Bold "Bertram" Blanshard

  • Jr. Member
  • **
  • Posts: 88
    • View Profile
  • Gender: Male [Male]
  • In game: No
  • State: Human
Re: Update: 10th September
« Reply #44 on: August 29, 2014, 09:03:43 am »
Prices for skills unlocking are going to be the same. It doesn't matter at all anyways: if I'd raise prices, I'd make items prices higher too; if I'd decrease skills cost, well, I'd make items prices lower.
If you mean the price of skill unblocking remains the same in Pnote terms, then say 3600 SAU will become 3600 new PNotes, or 36 old PNotes.
 Using Jane's figure of 0.5 AWD for 1k SAU and (amended) crafting figure of 0.71 AWD for a PNote gives an increase in cost from 1.8 AWD to 25.56 AWD. In order for the AWD cost of unblocking to remain the same, the price of 100 new PNotes would have to be 1/14 of the craft cost of the steel pick needed to get them. If the Warrant Officer after conversion will give a different rate than 100 new PNotes for 500Kg stones, please tell us.


If you mean the price of skill unblocking remains the same in AWD terms, then the unblocking cost of 3600 SAU will have to become around 260 new PNotes. Players with SAU will benefit greatly from NOT unblocking before conversion, and the value of 1k SAU should be around 7 AWD.

Uncertainty leads to a false market. How can anyone trade at a fair price when such large shifts in value may be coming?
« Last Edit: August 29, 2014, 09:35:23 am by Bold "Bertram" Blanshard »
  • Citizenship: Regular citizen
  • Last seen in Saransk, Town at Outpost / Storages