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Messages - Serenity "SerenityFireFly" FireFly

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136
Hi, currently when logging in the game crashes and becomes non responsive, then when we logging 30 seconds after the game then crashes, i'm currently watching friends come online and drop offline straight away.. and the text is bugged still on there names coming online and off... Please fix soon as the game is unplayable. Thanks.

137
many thanks devs for the continued hard work and effort, its much appreciated,

138
Ideas and suggestions / Re: Not enough Mob numbers
« on: January 11, 2013, 12:46:50 pm »
all i can see is people going all around the world instead of asking straight out which is relevant and people can ask/post/topic what they want.

139
Official news / Re: AfterWorld Survival C212 release notes [2013-01-10]
« on: January 10, 2013, 04:31:29 pm »
thanks devs, very nice work :)

140
Ideas and suggestions / Re: Not enough Mob numbers
« on: January 10, 2013, 01:59:21 am »
Agree.

sidenote- this is what i was talking about. instead of having to post a reply (these three replies are simply supporting the suggestion, nothing more) if there was a poll type of thing, players could vote support or unnessessary for the suggestion.

The Allfather

i much prefer it this way instead of topics being taken now off topic.. let the devs stipulate/police their own forums.

still good thread Cuey, its clear concise requests to devs and doesn't beat around the bush in asking for it to be done... its not an ask its a request something that should be done as soon as possible

e.g defenders there's maybe 4 at a time to kill in an area with 2 people hunting theirs nothing to kill... i can take high maturity defenders out quick then just standing around for 15mins or so more for another spawn.

141
Ideas and suggestions / Re: Not enough Mob numbers
« on: January 10, 2013, 01:46:29 am »
i agree there is not enough mobs, pointless to hunt if your a hunter because there too easy to kill

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@ESH something like that is what I had in mind. It would "clean up" the suggestions into presentable proposals. i would imagine that 90% of proposals would be rejected but perhaps 10% might go through.

The Allfather

Or we could just post in the "Ideas and Features discussion" with our own threads for each idea ...

Like Jane Savon said "the game does not belong to the players and even if we all vote "Like" for a certain idea/suggestion - Dedicated Logic might pick up a very unpopular option as it matches their vision of the game." ...but this idea may have been rejected for proposal to be put forward to the devs and may never see the light of day by them ... Well said Jane Savon ... gl

exactly, theres nothing wrong with how it is now if devs want to change layout on forum for how many topics there are or change how things are done its up to them, i can safley say though that a player doesnt have responsibilty or authority to do this, its devs game not ours, i can see the suggestion not being used much and players sending suggestions direct to support instead to avoid forum.

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Ideas and suggestions / Re: the greatest ideas, features and suggestions
« on: January 09, 2013, 04:33:33 pm »
this should be left to devs/mods to do,  their choice on how they set/ mod there forum

144
Newcomers corner / Re: What happens when you have 0 clones left?
« on: January 09, 2013, 10:17:32 am »
Nice, it's best to stay topped up on clones then! :) Makes people have friends more too ^^ :)

145
Life in the AfterWorld / Re: Crafting Idea
« on: January 09, 2013, 10:15:53 am »
if the online shop is paid by real cash it adds a boost to game economy and helps devs more, they may get tax'd on it, but as soon as the donation stops and it becomes paying to play instead of donating then that will also be tax'd as income instead of donations.

i still think its a good idea the online shop for real life cash, as it gives people a chance to get what they want for cash, and it gives devs money in there pocket... e.g armour cdd's instead of crafting for cdd's the money cost to craft to get 25% chance of a cdd the cash could be spent just getting them straight of shop, same with other items etc.. i know Cuey personally spent a lot of awd just to gain cdd's  and asps/mfp's in all professions even when the drop rate weren't 100% on the asps/mfp's/cdd's he spent it, some may not wanna put cash in... and its about helping the game progress, make the game more money, and get more people interested in it... in Aion craft system a person pays kinah for the recipie of what they want to craft instead of drops it could work here people paying Cash to get asps/mfp's/cdd's aswell as a chance rate of it dropping from crafted item.

146
Tech Forum / Re: Skill gains
« on: January 09, 2013, 10:09:26 am »
Is one single rifle skill gained by using Sieger = one single rifle skill gained using zb8+ ?
If I understand your question right you're asking about individual "Gained experience in Rifle" messages, right? The answer is yes; it does not matter whether your are using a Sieger or a ZB8+ , every "Gained experience in Rifle" message increases your Rifle skill by the same amount. And it doesn't matter what your SGR is when you get a skill gain message, but the SGR does effect how often you get the messages.


I agree that higher items should give more skill gain per message to provide a strong incentive to keep climbing the skilling ladder.

i agree also.

147
Official news / Re: Survival -- download links and version history
« on: January 09, 2013, 10:03:58 am »
When the pros like sff gives feedback about pc specs, just ignore them ;)
Wait for devs to give you what is minimum parameters for their game.
From my poin: cpu looks ok, ram also not sure about video.

pointless saying ignore them... i've been online gaming for a long time, so has my husband.. Not to mention the qualifications i have in computers/I.T, let's just stop this petty tit for tat stuff now... You came on told the person to ignore me, then gave the exact same advice which was an attempt to undermine me and contradict what i said.... the forums aren't the place for this pettiness neither is the game.

From my poin: cpu looks ok, ram also not sure about video.

So you agree with SFF? Hey, me too!

The T4400 tells me that you're trying to play on a laptop, which limits your upgrade options significantly. These are the recommended stats given in the closed testing section (which I hope is okay to post):
Quote
Windows XP SP3 / Windows Vista / Windows 7
Modern multi-core processor with at least 2.0GHz and 3GB of RAM (4GB for 64-bit OS)
DirectX 9.0c compatible gaming-class video adapter with 1GB Video memory
Latest drivers and DirectX

The T4400 and RAM are up to the task and even though the GMA 4500MHD is rated for DirectX 10 (see this page for more info) it is a low-end card that isn't very capable. If you cannot play AWS with the options cranked down low then your only options are to wait until the game is optimized for hardware at that level or get your hands on a newer computer. Neither of my two older laptops is capable of running AWS at all (let alone playable) so I have to run it on my tower instead.


Well said Brickwit (P.S Brickwit is more qualified then me :) so if anyone should be listened too its him)

Good Luck.

148
I'd much prefer it to stay as is, as having messages pop up all the time get annoying to click them off,  in my opinion people need to be more aware of global chat/messages, instead of not paying attention to them.

149
Tech Forum / Re: Lagging, Lagging, Crash.
« on: January 05, 2013, 09:38:54 pm »
i'd say if its a solid moss covered rock then wrong rock

150
Ideas and suggestions / Re: Clone Wallet ?
« on: January 05, 2013, 09:27:43 pm »
a wallet giving status of how many clones left or a section in PDA would be even better

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