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Messages - Rebel Leader "Madseend" Troubles

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1
Gameplay Discussions / Re: SNI Experience
« on: March 26, 2015, 06:30:40 pm »
heya m8 wb :D


2
Talks and Yaks / Re: What are you guys currently playing?
« on: February 19, 2015, 11:18:16 pm »
Dale quick look @ the repopulation site seems verry nice.
i see skills, crafting, is there hunting and loot?Is it fun?
can you depo, will it be RCE :D
Is it worth buying gold or higer package :D
I dont mind depo to play that is what i did here also so you think game is worth it?
possible endgame ;)


3
Talks and Yaks / Re: What are you guys currently playing?
« on: February 18, 2015, 12:13:31 pm »
i have a verry good suggestion it is called project ion
it is  in development and most players come from eu and or from here.
the devs actually where verry active in PE and played AWA for several years.
they leaved here about 3 or 4 years ago because they where not happy with the progress off this game and thought they could do it better and faster.
i'll post a link to the forum here, the link is a interview with the devs by entropia planets.
http://forum.testbuilt.org/viewtopic.php?f=2&t=376





4
Official news / Re: Brace yourself. Bad news and good news - there we go.
« on: February 12, 2015, 08:15:27 am »

My Suggestion:

you're trying to fix a whole world - fix a SMALL piece of land that has a little bit of everything working. that way i guarantee you the whole playerbase will be active to be able to skill and hunt and stuff. even if its small amounts of mob, everyone will then be happy to wait until the distant future when the game might be ready because then people can Progress their avatar

Just NU and Sar, and place all mob types around the perimeter of Sar
I like this idea or @least turn up the loot abit and give us some water in loot.
and put officers back in swamp :D







5
Tech Forum / Re: Are you still missing something?
« on: February 03, 2015, 12:37:26 pm »
I still have an open ticket for a gun I tried to put on my avatar in order to shoot it, and that somehow got swallowed by the game. (I think it was a bug where it loaded the gun as ammo for another gun or something similar) I still haven't got that gun back.
i had the same thing and i am still missing my guns also when i tried load my gun with ammo the whole stack off ammo disapeard.
i made a helpdesk ticket and still waiting.

6
Tech Forum / Re: I am a slugroach!
« on: February 03, 2015, 12:34:44 pm »
wahaha lol
i hope it will get fixed soon for you

7
Official news / Re: Answer about our team, who are working on the project
« on: January 31, 2015, 03:56:32 pm »
Hello everyone!
By our estimation, we can bring old players back and/or bring new players into the game when there are no critical bugs remains and when basic functionality works (mining, tree cutting, hunting). We believe that wit the current speed of development, it's possible to achieve July/August 2015.

That's it. If you have questions, you are welcome.

Anty,

if is possible can u tell if mining can be fixed a bit earlier to give us the active players a "toy" to play whit or kill some time until the August?

I dont know what else is not working beside the lasting time of the claims ( and extractors ) bug, and the old "wave" who used to reset the extraction process and stop the extractor from working.

if this is not a big deal to fix, would be excellent to have first the mining working, ( I speak for myself at least )


cheers


yep i agree :D

8
Tech Forum / Re: Are you still missing something?
« on: January 24, 2015, 08:13:13 am »
(I believe this has been mentioned before:- )


Refined minerals missing from Soc. Stores.


yep same here.


9
Official news / Re: Answer about our team, who are working on the project
« on: January 21, 2015, 01:06:20 pm »
Hi thx for this update we will wait untill you guys give us something to test and hope we get the basic futures off the game back soon.


10
Gameplay Discussions / Re: Fresh critical bugs
« on: January 17, 2015, 11:17:19 am »

the lost off skills seems also be related with diying.
when you die or relog you come in nu when you are there you have normal form you can walk and hunt and do everything but actually you are still a noobot only you dont look like it.
if you relog you are still noobot but still you look like normal now you can hunt and do everything. i think skills gained while you are in noobot state witch you can not see will resolve in not saving them.
I've never tried hunting in semi-human form before, but any time I've left any building in that state all of my inventory gets sent to the outposts's teleport storage. And in bot form you can't access any terminals to grab items back or get items from regular storage, so I don't see how hunting in this form is possible.

if you relog then it is possible

11
Gameplay Discussions / Re: Fresh critical bugs
« on: January 16, 2015, 12:40:24 pm »
A small update on fixes.
We have found and resolved a few bugs on the server-side, which was causing the server to reboot. The same bugs caused mobs to disappear at some moment.
A few issues with the revive/TravelBot has been found too, atm working on it and testing the servers. We expect the update to be released on first couple days of next week.

Re: skills not saved - this is not related to crashes/cache/Maria/DB or whatever.
It looks like the servers can't find a way on how to properly sync changes in skills when avatar switches between servers. We are investigating this issue too.
thx for the reply dr Butler.


the lost off skills seems also be related with diying.
when you die or relog you come in nu when you are there you have normal form you can walk and hunt and do everything but actually you are still a noobot only you dont look like it.
if you relog you are still noobot but still you look like normal now you can hunt and do everything. i think skills gained while you are in noobot state witch you can not see will resolve in not saving them.


12
Gameplay Discussions / Re: Fresh critical bugs
« on: January 14, 2015, 07:42:53 am »
Sometimes skills that were gained are lost!!!
I saw it later but thought was wrong. Today after crash i recognised that all my skills gained in 30-60 minuts were LOST.  :o
i had the same thing yesterday i was refinning and checked my progress, i allways write it down in a book :D
I saw some skills the where allmost blocked so i went to medical center to unlock them a bit further, when i got there my gained skills where gone :(
 

13
Gameplay Discussions / Re: Fresh critical bugs
« on: January 11, 2015, 09:41:30 am »
Is there a e.t.a on sar rocks i would love to pick rocks outside nu again :D

14
Gameplay Discussions / Re: Fresh critical bugs
« on: January 01, 2015, 05:54:11 pm »
since the last update I haven't been able to find the damage/heal bug. I ran around from top to bottom of game and not found that bug.
what I was getting was a lot game freezes and Black Holes. Relogging to become noobot sometimes . Anyone seen the damage/heal bug since update?


nope same thing here not found that bug but got a lot off lag and freezes and becoming noobot after relog.
Also we are missing stuff from our soc storage (all ug minerals) and there is no missing items storage for soc (shared) storages.
And finaly sometimes when hunting deminer and ruds they do not agro when you shoot them they just act like they are not hit and you can kill them without them comming to you, same thing with deer when you shoot them sometimes they dont run away.

15
Official news / Re: AfterWorld Rebirth C304-C305 Release Notes [2014-12-24]
« on: December 28, 2014, 05:23:50 pm »
I have a bit off lag when i play the game is running not smooth.
Also i get a lot off client crashes so i have to relog a lot.
1 time today when i died i stayed as a noobot and ctr d did not work i had to relog to resolve this.

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